Player Matchup

Lancelot
Lancelot
Ethan2133
Lancelot
Level 55
God Stats
6W - 2L
1,894 SR
Queue Stats
298W - 301L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
IcarusORL
Cernunnos
Level 26
God Stats
1W - 5L
1,499 SR
Queue Stats
17W - 16L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
JirenTBG
Jormungandr
Level 89
God Stats
4W - 3L
1,518 SR
Queue Stats
41W - 42L
1,546 Elo+
Party 2
Janus
Janus
MRoyalss
Janus
Level 85
God Stats
5W - 6L
1,519 SR
Queue Stats
140W - 113L
1,621 Elo+
Party 2
Charon
Charon
Studsi
Charon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 284L
1,509 Elo+
Party 2
Team Averages
Level 68
1,586 SR
1,561 Elo+

VS

Team Averages
Level 45
1,496 SR
1,409 Elo+
Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Azar Akuma
Jormungandr
Level 12
God Stats
1W - 4L
1,310 SR
Queue Stats
8W - 18L
1,259 Elo+
Party 1
Anubis
Anubis
DarkRebelion689
Anubis
Level 117
God Stats
15W - 14L
1,507 SR
Queue Stats
31W - 32L
1,461 Elo+
Solo
Izanami
Izanami
OkayBxbby
Izanami
Level 13
God Stats
1W - 9L
1,448 SR
Queue Stats
14W - 38L
1,330 Elo+
Party 1
Set
Set
Qc-energy
Set
Level 39
God Stats
0W - 1L
1,715 SR
Queue Stats
38W - 45L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ethan2133
Lancelot
10
4 / 0 / 1
6,039
604
5,329
5,766
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
IcarusORL
Cernunnos
10
1 / 1 / 4
5,424
542
3,701
4,954
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JirenTBG
Jormungandr
9
3 / 1 / 5
5,911
591
3,896
8,303
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
MRoyalss
Janus
11
6 / 0 / 4
6,799
680
9,379
2,870
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Studsi
Charon
11
1 / 0 / 3
6,145
615
5,309
6,448
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 2 / 0
4,729
473
2,236
8,331
3,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Azar Akuma
Jormungandr
9
0 / 3 / 0
4,947
495
3,343
7,577
4,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 6 / 0
4,664
466
2,738
9,648
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
OkayBxbby
Izanami
8
0 / 2 / 0
4,615
462
1,472
4,908
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 2
4,913
491
2,771
8,177
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
Jormungandr
Azar Akuma
Jormungandr
0
3
0
0
L
2
6
0
0.33
W
Lancelot
Ethan2133
Lancelot
4
0
1
4.5
W
Cernunnos
IcarusORL
Cernunnos
1
1
4
3
W
Jormungandr
JirenTBG
Jormungandr
3
1
5
5.5
W
Janus
MRoyalss
Janus
6
0
4
8
L
Izanami
OkayBxbby
Izanami
0
2
0
0
L
0
2
2
0.5
W
Charon
Studsi
Charon
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
12,560
28,341
Taken
38,641
13,098
Mitigated
16,826
10,111
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,236
1,024
1,277
2,309
8,331
3,890
140
4,149
4,034
0
10,085
L
Jormungandr
Azar Akuma
Jormungandr
3,343
1,419
0
1,785
7,577
4,354
0
4,380
2,771
30,242
0
L
2,738
230
30
2,623
9,648
3,954
0
6,231
3,115
25,143
0
W
Lancelot
Ethan2133
Lancelot
5,329
1,196
0
3,063
5,766
2,183
45
333
5,433
0
36,388
W
Cernunnos
IcarusORL
Cernunnos
3,701
1,442
0
1,995
4,954
1,550
981
202
4,752
0
32,434
W
Jormungandr
JirenTBG
Jormungandr
3,896
1,250
32
2,255
8,303
4,687
0
1,567
6,736
21,426
0
W
Janus
MRoyalss
Janus
9,379
542
0
870
2,870
817
0
1,073
1,797
49,102
0
L
Izanami
OkayBxbby
Izanami
1,472
844
0
1,125
4,908
1,631
180
956
3,896
0
32,792
L
2,771
1,558
0
500
8,177
2,997
0
1,398
6,664
0
27,769
W
Charon
Studsi
Charon
5,309
1,801
0
1,896
6,448
3,861
0
2,906
3,542
33,107
430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
23,868
279
Minions Killed
217
0
Camps Cleared
0
1,007,925
Distance Traveled
943,977
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,729
473
11
1
0
209,008
2
L
Jormungandr
4,947
495
52
5
0
160,566
0
L
Anubis
4,664
466
39
4
0
159,543
0
W
Lancelot
6,039
604
60
6
0
239,146
0
W
Cernunnos
5,424
542
62
6
0
182,057
0
W
Jormungandr
5,911
591
29
3
0
207,656
4
W
Janus
6,799
680
70
7
0
218,994
0
L
Izanami
4,615
462
60
6
0
184,700
0
L
Set
4,913
491
55
6
0
230,160
0
W
Charon
6,145
615
58
6
0
160,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role