Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
Bhivs
Cu Chulainn
Silver II
Level 127
God Stats
27W - 24L
1,509 SR
Queue Stats
107W - 117L
1,149 MMR
Solo
Izanami
Izanami
Silver I
CurseDragon5049
Izanami
Silver I
Level 59
God Stats
91W - 86L
1,530 SR
Queue Stats
368W - 403L
1,075 MMR
Solo
Ganesha
Ganesha
Silver II
McFlurrySmackn
Ganesha
Silver II
Level 127
God Stats
3W - 3L
1,514 SR
Queue Stats
39W - 52L
1,102 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
NightlAngel
Zhong Kui
Silver II
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 73L
1,173 MMR
Solo
Arachne
Arachne
Silver II
REIGN728
Arachne
Silver II
Level 126
God Stats
10W - 11L
1,551 SR
Queue Stats
80W - 92L
1,130 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,521 SR
1,126 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,506 SR
1,126 MMR
Martichoras
Martichoras
Silver V
FrooNash
Martichoras
Silver V
Level 109
God Stats
1W - 2L
1,433 SR
Queue Stats
6W - 17L
1,180 MMR
Solo
Yemoja
Yemoja
Silver II
ProzacLi
Yemoja
Silver II
Level 125
God Stats
533W - 508L
1,521 SR
Queue Stats
842W - 860L
1,090 MMR
Solo
Thor
Thor
Silver I
jtester15
Thor
Silver I
Level 135
God Stats
7W - 7L
1,595 SR
Queue Stats
132W - 140L
1,152 MMR
Solo
Tiamat
Tiamat
Silver I
slacker288
Tiamat
Silver I
Level 157
God Stats
7W - 6L
1,600 SR
Queue Stats
387W - 422L
1,150 MMR
Solo
Mulan
Mulan
Silver II
spid192
Mulan
Silver II
Level 159
God Stats
74W - 106L
1,381 SR
Queue Stats
554W - 568L
1,057 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bhivs
Cu Chulainn
14
3 / 0 / 3
8,855
590
8,696
10,166
7,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 2 / 3
8,563
571
8,106
12,526
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 7
7,365
491
4,554
11,726
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
NightlAngel
Zhong Kui
14
2 / 0 / 2
8,517
568
10,526
13,113
12,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
REIGN728
Arachne
16
8 / 0 / 4
9,567
638
9,155
10,814
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangHeraRavanaSkadi

VS

Bans
KuzenboKaliThanatosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FrooNash
Martichoras
13
2 / 3 / 2
7,510
501
9,945
14,196
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
ProzacLi
Yemoja
10
1 / 2 / 1
6,562
437
7,344
10,472
6,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
12
1 / 6 / 0
7,008
467
5,062
15,447
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
slacker288
Tiamat
13
0 / 1 / 0
7,214
481
6,084
8,326
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
spid192
Mulan
10
0 / 3 / 0
5,739
383
6,529
14,491
10,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bhivs
Cu Chulainn
3
0
3
4.5
W
0
2
3
0.75
L
Martichoras
FrooNash
Martichoras
2
3
2
1
W
0
2
7
1.75
W
Zhong Kui
NightlAngel
Zhong Kui
2
0
2
3
L
Yemoja
ProzacLi
Yemoja
1
2
1
0.75
W
Arachne
REIGN728
Arachne
8
0
4
10
L
Thor
1
6
0
0.17
L
Tiamat
slacker288
Tiamat
0
1
0
0
L
Mulan
spid192
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,037
Damage
34,964
58,345
Taken
62,932
38,744
Mitigated
34,182
18,585
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bhivs
Cu Chulainn
8,696
798
0
1,878
10,166
7,681
71
2,018
8,098
196
53,472
W
8,106
6,462
0
4,275
12,526
5,004
1,063
1,618
10,908
0
86,303
L
Martichoras
FrooNash
Martichoras
9,945
4,254
0
3,485
14,196
6,140
0
2,458
11,670
0
72,384
W
4,554
526
388
3,898
11,726
8,448
0
3,420
8,234
13,017
0
W
Zhong Kui
NightlAngel
Zhong Kui
10,526
1,134
0
6,209
13,113
12,717
601
5,070
7,679
79,390
0
L
Yemoja
ProzacLi
Yemoja
7,344
1,151
2,783
2,950
10,472
6,357
0
3,464
6,920
26,316
0
W
Arachne
REIGN728
Arachne
9,155
7,299
0
1,937
10,814
4,894
0
1,290
9,462
0
86,883
L
Thor
5,062
1,197
0
627
15,447
6,181
0
2,542
12,905
0
62,193
L
Tiamat
slacker288
Tiamat
6,084
509
0
1,651
8,326
4,843
0
3,826
4,500
55,215
0
L
Mulan
spid192
Mulan
6,529
774
0
3,020
14,491
10,661
0
2,849
11,642
0
30,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
34,033
503
Minions Killed
386
0
Camps Cleared
0
1,447,216
Distance Traveled
1,263,631
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,855
590
87
6
0
300,598
4
W
Izanami
8,563
571
145
10
0
274,143
2
L
Martichoras
7,510
501
108
7
0
253,702
4
W
Ganesha
7,365
491
2
0
0
276,198
6
W
Zhong Kui
8,517
568
150
10
0
286,634
2
L
Yemoja
6,562
437
31
2
0
256,469
3
W
Arachne
9,567
638
119
8
0
309,643
0
L
Thor
7,008
467
91
6
0
289,290
3
L
Tiamat
7,214
481
117
8
0
233,370
0
L
Mulan
5,739
383
39
3
0
230,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role