Player Matchup

Heimdallr
Heimdallr
Kiseeeiju
Heimdallr
Level 58
God Stats
21W - 20L
1,549 SR
Queue Stats
207W - 195L
1,475 Elo+
Party 2
Thanatos
Thanatos
amiga500doma
Thanatos
Level 79
God Stats
24W - 25L
1,438 SR
Queue Stats
674W - 627L
1,537 Elo+
Solo
Shiva
Shiva
le_lama_tueur
Shiva
Level 101
God Stats
24W - 17L
1,580 SR
Queue Stats
218W - 198L
1,479 Elo+
Party 2
Vulcan
Vulcan
zlDerFeuchte
Vulcan
Level 118
God Stats
0W - 1L
1,285 SR
Queue Stats
292W - 256L
1,527 Elo+
Party 1
Charon
Charon
zlDerGrieche
Charon
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
495W - 443L
1,559 Elo+
Party 1
Team Averages
Level 102
1,470 SR
1,515 Elo+

VS

Team Averages
Level 105
1,512 SR
1,460 Elo+
Xing Tian
Xing Tian
PepijnHetKonijn_
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 103L
1,464 Elo+
Solo
Surtr
Surtr
Saint_Wardog
Surtr
Level 124
God Stats
11W - 8L
1,699 SR
Queue Stats
681W - 643L
1,493 Elo+
Solo
Janus
Janus
W11-PBDT
Janus
Level 86
God Stats
21W - 14L
1,551 SR
Queue Stats
95W - 100L
1,430 Elo+
Party 3
Hachiman
Hachiman
W11-Phalanx
Hachiman
Level 134
God Stats
7W - 4L
1,528 SR
Queue Stats
58W - 60L
1,464 Elo+
Party 3
Charon
Charon
W11-x44LH
Charon
Level 119
God Stats
2W - 2L
1,280 SR
Queue Stats
137W - 149L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kiseeeiju
Heimdallr
10
0 / 5 / 1
6,223
445
4,588
11,698
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
amiga500doma
Thanatos
11
2 / 8 / 0
6,276
448
6,189
13,337
5,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,803
486
6,529
10,960
7,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
11
0 / 3 / 0
6,298
450
5,117
6,655
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
10
0 / 1 / 1
6,852
489
6,821
11,699
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
2 / 0 / 9
7,489
535
6,651
12,856
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 1
8,003
572
6,127
10,153
10,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
W11-PBDT
Janus
13
4 / 0 / 3
7,953
568
8,222
4,573
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
W11-Phalanx
Hachiman
13
6 / 1 / 3
7,636
545
10,161
9,178
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
W11-x44LH
Charon
13
4 / 1 / 3
7,869
562
9,048
11,655
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
17
17
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Kiseeeiju
Heimdallr
0
5
1
0.1
W
Xing Tian
2
0
9
6.5
W
1
0
1
1.5
W
Janus
W11-PBDT
Janus
4
0
3
5.5
W
Hachiman
W11-Phalanx
Hachiman
6
1
3
7.5
W
Charon
W11-x44LH
Charon
4
1
3
5.5
L
Thanatos
amiga500doma
Thanatos
2
8
0
0.25
L
0
0
0
0
L
Vulcan
0
3
0
0
L
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
40,209
54,349
Taken
48,415
31,854
Mitigated
32,748
13,733
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Kiseeeiju
Heimdallr
4,588
1,868
0
2,664
11,698
4,552
0
2,622
9,064
0
43,497
W
Xing Tian
6,651
763
0
3,030
12,856
11,400
97
3,086
9,770
23,030
0
W
6,127
1,204
0
2,694
10,153
10,140
0
852
9,301
3,965
58,835
W
Janus
W11-PBDT
Janus
8,222
46
0
1,582
4,573
1,912
0
3,201
1,372
57,958
0
W
Hachiman
W11-Phalanx
Hachiman
10,161
5,140
0
3,414
9,178
3,380
861
2,312
6,866
0
57,479
W
Charon
W11-x44LH
Charon
9,048
1,488
0
4,381
11,655
5,916
0
2,906
8,749
57,554
0
L
Thanatos
amiga500doma
Thanatos
6,189
1,840
0
3,886
13,337
5,427
0
8,427
4,691
0
26,072
L
6,529
883
282
2,729
10,960
7,973
0
4,227
6,650
602
55,374
L
Vulcan
5,117
1,324
0
723
6,655
2,897
0
4,357
2,062
56,690
0
L
Charon
6,821
519
285
3,164
11,699
11,005
0
5,040
6,556
32,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
38,950
350
Minions Killed
425
0
Camps Cleared
0
1,315,803
Distance Traveled
1,435,012
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,223
445
66
5
0
240,572
0
W
Xing Tian
7,489
535
24
2
0
308,350
0
W
Surtr
8,003
572
114
8
0
304,127
0
W
Janus
7,953
568
124
9
0
283,794
5
W
Hachiman
7,636
545
87
6
0
241,471
0
W
Charon
7,869
562
76
5
0
297,270
0
L
Thanatos
6,276
448
41
3
0
286,124
0
L
Shiva
6,803
486
107
8
0
239,526
0
L
Vulcan
6,298
450
87
6
0
275,127
3
L
Charon
6,852
489
49
4
0
274,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role