Player Matchup

Thor
Thor
AntonioMorales
Thor
Level 141
God Stats
26W - 14L
1,598 SR
Queue Stats
482W - 432L
1,538 Elo+
Party 3
Sol
Sol
Aviator_Ghost
Sol
Level 89
God Stats
2W - 0L
1,453 SR
Queue Stats
24W - 23L
1,506 Elo+
Party 2
Chang'e
Chang'e
ElFabø
Chang'e
Level 144
God Stats
90W - 70L
1,515 SR
Queue Stats
436W - 397L
1,543 Elo+
Party 3
Charon
Charon
MamaxSteel
Charon
Level 156
God Stats
1W - 3L
1,758 SR
Queue Stats
190W - 176L
1,548 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ZoTiC_Variable
Cu Chulainn
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 77L
1,544 Elo+
Party 2
Team Averages
Level 129
1,565 SR
1,536 Elo+

VS

Team Averages
Level 159
1,718 SR
1,486 Elo+
Chiron
Chiron
DaeDaeFOA
Chiron
Level 129
God Stats
6W - 5L
1,918 SR
Queue Stats
241W - 293L
1,511 Elo+
Party 1
Ix Chel
Ix Chel
ErosZeroken
Ix Chel
Level 156
God Stats
28W - 31L
1,523 SR
Queue Stats
513W - 494L
1,479 Elo+
Party 4
Shiva
Shiva
TheBasedRob
Shiva
Level 157
God Stats
22W - 25L
1,713 SR
Queue Stats
698W - 759L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
nyuudream0
Amaterasu
Level 152
God Stats
84W - 65L
1,643 SR
Queue Stats
496W - 490L
1,504 Elo+
Party 4
Hades
Hades
xx419GDNerdxx
Hades
Level 202
God Stats
1W - 1L
1,795 SR
Queue Stats
126W - 200L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 2
8,281
690
9,908
12,210
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 3 / 4
7,249
604
6,668
9,424
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
ElFabø
Chang'e
12
1 / 1 / 6
7,486
624
5,797
9,631
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
MamaxSteel
Charon
11
1 / 0 / 8
7,261
605
7,114
11,183
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
ZoTiC_Variable
Cu Chulainn
14
3 / 0 / 1
8,551
713
7,778
8,731
6,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaeDaeFOA
Chiron
10
2 / 4 / 1
6,348
529
5,814
9,555
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ix Chel
ErosZeroken
Ix Chel
10
0 / 3 / 2
6,164
514
4,383
7,629
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 2
5,604
467
5,561
10,863
8,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
nyuudream0
Amaterasu
10
0 / 4 / 0
5,696
475
2,125
10,338
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 2
6,794
566
6,679
13,960
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
5
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
W
3
3
4
1.67
L
Chiron
DaeDaeFOA
Chiron
2
4
1
0.63
W
Chang'e
ElFabø
Chang'e
1
1
6
4
L
Ix Chel
ErosZeroken
Ix Chel
0
3
2
0.33
W
Charon
MamaxSteel
Charon
1
0
8
5
L
1
3
2
0.67
W
Cu Chulainn
ZoTiC_Variable
Cu Chulainn
3
0
1
3.5
L
Amaterasu
nyuudream0
Amaterasu
0
4
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
24,562
51,179
Taken
52,345
28,705
Mitigated
29,085
19,413
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,908
3,931
0
1,430
12,210
5,171
0
3,601
8,609
0
57,511
W
6,668
2,502
0
4,044
9,424
3,122
560
1,595
7,829
48,458
0
L
Chiron
DaeDaeFOA
Chiron
5,814
1,321
480
1,268
9,555
3,282
460
4,854
4,460
0
40,049
W
Chang'e
ElFabø
Chang'e
5,797
365
2,192
6,317
9,631
3,748
288
4,186
5,193
55,666
0
L
Ix Chel
ErosZeroken
Ix Chel
4,383
626
393
1,774
7,629
2,871
0
4,762
2,832
45,018
0
W
Charon
MamaxSteel
Charon
7,114
1,380
0
4,281
11,183
9,878
419
2,525
8,658
27,092
0
L
5,561
1,240
82
2,299
10,863
8,826
0
5,657
5,026
0
13,749
W
Cu Chulainn
ZoTiC_Variable
Cu Chulainn
7,778
1,447
0
1,149
8,731
6,786
235
0
8,342
137
61,521
L
Amaterasu
nyuudream0
Amaterasu
2,125
601
0
2,396
10,338
6,691
0
80
10,258
0
32,421
L
6,679
738
490
6,764
13,960
7,415
0
3,967
9,993
57,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
30,606
369
Minions Killed
324
0
Camps Cleared
0
1,265,199
Distance Traveled
1,192,012
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,281
690
69
6
0
282,879
0
W
Sol
7,249
604
69
6
0
239,560
4
L
Chiron
6,348
529
73
6
0
216,245
2
W
Chang'e
7,486
624
93
8
0
234,845
4
L
Ix Chel
6,164
514
83
7
0
231,094
4
W
Charon
7,261
605
24
2
0
240,843
0
L
Shiva
5,604
467
19
2
0
256,927
4
W
Cu Chulainn
8,551
713
114
10
0
267,072
4
L
Amaterasu
5,696
475
53
4
0
241,617
3
L
Hades
6,794
566
96
8
0
246,129
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role