Player Matchup

Khepri
Khepri
HVNDRV
Khepri
Level 76
God Stats
2W - 2L
1,396 SR
Queue Stats
263W - 285L
1,492 Elo+
Solo
Chaac
Chaac
Soldier6432
Chaac
Level 89
God Stats
1W - 1L
1,762 SR
Queue Stats
9W - 12L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YOYO_o
Ah Muzen Cab
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 88L
1,463 Elo+
Party 2
Ix Chel
Ix Chel
Zero chance3691
Ix Chel
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 40L
1,154 Elo+
Solo
Thanatos
Thanatos
chris40160
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,162 Elo+
Solo
Team Averages
Level 80
1,532 SR
1,333 Elo+

VS

Team Averages
Level 93
1,498 SR
1,505 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Aasna
Baba Yaga
Level 120
God Stats
15W - 14L
1,459 SR
Queue Stats
478W - 495L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
Mkel473
Ao Kuang
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 131L
1,522 Elo+
Solo
Artio
Artio
VisVitalis21
Artio
Level 42
God Stats
1W - 1L
1,726 SR
Queue Stats
98W - 124L
1,513 Elo+
Solo
Anubis
Anubis
kingfahad
Anubis
Level 153
God Stats
11W - 9L
1,307 SR
Queue Stats
664W - 674L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HVNDRV
Khepri
18
2 / 2 / 16
11,363
758
7,700
18,471
21,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 2 / 15
11,693
780
14,466
18,302
21,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
YOYO_o
Ah Muzen Cab
20
5 / 2 / 12
11,838
789
18,308
16,221
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 4 / 11
11,472
765
13,576
13,395
6,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
chris40160
Thanatos
16
5 / 5 / 12
10,254
684
10,596
12,443
5,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
1 / 4 / 8
9,661
644
12,686
13,085
6,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Aasna
Baba Yaga
18
2 / 5 / 11
9,925
662
15,286
14,959
7,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Mkel473
Ao Kuang
16
2 / 4 / 8
9,253
617
6,300
14,708
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 8
9,556
637
4,823
15,342
17,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
kingfahad
Anubis
18
9 / 8 / 5
11,185
746
24,406
16,496
10,026
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
24
Kills
15
15
Deaths
24
66
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
8
1.25
L
Baba Yaga
Aasna
Baba Yaga
2
5
11
1.5
W
Khepri
HVNDRV
Khepri
2
2
16
5
L
Ao Kuang
Mkel473
Ao Kuang
2
4
8
1.5
W
5
2
15
6.25
L
1
3
8
1.67
W
Ah Muzen Cab
YOYO_o
Ah Muzen Cab
5
2
12
5.5
W
7
4
11
3.13
W
Thanatos
chris40160
Thanatos
5
5
12
2.2
L
Anubis
kingfahad
Anubis
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,646
Damage
63,501
78,832
Taken
74,590
62,416
Mitigated
54,392
35,759
Healing
21,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,686
6,138
660
1,482
13,085
6,145
180
2,036
10,955
0
28,879
L
Baba Yaga
Aasna
Baba Yaga
15,286
312
1,103
4,302
14,959
7,777
545
4,435
10,456
33,449
0
W
Khepri
HVNDRV
Khepri
7,700
1,149
1,658
4,331
18,471
21,325
469
9,484
8,424
17,389
0
L
Ao Kuang
Mkel473
Ao Kuang
6,300
1,376
1,961
2,828
14,708
12,453
1,149
4,648
9,948
8,449
0
W
14,466
2,447
854
5,341
18,302
21,671
1,777
7,498
10,076
0
35,347
L
4,823
309
2,386
3,709
15,342
17,991
0
5,164
10,166
9,001
106
W
Ah Muzen Cab
YOYO_o
Ah Muzen Cab
18,308
4,136
1,416
3,392
16,221
6,858
2,982
13,312
2,480
0
45,985
W
13,576
2,437
7,355
4,021
13,395
6,654
1,764
10,268
2,989
22,684
0
W
Thanatos
chris40160
Thanatos
10,596
2,579
1,104
6,287
12,443
5,908
244
8,063
4,142
0
14,727
L
Anubis
kingfahad
Anubis
24,406
449
651
1,952
16,496
10,026
0
4,776
11,720
43,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,620
Gold Earned
49,580
162
Minions Killed
164
0
Camps Cleared
0
1,374,543
Distance Traveled
1,207,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,661
644
35
2
0
241,768
0
L
Baba Yaga
9,925
662
47
3
0
236,861
0
W
Khepri
11,363
758
19
1
0
281,333
0
L
Ao Kuang
9,253
617
11
1
0
256,716
0
W
Chaac
11,693
780
45
3
0
263,712
0
L
Artio
9,556
637
9
1
0
263,928
0
W
Ah Muzen Cab
11,838
789
70
5
0
291,569
0
W
Ix Chel
11,472
765
18
1
0
267,640
0
W
Thanatos
10,254
684
10
1
0
270,289
0
L
Anubis
11,185
746
62
4
0
208,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role