Player Matchup

Ishtar
Ishtar
Gold II
Exanthus
Ishtar
Gold II
Level 152
God Stats
2W - 4L
1,596 SR
Queue Stats
40W - 47L
1,696 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
f0lwedy
Zhong Kui
Platinum IV
Level 214
God Stats
20W - 24L
1,420 SR
Queue Stats
577W - 661L
1,799 MMR
Party 1
Ares
Ares
Gold I
laufknoedl
Ares
Gold I
Level 139
God Stats
62W - 64L
1,584 SR
Queue Stats
349W - 398L
1,630 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 168
1,533 SR
1,709 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,542 SR
1,719 MMR
Anubis
Anubis
Bronze III
Emre309
Anubis
Bronze III
Level 44
God Stats
1W - 3L
1,549 SR
Queue Stats
2W - 5L
1,637 MMR
Solo
Da Ji
Da Ji
Platinum IV
reyllobera
Da Ji
Platinum IV
Level 120
God Stats
0W - 1L
1,270 SR
Queue Stats
38W - 31L
1,891 MMR
Party 2
Hou Yi
Hou Yi
Gold I
win88
Hou Yi
Gold I
Level 89
God Stats
12W - 11L
1,807 SR
Queue Stats
36W - 31L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Exanthus
Ishtar
16
2 / 3 / 12
13,371
836
14,153
12,422
4,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
f0lwedy
Zhong Kui
15
9 / 5 / 4
13,519
845
14,107
15,751
10,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 6 / 9
13,226
827
10,135
22,259
23,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesHachimanThoth

VS

Bans
ShivaKuzenboGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emre309
Anubis
14
3 / 6 / 6
12,321
770
9,033
11,858
6,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
15
5 / 5 / 9
12,668
792
13,327
18,825
14,319
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
win88
Hou Yi
16
6 / 5 / 5
13,295
831
14,675
12,501
5,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
16
Kills
14
14
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Emre309
Anubis
3
6
6
1
W
Ishtar
Exanthus
Ishtar
2
3
12
2.67
W
Zhong Kui
f0lwedy
Zhong Kui
9
5
4
2.2
W
5
6
9
1.58
L
Da Ji
5
5
9
1.9
L
Hou Yi
win88
Hou Yi
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,395
Damage
37,035
50,432
Taken
43,184
39,084
Mitigated
26,553
8,891
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Emre309
Anubis
9,033
198
107
1,720
11,858
6,542
0
6,773
5,005
43,588
0
W
Ishtar
Exanthus
Ishtar
14,153
6,028
0
1,802
12,422
4,766
1,461
1,896
10,344
0
85,187
W
Zhong Kui
f0lwedy
Zhong Kui
14,107
1,577
0
4,562
15,751
10,695
1,140
3,137
12,614
42,299
0
W
10,135
437
0
2,527
22,259
23,623
244
4,069
17,380
25,468
0
L
Da Ji
13,327
2,038
0
4,054
18,825
14,319
0
11,219
7,589
0
36,945
L
Hou Yi
win88
Hou Yi
14,675
7,817
0
390
12,501
5,692
0
6,695
5,778
0
57,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
38,284
180
Minions Killed
164
0
Camps Cleared
0
828,016
Distance Traveled
802,699
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,321
770
53
3
0
212,904
3
W
Ishtar
13,371
836
115
7
0
271,953
2
W
Zhong Kui
13,519
845
39
2
0
255,473
8
W
Ares
13,226
827
26
2
0
300,590
0
L
Da Ji
12,668
792
27
2
0
308,937
2
L
Hou Yi
13,295
831
84
5
0
280,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role