Player Matchup

Maui
Maui
PsychoLime999
Maui
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 136L
1,405 Elo+
Party 2
Raijin
Raijin
Rorshach316
Raijin
Level 146
God Stats
3W - 4L
1,284 SR
Queue Stats
338W - 356L
1,492 Elo+
Solo
Scylla
Scylla
TheOnlyJGT
Scylla
Level 72
God Stats
0W - 1L
1,236 SR
Queue Stats
41W - 54L
1,349 Elo+
Party 2
Chang'e
Chang'e
iEverett11
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
sn4ke pliskin55
Heimdallr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 156L
1,477 Elo+
Solo
Team Averages
Level 96
1,404 SR
1,413 Elo+

VS

Team Averages
Level 103
1,484 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AchayBiNa3na3
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 245L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
GrandRapier812
Sun Wukong
Level 98
God Stats
9W - 6L
1,419 SR
Queue Stats
338W - 357L
1,424 Elo+
Solo
Ganesha
Ganesha
KeksYka
Ganesha
Level 85
God Stats
7W - 1L
1,734 SR
Queue Stats
575W - 580L
1,451 Elo+
Party 1
Chang'e
Chang'e
yukinat
Chang'e
Level 110
God Stats
2W - 3L
1,268 SR
Queue Stats
171W - 175L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
8,953
895
4,694
16,850
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
17
4 / 3 / 6
8,896
890
17,157
8,541
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
TheOnlyJGT
Scylla
16
3 / 4 / 3
8,195
820
9,633
9,139
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
iEverett11
Chang'e
13
1 / 6 / 6
7,695
770
4,599
10,572
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
sn4ke pliskin55
Heimdallr
10
1 / 6 / 4
6,798
680
5,674
8,850
3,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 1 / 17
9,842
984
16,087
9,807
4,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
15
11 / 5 / 6
9,378
938
13,080
12,201
8,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
GrandRapier812
Sun Wukong
17
5 / 1 / 16
9,394
939
10,046
13,562
11,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
KeksYka
Ganesha
14
0 / 5 / 14
8,297
830
6,822
15,517
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
yukinat
Chang'e
16
4 / 1 / 9
8,952
895
4,346
8,171
3,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
13
Kills
24
24
Deaths
13
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
17
12.5
W
Arachne
11
5
6
2.8
W
Sun Wukong
GrandRapier812
Sun Wukong
5
1
16
13
W
Ganesha
KeksYka
Ganesha
0
5
14
1.4
L
4
5
8
1.6
L
Raijin
4
3
6
2.33
L
Scylla
TheOnlyJGT
Scylla
3
4
3
1.13
L
Chang'e
iEverett11
Chang'e
1
6
6
0.67
L
Heimdallr
sn4ke pliskin55
Heimdallr
1
6
4
0.5
W
Chang'e
yukinat
Chang'e
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,757
Damage
50,381
53,952
Taken
59,258
36,236
Mitigated
44,147
7,337
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,087
4,141
1,154
3,630
9,807
4,872
2,526
6,872
2,935
0
33,361
W
Arachne
13,080
8,510
1,431
3,143
12,201
8,364
124
6,850
5,351
0
13,398
W
Sun Wukong
GrandRapier812
Sun Wukong
10,046
1,145
1,970
4,906
13,562
11,264
335
7,963
5,599
0
25,293
W
Ganesha
KeksYka
Ganesha
6,822
211
649
1,736
15,517
15,874
169
8,323
7,121
12,033
0
L
4,694
767
331
1,432
16,850
19,444
0
4,244
11,759
10,526
0
L
Raijin
17,157
768
871
1,562
8,541
4,918
0
1,381
6,945
36,447
0
L
Scylla
TheOnlyJGT
Scylla
9,633
771
0
750
9,139
4,426
0
970
7,899
20,483
0
L
Chang'e
iEverett11
Chang'e
4,599
267
640
1,386
10,572
3,741
0
2,132
8,207
10,813
0
L
Heimdallr
sn4ke pliskin55
Heimdallr
5,674
1,778
62
303
8,850
3,707
0
2,533
6,131
0
10,859
W
Chang'e
yukinat
Chang'e
4,346
1,157
5,814
4,466
8,171
3,773
196
6,200
1,971
15,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
45,863
136
Minions Killed
120
0
Camps Cleared
0
794,991
Distance Traveled
999,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,842
984
51
5
0
187,111
0
W
Arachne
9,378
938
7
1
0
192,701
0
W
Sun Wukong
9,394
939
28
3
0
236,485
0
W
Ganesha
8,297
830
0
0
0
203,863
0
L
Maui
8,953
895
15
2
0
185,003
0
L
Raijin
8,896
890
52
5
0
178,015
0
L
Scylla
8,195
820
36
4
0
162,191
0
L
Chang'e
7,695
770
22
2
0
136,986
0
L
Heimdallr
6,798
680
11
1
0
132,796
0
W
Chang'e
8,952
895
34
3
0
179,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role