Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
VendedorDePen3s
Freya
Level 48
God Stats
0W - 3L
1,297 SR
Queue Stats
82W - 86L
1,443 Elo+
Party 1
Set
Set
fedgedmedhat
Set
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,550 Elo+
Party 3
Charon
Charon
kkodinattor
Charon
Level 42
God Stats
14W - 7L
1,180 SR
Queue Stats
64W - 64L
1,426 Elo+
Party 1
Merlin
Merlin
kusseflækker47
Merlin
Level 69
God Stats
3W - 4L
1,411 SR
Queue Stats
17W - 22L
1,455 Elo+
Party 3
Team Averages
Level 79
1,378 SR
1,475 Elo+

VS

Team Averages
Level 114
1,536 SR
1,488 Elo+
Charon
Charon
MasterC12
Charon
Level 126
God Stats
26W - 17L
1,827 SR
Queue Stats
283W - 277L
1,519 Elo+
Solo
Thor
Thor
Matan72
Thor
Level 125
God Stats
6W - 2L
1,728 SR
Queue Stats
205W - 190L
1,473 Elo+
Solo
Martichoras
Martichoras
MrNobleDcheese
Martichoras
Level 68
God Stats
3W - 2L
1,338 SR
Queue Stats
424W - 448L
1,472 Elo+
Party 2
Lancelot
Lancelot
Semtäx
Lancelot
Level 125
God Stats
2W - 3L
1,161 SR
Queue Stats
479W - 477L
1,483 Elo+
Party 2
Merlin
Merlin
Zed27
Merlin
Level 127
God Stats
11W - 5L
1,624 SR
Queue Stats
59W - 51L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
2
0 / 2 / 0
4,093
341
663
2,609
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 1
5,578
465
4,279
10,168
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 1
6,750
563
6,726
13,247
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
10
1 / 3 / 3
6,266
522
3,778
10,283
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 1
7,015
585
2,812
4,362
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MasterC12
Charon
10
0 / 0 / 6
6,834
570
4,067
6,814
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Matan72
Thor
13
6 / 2 / 2
7,533
628
4,585
8,398
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
MrNobleDcheese
Martichoras
11
1 / 1 / 2
6,151
513
7,997
7,353
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
Semtäx
Lancelot
12
1 / 1 / 2
7,332
611
5,067
7,949
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Zed27
Merlin
13
1 / 2 / 3
7,091
591
4,288
6,913
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
9
10
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
W
Charon
MasterC12
Charon
0
0
6
3
W
Thor
Matan72
Thor
6
2
2
3.5
W
Martichoras
MrNobleDcheese
Martichoras
1
1
2
2
W
Lancelot
Semtäx
Lancelot
1
1
2
2
L
1
2
1
0.75
W
Merlin
Zed27
Merlin
1
2
3
1.25
L
3
2
1
1.75
L
Charon
1
3
3
0.83
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
26,004
40,669
Taken
37,427
20,509
Mitigated
18,517
7,551
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
663
609
0
813
2,609
764
0
16
2,593
0
2,862
W
Charon
MasterC12
Charon
4,067
235
0
2,401
6,814
5,086
185
2,870
3,819
17,432
0
W
Thor
Matan72
Thor
4,585
1,246
0
704
8,398
3,457
0
1,184
7,214
0
48,729
W
Martichoras
MrNobleDcheese
Martichoras
7,997
2,878
0
2,134
7,353
3,580
0
4,244
3,109
0
50,035
W
Lancelot
Semtäx
Lancelot
5,067
845
0
3,428
7,949
3,851
713
461
7,326
0
53,615
L
4,279
1,474
0
2,247
10,168
3,926
0
2,052
8,116
30,087
0
W
Merlin
Zed27
Merlin
4,288
206
0
601
6,913
2,543
28
1,904
5,009
65,720
0
L
6,726
3,819
0
1,445
13,247
6,264
0
2,747
10,500
0
50,666
L
Charon
3,778
848
0
2,546
10,283
7,739
0
2,327
7,851
22,217
0
L
2,812
51
0
500
4,362
1,816
0
1,138
3,224
54,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
34,941
273
Minions Killed
407
0
Camps Cleared
0
1,015,561
Distance Traveled
1,210,802
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,093
341
11
1
0
49,153
0
W
Charon
6,834
570
21
2
0
240,634
4
W
Thor
7,533
628
80
7
0
259,012
0
W
Martichoras
6,151
513
96
8
0
211,696
2
W
Lancelot
7,332
611
92
8
0
254,920
0
L
Freya
5,578
465
44
4
0
225,336
0
W
Merlin
7,091
591
118
10
0
244,540
0
L
Set
6,750
563
73
6
0
275,148
0
L
Charon
6,266
522
30
3
0
242,664
0
L
Merlin
7,015
585
115
10
0
223,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role