Player Matchup

Charon
Charon
DaddyOrbison
Charon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Draior
Tsukuyomi
Level 122
God Stats
0W - 3L
1,297 SR
Queue Stats
64W - 76L
1,466 Elo+
Party 4
Ix Chel
Ix Chel
Flants
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,456 Elo+
Party 2
Hachiman
Hachiman
LucaForti94
Hachiman
Level 88
God Stats
4W - 4L
1,629 SR
Queue Stats
66W - 72L
1,511 Elo+
Party 4
Shiva
Shiva
etisatis
Shiva
Level 146
God Stats
5W - 5L
1,344 SR
Queue Stats
562W - 512L
1,506 Elo+
Solo
Team Averages
Level 121
1,454 SR
1,479 Elo+

VS

Team Averages
Level 121
1,540 SR
1,484 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Canneman1234
Charon
Level 104
God Stats
3W - 1L
1,440 SR
Queue Stats
192W - 224L
1,433 Elo+
Party 3
Surtr
Surtr
Tyrigosa
Surtr
Level 123
God Stats
8W - 11L
1,454 SR
Queue Stats
166W - 165L
1,508 Elo+
Party 1
Rama
Rama
Xyca48
Rama
Level 78
God Stats
4W - 4L
1,648 SR
Queue Stats
167W - 167L
1,466 Elo+
Party 3
Hun Batz
Hun Batz
freegamesplz
Hun Batz
Level 149
God Stats
8W - 5L
1,656 SR
Queue Stats
283W - 281L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 2 / 1
7,641
478
6,365
12,368
11,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Draior
Tsukuyomi
13
2 / 6 / 1
7,651
478
3,050
14,382
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Flants
Ix Chel
13
1 / 4 / 0
7,729
483
5,537
12,706
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
LucaForti94
Hachiman
13
1 / 3 / 1
7,392
462
10,688
11,499
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
etisatis
Shiva
13
1 / 4 / 0
7,925
495
7,941
16,227
8,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
3 / 2 / 5
9,589
599
10,256
9,021
4,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
13
1 / 0 / 4
7,283
455
4,388
7,841
6,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Tyrigosa
Surtr
16
7 / 2 / 0
10,307
644
8,786
12,581
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Xyca48
Rama
13
0 / 1 / 3
7,188
449
5,567
10,552
4,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
freegamesplz
Hun Batz
17
8 / 2 / 1
10,412
651
11,772
13,465
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
19
19
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
2
5
2.75
W
Charon
1
0
4
3
L
Charon
1
2
1
0.75
L
Tsukuyomi
Draior
Tsukuyomi
2
6
1
0.42
L
Ix Chel
Flants
Ix Chel
1
4
0
0.25
L
Hachiman
LucaForti94
Hachiman
1
3
1
0.5
W
Surtr
Tyrigosa
Surtr
7
2
0
3.5
W
Rama
Xyca48
Rama
0
1
3
1.5
L
Shiva
etisatis
Shiva
1
4
0
0.25
W
Hun Batz
freegamesplz
Hun Batz
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
40,769
67,182
Taken
53,460
35,780
Mitigated
31,065
15,953
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,256
635
0
2,629
9,021
4,563
418
3,897
5,124
76,305
0
W
Charon
4,388
755
0
1,563
7,841
6,625
152
2,715
5,126
31,789
0
L
Charon
6,365
1,256
1,732
2,753
12,368
11,187
0
5,104
7,264
33,374
0
L
Tsukuyomi
Draior
Tsukuyomi
3,050
970
0
950
14,382
5,517
0
1,781
12,601
0
54,706
L
Ix Chel
Flants
Ix Chel
5,537
136
226
1,250
12,706
5,125
106
4,980
7,726
61,177
0
L
Hachiman
LucaForti94
Hachiman
10,688
6,912
0
3,795
11,499
5,170
0
2,479
9,020
0
64,221
W
Surtr
Tyrigosa
Surtr
8,786
3,911
0
4,121
12,581
8,773
1,086
398
12,171
1,119
74,411
W
Rama
Xyca48
Rama
5,567
4,830
0
4,181
10,552
4,464
1,024
2,256
8,296
0
45,395
L
Shiva
etisatis
Shiva
7,941
1,687
16
5,231
16,227
8,781
0
572
15,655
56
71,083
W
Hun Batz
freegamesplz
Hun Batz
11,772
3,934
0
1,533
13,465
6,640
0
2,834
10,631
0
108,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
44,779
455
Minions Killed
522
0
Camps Cleared
0
1,477,961
Distance Traveled
1,606,781
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,589
599
129
8
0
343,101
7
W
Charon
7,283
455
38
2
0
298,059
2
L
Charon
7,641
478
44
3
0
263,519
0
L
Tsukuyomi
7,651
478
93
6
0
330,308
0
L
Ix Chel
7,729
483
102
6
0
286,855
2
L
Hachiman
7,392
462
95
6
0
271,639
0
W
Surtr
10,307
644
131
8
0
313,791
0
W
Rama
7,188
449
82
5
0
293,813
2
L
Shiva
7,925
495
121
8
0
325,640
0
W
Hun Batz
10,412
651
142
9
0
358,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role