Player Matchup

Ah Puch
Ah Puch
BoggedSaucer230
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,053 Elo+
Solo
Fenrir
Fenrir
DestinyDolphin56
Fenrir
Level 77
God Stats
0W - 2L
1,336 SR
Queue Stats
1W - 7L
1,307 Elo+
Party 1
Ix Chel
Ix Chel
Krushyz
Ix Chel
Level 36
God Stats
1W - 1L
1,557 SR
Queue Stats
14W - 18L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
elliestabu1219
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,569 Elo+
Party 1
Charon
Charon
sidon_xo
Charon
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,587 Elo+
Party 1
Team Averages
Level 81
1,479 SR
1,418 Elo+

VS

Team Averages
Level 77
1,524 SR
1,531 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HeavensArena
Nu Wa
Level 105
God Stats
77W - 68L
1,555 SR
Queue Stats
92W - 85L
1,497 Elo+
Party 2
Charon
Charon
SirBilx
Charon
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 38L
1,605 Elo+
Party 2
Martichoras
Martichoras
iiMortalChuk
Martichoras
Level 101
God Stats
4W - 1L
1,534 SR
Queue Stats
24W - 15L
1,569 Elo+
Solo
Loki
Loki
sapzy
Loki
Level 40
God Stats
6W - 8L
1,533 SR
Queue Stats
51W - 51L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,373
637
3,195
9,030
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 2 / 0
6,447
645
1,644
6,955
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Krushyz
Ix Chel
13
0 / 0 / 0
6,969
697
6,942
6,424
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
elliestabu1219
Sun Wukong
13
0 / 1 / 0
6,874
687
6,745
10,206
7,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
sidon_xo
Charon
12
0 / 2 / 0
7,017
702
2,837
10,418
6,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 0 / 4
8,166
817
7,326
7,742
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 0 / 5
7,538
754
7,769
3,716
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
SirBilx
Charon
13
1 / 0 / 5
7,735
774
7,367
7,162
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
iiMortalChuk
Martichoras
15
1 / 0 / 5
7,872
787
8,855
5,393
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
sapzy
Loki
13
2 / 0 / 3
6,860
686
4,449
4,738
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
10
10
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
4
6
L
0
5
0
0
L
0
2
0
0
W
2
0
5
4.5
L
Ix Chel
Krushyz
Ix Chel
0
0
0
0
W
Charon
SirBilx
Charon
1
0
5
3.5
L
Sun Wukong
elliestabu1219
Sun Wukong
0
1
0
0
W
Martichoras
iiMortalChuk
Martichoras
1
0
5
3.5
W
Loki
sapzy
Loki
2
0
3
3.5
L
Charon
sidon_xo
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
35,766
43,033
Taken
28,751
23,370
Mitigated
16,176
7,927
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,326
1,973
0
3,526
7,742
3,897
601
2,916
4,750
27,214
0
L
3,195
268
0
142
9,030
3,204
0
4,501
4,215
15,844
0
L
1,644
129
0
0
6,955
3,061
664
2,390
4,565
0
7,593
W
7,769
2,066
0
710
3,716
1,517
1,062
1,424
2,208
32,156
0
L
Ix Chel
Krushyz
Ix Chel
6,942
383
1,064
1,321
6,424
2,688
60
2,927
3,473
36,222
0
W
Charon
SirBilx
Charon
7,367
1,238
0
2,368
7,162
6,224
0
3,142
3,778
17,450
0
L
Sun Wukong
elliestabu1219
Sun Wukong
6,745
823
0
1,941
10,206
7,718
0
5,752
4,454
0
30,808
W
Martichoras
iiMortalChuk
Martichoras
8,855
3,142
0
1,501
5,393
2,601
272
2,784
2,531
0
34,202
W
Loki
sapzy
Loki
4,449
816
0
364
4,738
1,937
0
2,189
2,471
0
12,122
L
Charon
sidon_xo
Charon
2,837
306
1,470
1,989
10,418
6,699
0
6,690
3,513
11,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
38,171
178
Minions Killed
247
0
Camps Cleared
0
1,006,449
Distance Traveled
1,009,783
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,166
817
47
5
0
205,463
0
L
Ah Puch
6,373
637
39
4
0
178,376
0
L
Fenrir
6,447
645
16
2
0
204,073
0
W
Nu Wa
7,538
754
82
8
0
206,549
0
L
Ix Chel
6,969
697
57
6
0
222,514
0
W
Charon
7,735
774
36
4
0
190,050
0
L
Sun Wukong
6,874
687
50
5
0
217,379
0
W
Martichoras
7,872
787
75
8
0
185,785
0
W
Loki
6,860
686
7
1
0
221,936
0
L
Charon
7,017
702
16
2
0
184,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role