Player Matchup

Hel
Hel
Bou3ooo
Hel
Level 108
God Stats
6W - 6L
1,422 SR
Queue Stats
404W - 390L
1,428 Elo+
Solo
Da Ji
Da Ji
Dopesorcerer
Da Ji
Level 149
God Stats
18W - 14L
1,273 SR
Queue Stats
567W - 572L
1,393 Elo+
Party 3
Bellona
Bellona
SneakyGhost79
Bellona
Level 87
God Stats
2W - 0L
1,745 SR
Queue Stats
430W - 446L
1,449 Elo+
Party 3
Charon
Charon
isaacms21
Charon
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 51L
1,353 Elo+
Party 2
Olorun
Olorun
orirrena
Olorun
Level 84
God Stats
3W - 3L
1,406 SR
Queue Stats
347W - 344L
1,489 Elo+
Party 2
Team Averages
Level 93
1,469 SR
1,422 Elo+

VS

Team Averages
Level 100
1,524 SR
1,477 Elo+
Jormungandr
Jormungandr
Ieatbrownsnow
Jormungandr
Level 68
God Stats
8W - 8L
1,459 SR
Queue Stats
18W - 24L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
Stozstar
Heimdallr
Level 120
God Stats
3W - 4L
1,508 SR
Queue Stats
183W - 197L
1,430 Elo+
Party 1
Thor
Thor
Wolphrang
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 89L
1,544 Elo+
Solo
Charon
Charon
XIJusticeIX
Charon
Level 104
God Stats
7W - 6L
1,500 SR
Queue Stats
162W - 140L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
skiDmarK9169
Ne Zha
Level 100
God Stats
13W - 11L
1,654 SR
Queue Stats
153W - 160L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
4 / 3 / 3
9,269
579
9,840
11,462
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 5 / 4
8,405
525
4,525
13,109
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
3 / 0 / 5
8,941
559
8,074
10,596
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
isaacms21
Charon
12
5 / 0 / 6
8,613
538
6,925
11,541
12,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
orirrena
Olorun
13
1 / 3 / 7
7,792
487
18,615
12,976
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ieatbrownsnow
Jormungandr
13
3 / 1 / 4
8,312
520
11,921
16,636
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Stozstar
Heimdallr
11
2 / 7 / 2
7,055
441
11,358
18,564
7,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
11
0 / 2 / 2
6,764
423
2,963
6,240
5,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
14
3 / 3 / 3
7,987
499
9,342
11,083
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
14
3 / 5 / 2
8,116
507
5,177
14,896
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
11
11
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
4
3
3
1.83
W
4
5
4
1.2
L
Jormungandr
Ieatbrownsnow
Jormungandr
3
1
4
5
W
Bellona
3
0
5
5.5
L
Heimdallr
Stozstar
Heimdallr
2
7
2
0.43
L
Thor
0
2
2
0.5
L
Charon
3
3
3
1.5
W
Charon
isaacms21
Charon
5
0
6
8
W
Olorun
orirrena
Olorun
1
3
7
1.5
L
Ne Zha
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,979
Damage
40,761
59,684
Taken
67,419
37,480
Mitigated
39,187
21,463
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
9,840
772
2,537
5,502
11,462
5,152
396
6,360
5,102
68,514
0
W
4,525
1,314
0
825
13,109
5,049
372
4,046
9,063
0
41,045
L
Jormungandr
Ieatbrownsnow
Jormungandr
11,921
1,802
263
5,064
16,636
15,071
231
9,439
7,113
41,571
0
W
Bellona
8,074
2,150
0
3,435
10,596
9,250
805
1,501
9,095
0
50,940
L
Heimdallr
Stozstar
Heimdallr
11,358
4,467
0
5,400
18,564
7,538
739
13,535
5,029
0
44,156
L
Thor
2,963
707
0
857
6,240
5,225
0
254
5,986
0
24,902
L
Charon
9,342
1,535
0
2,795
11,083
5,059
352
7,009
3,649
54,280
0
W
Charon
isaacms21
Charon
6,925
1,449
296
4,148
11,541
12,312
360
4,441
6,922
25,855
0
W
Olorun
orirrena
Olorun
18,615
8,327
275
4,445
12,976
5,717
522
4,710
8,176
67,841
0
L
Ne Zha
5,177
2,024
0
1,827
14,896
6,294
0
4,739
10,157
0
69,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
38,234
402
Minions Killed
313
0
Camps Cleared
0
1,712,270
Distance Traveled
1,438,940
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,269
579
116
7
0
316,966
0
W
Da Ji
8,405
525
69
4
0
341,581
1
L
Jormungandr
8,312
520
44
3
0
320,395
0
W
Bellona
8,941
559
90
6
0
391,067
7
L
Heimdallr
7,055
441
64
4
0
280,251
0
L
Thor
6,764
423
44
3
0
202,646
0
L
Charon
7,987
499
72
5
0
297,794
2
W
Charon
8,613
538
22
1
0
305,812
0
W
Olorun
7,792
487
105
7
0
356,844
0
L
Ne Zha
8,116
507
89
6
0
337,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role