Player Matchup

Hercules
Hercules
BestHandzoap
Hercules
Level 97
God Stats
20W - 19L
1,647 SR
Queue Stats
68W - 55L
1,527 Elo+
Party 2
Charon
Charon
NachoFriend69
Charon
Level 8
God Stats
5W - 3L
1,472 SR
Queue Stats
38W - 50L
1,569 Elo+
Party 2
Set
Set
VIIKNIGHT99
Set
Level 56
God Stats
6W - 5L
1,449 SR
Queue Stats
52W - 68L
1,403 Elo+
Party 1
Anubis
Anubis
itsNightmare-_-
Anubis
Level 35
God Stats
11W - 3L
1,516 SR
Queue Stats
94W - 104L
1,387 Elo+
Party 1
Izanami
Izanami
xX_Afromayn
Izanami
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 106L
1,480 Elo+
Party 2
Team Averages
Level 45
1,517 SR
1,473 Elo+

VS

Team Averages
Level 84
1,498 SR
1,381 Elo+
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ANDREA___05
Cthulhu
Level 144
God Stats
75W - 66L
1,478 SR
Queue Stats
328W - 345L
1,402 Elo+
Party 3
Charon
Charon
XI_ReVxLuTion_XI
Charon
Level 47
God Stats
5W - 4L
1,485 SR
Queue Stats
307W - 339L
1,297 Elo+
Solo
Hachiman
Hachiman
notorius2001
Hachiman
Level 84
God Stats
2W - 1L
1,708 SR
Queue Stats
222W - 233L
1,408 Elo+
Party 3
Kukulkan
Kukulkan
sharkdld
Kukulkan
Level 6
God Stats
0W - 2L
1,321 SR
Queue Stats
10W - 23L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BestHandzoap
Hercules
17
4 / 3 / 3
10,438
580
8,267
17,052
15,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 13
8,586
477
7,565
10,823
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
7 / 5 / 7
9,024
501
7,085
17,449
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 2 / 6
10,084
560
18,240
12,388
6,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
xX_Afromayn
Izanami
15
6 / 1 / 5
9,309
517
20,104
11,723
4,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 6 / 2
7,564
420
7,620
22,476
20,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
ANDREA___05
Cthulhu
15
8 / 2 / 2
9,717
540
21,400
14,628
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 4 / 4
8,025
446
6,413
18,696
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
notorius2001
Hachiman
11
0 / 4 / 1
7,114
395
6,651
12,854
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sharkdld
Kukulkan
11
1 / 10 / 1
7,218
401
4,704
13,965
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
26
Kills
12
12
Deaths
26
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
6
2
0.33
L
Cthulhu
ANDREA___05
Cthulhu
8
2
2
4.5
W
Hercules
BestHandzoap
Hercules
4
3
3
1.83
W
0
1
13
6.5
W
7
5
7
2.1
L
2
4
4
1
W
9
2
6
6
L
Hachiman
notorius2001
Hachiman
0
4
1
0.13
L
Kukulkan
sharkdld
Kukulkan
1
10
1
0.15
W
Izanami
xX_Afromayn
Izanami
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,261
Damage
46,788
69,435
Taken
82,619
43,139
Mitigated
45,505
19,811
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,620
3,328
762
6,398
22,476
20,113
0
6,892
15,528
0
24,281
L
Cthulhu
ANDREA___05
Cthulhu
21,400
755
484
750
14,628
7,480
0
4,569
9,261
73,941
0
W
Hercules
BestHandzoap
Hercules
8,267
2,604
0
5,803
17,052
15,479
805
6,896
9,672
0
85,864
W
7,565
739
0
2,383
10,823
9,210
60
4,336
6,281
20,836
0
W
7,085
3,261
0
1,695
17,449
7,461
0
8,026
9,187
0
46,823
L
6,413
1,062
0
6,253
18,696
8,734
0
3,779
14,861
52,362
0
W
18,240
648
0
6,764
12,388
6,332
348
9,315
2,825
70,679
0
L
Hachiman
notorius2001
Hachiman
6,651
3,620
0
2,532
12,854
4,452
10
2,847
9,988
0
51,168
L
Kukulkan
sharkdld
Kukulkan
4,704
677
0
240
13,965
4,726
0
7,762
6,039
37,959
0
W
Izanami
xX_Afromayn
Izanami
20,104
12,892
0
3,166
11,723
4,657
832
2,861
8,794
0
87,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
39,638
436
Minions Killed
326
0
Camps Cleared
0
1,733,210
Distance Traveled
1,705,907
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,564
420
23
1
0
345,165
10
L
Cthulhu
9,717
540
110
6
0
395,521
0
W
Hercules
10,438
580
148
8
0
339,507
0
W
Charon
8,586
477
18
1
0
367,576
2
W
Set
9,024
501
57
3
0
358,520
0
L
Charon
8,025
446
73
4
0
359,659
0
W
Anubis
10,084
560
98
5
0
306,142
0
L
Hachiman
7,114
395
63
4
0
310,858
0
L
Kukulkan
7,218
401
57
3
0
294,704
0
W
Izanami
9,309
517
115
6
0
361,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role