Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Hood-Baby-J
Shiva
Level 25
God Stats
13W - 9L
1,743 SR
Queue Stats
80W - 83L
1,485 Elo+
Solo
Merlin
Merlin
muffin_man_050
Merlin
Level 149
God Stats
7W - 9L
1,622 SR
Queue Stats
325W - 306L
1,517 Elo+
Party 1
Team Averages
Level 91
1,573 SR
1,500 Elo+

VS

Team Averages
Level 137
1,487 SR
1,444 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Carlos1351
Mulan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,461 Elo+
Solo
Cerberus
Cerberus
Dysdiadokinesis
Cerberus
Level 88
God Stats
0W - 1L
1,650 SR
Queue Stats
10W - 7L
1,590 Elo+
Solo
Loki
Loki
JesterCorpus
Loki
Level 117
God Stats
2W - 10L
1,285 SR
Queue Stats
5W - 18L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 0 / 3
4,920
984
1,597
2,568
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
 
Charon
8
0 / 0 / 6
4,451
890
1,388
2,595
1,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
8
1 / 1 / 1
4,123
825
1,589
1,981
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 3
4,781
956
4,707
3,255
1,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 4
4,412
882
3,702
2,239
692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 0
4,257
851
3,742
2,134
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
 
Merlin
9
0 / 1 / 0
3,997
799
1,181
2,599
791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
8
0 / 3 / 0
3,813
763
1,671
4,915
3,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
8
0 / 2 / 0
4,205
841
1,399
5,853
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,614
723
0
190
72
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
6
Kills
0
1
Deaths
6
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
3
2.5
W
Charon
 
Charon
0
0
6
3
W
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Vulcan
 
Vulcan
0
0
0
0
L
Merlin
 
Merlin
0
1
0
0
L
Mulan
0
3
0
0
L
Cerberus
0
2
0
0
W
3
0
3
4.5
L
0
0
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,983
Damage
7,993
12,638
Taken
15,691
5,426
Mitigated
8,402
1,913
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,597
259
0
218
2,568
1,018
0
637
1,931
0
15,351
W
Charon
 
Charon
1,388
338
0
982
2,595
1,400
264
1,726
869
5,200
0
W
Nu Wa
 
Nu Wa
1,589
508
161
159
1,981
497
969
314
1,667
5,796
0
L
Vulcan
 
Vulcan
3,742
1,413
0
886
2,134
789
0
717
1,417
14,540
0
L
Merlin
 
Merlin
1,181
0
0
771
2,599
791
0
931
1,668
9,923
0
L
Mulan
1,671
114
0
0
4,915
3,269
0
2,595
2,320
0
5,104
L
Cerberus
1,399
51
412
576
5,853
3,481
0
2,323
3,530
6,846
0
W
4,707
1,547
0
0
3,255
1,819
0
2,316
939
0
9,146
L
0
0
0
0
190
72
0
190
0
0
0
W
3,702
397
133
260
2,239
692
673
1,371
868
12,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,687
Gold Earned
19,886
99
Minions Killed
72
0
Camps Cleared
0
511,368
Distance Traveled
402,970
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,920
984
39
8
0
109,456
0
W
Charon
4,451
890
9
2
0
111,972
0
W
Nu Wa
4,123
825
15
3
0
88,789
1
L
Vulcan
4,257
851
28
6
0
104,563
0
L
Merlin
3,997
799
24
5
0
101,976
0
L
Mulan
3,813
763
6
1
0
100,606
1
L
Cerberus
4,205
841
14
3
0
95,825
0
W
Shiva
4,781
956
14
3
0
117,699
0
L
Loki
3,614
723
0
0
0
0
0
W
Merlin
4,412
882
22
4
0
83,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role