Player Matchup

Neith
Neith
Droozx
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 4
Thanatos
Thanatos
LadyBunniix
Thanatos
Level 88
God Stats
0W - 1L
1,652 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 4
Ix Chel
Ix Chel
RubyBlasianTTV
Ix Chel
Level 85
God Stats
0W - 6L
1,083 SR
Queue Stats
11W - 25L
1,205 Elo+
Party 2
Maui
Maui
Sin9781_TTV
Maui
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,084 Elo+
Party 2
Baron Samedi
Baron Samedi
Wkothakilla
Baron Samedi
Level 49
God Stats
8W - 10L
1,436 SR
Queue Stats
84W - 69L
1,408 Elo+
Solo
Team Averages
Level 48
1,434 SR
1,310 Elo+

VS

Team Averages
Level 54
1,488 SR
1,347 Elo+
Erlang Shen
Erlang Shen
Lotthanos3858
Erlang Shen
Level 94
God Stats
9W - 8L
1,501 SR
Queue Stats
162W - 171L
1,393 Elo+
Party 1
Anubis
Anubis
Mugiwara3925
Anubis
Level 60
God Stats
31W - 35L
1,439 SR
Queue Stats
71W - 82L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
StinkMaster6540
Xing Tian
Level 66
God Stats
1W - 2L
1,221 SR
Queue Stats
10W - 12L
1,313 Elo+
Party 3
Martichoras
Martichoras
TestyBeatle
Martichoras
Level 23
God Stats
3W - 0L
1,780 SR
Queue Stats
10W - 12L
1,313 Elo+
Party 3
Fenrir
Fenrir
Tt Lore8817
Fenrir
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 73L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Droozx
Neith
11
1 / 3 / 1
6,994
437
9,221
12,046
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thanatos
LadyBunniix
Thanatos
13
2 / 3 / 1
7,768
486
2,000
12,923
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 5 / 2
7,488
468
7,834
9,236
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 11 / 0
6,193
387
2,635
17,646
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Wkothakilla
Baron Samedi
13
2 / 3 / 0
8,024
502
7,832
9,447
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lotthanos3858
Erlang Shen
15
2 / 2 / 2
9,461
591
5,390
16,494
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
2 / 0 / 4
9,310
582
5,747
7,299
3,484
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
StinkMaster6540
Xing Tian
13
6 / 1 / 6
8,308
519
7,029
13,539
10,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
TestyBeatle
Martichoras
13
9 / 1 / 4
9,046
565
14,672
10,043
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
6 / 1 / 3
9,087
568
6,100
11,359
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
25
25
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Droozx
Neith
1
3
1
0.5
L
Thanatos
LadyBunniix
Thanatos
2
3
1
0.83
W
Erlang Shen
Lotthanos3858
Erlang Shen
2
2
2
1.5
W
Anubis
2
0
4
4
L
0
5
2
0.2
L
0
11
0
0
W
Xing Tian
StinkMaster6540
Xing Tian
6
1
6
9
W
Martichoras
TestyBeatle
Martichoras
9
1
4
11
W
Fenrir
6
1
3
7.5
L
Baron Samedi
Wkothakilla
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,522
Damage
38,938
61,298
Taken
58,734
30,972
Mitigated
33,583
13,084
Healing
17,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Droozx
Neith
9,221
2,900
0
2,449
12,046
4,371
308
1,982
10,064
0
48,424
L
Thanatos
LadyBunniix
Thanatos
2,000
537
0
6,747
12,923
4,888
0
453
12,470
0
46,801
W
Erlang Shen
Lotthanos3858
Erlang Shen
5,390
2,305
0
7,917
16,494
10,368
883
7,768
8,726
0
74,049
W
Anubis
5,747
132
0
5,400
7,299
3,484
332
4,766
2,533
76,130
0
L
7,834
645
85
729
9,236
2,547
0
5,725
3,511
53,885
0
L
2,635
1,703
176
1,246
17,646
14,389
0
4,616
13,030
21,137
0
W
Xing Tian
StinkMaster6540
Xing Tian
7,029
1,946
0
178
13,539
10,221
197
1,924
11,615
32,775
0
W
Martichoras
TestyBeatle
Martichoras
14,672
7,191
0
2,861
10,043
4,655
716
2,161
7,882
0
60,763
W
Fenrir
6,100
930
0
1,320
11,359
4,855
0
1,801
9,558
0
60,224
L
Baron Samedi
Wkothakilla
Baron Samedi
7,832
1,086
255
1,397
9,447
4,777
100
56
9,391
55,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
45,212
369
Minions Killed
486
0
Camps Cleared
0
1,424,588
Distance Traveled
1,510,852
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,994
437
75
5
0
287,758
0
L
Thanatos
7,768
486
75
5
0
321,125
0
W
Erlang Shen
9,461
591
126
8
0
298,327
0
W
Anubis
9,310
582
123
8
0
296,598
1
L
Ix Chel
7,488
468
99
6
0
286,781
3
L
Maui
6,193
387
33
2
0
257,981
0
W
Xing Tian
8,308
519
43
3
0
315,735
0
W
Martichoras
9,046
565
90
6
0
255,363
0
W
Fenrir
9,087
568
104
7
0
344,829
0
L
Baron Samedi
8,024
502
87
5
0
270,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role