Player Matchup

Charon
Charon
BobaDaClownzz
Charon
Level 121
God Stats
9W - 21L
1,366 SR
Queue Stats
61W - 68L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
DevoGord14
Baron Samedi
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,470 Elo+
Party 1
Ishtar
Ishtar
GoStupid-AH
Ishtar
Level 127
God Stats
2W - 2L
1,713 SR
Queue Stats
8W - 10L
1,448 Elo+
Party 1
Team Averages
Level 122
1,526 SR
1,481 Elo+

VS

Team Averages
Level 101
1,519 SR
1,512 Elo+
Anhur
Anhur
NahBoring
Anhur
Level 70
God Stats
28W - 17L
1,524 SR
Queue Stats
372W - 361L
1,459 Elo+
Solo
Charon
Charon
PrivateKombat
Charon
Level 90
God Stats
45W - 21L
1,500 SR
Queue Stats
449W - 406L
1,577 Elo+
Solo
Chang'e
Chang'e
night-o-dread
Chang'e
Level 144
God Stats
19W - 23L
1,533 SR
Queue Stats
303W - 298L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
8,308
831
10,113
9,785
8,542
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
DevoGord14
Baron Samedi
10
0 / 4 / 3
7,112
711
5,101
8,811
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
10
0 / 3 / 4
7,588
759
12,905
8,253
3,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NahBoring
Anhur
11
4 / 2 / 2
8,344
834
5,423
9,054
3,911
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 5
7,872
787
9,671
13,042
11,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
11
1 / 2 / 5
7,652
765
7,228
12,369
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
7
7
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
Baron Samedi
DevoGord14
Baron Samedi
0
4
3
0.38
L
Ishtar
0
3
4
0.67
W
Anhur
NahBoring
Anhur
4
2
2
2.5
W
2
0
5
4.5
W
Chang'e
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
22,322
26,849
Taken
34,465
16,436
Mitigated
20,666
5,778
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,113
2,082
0
1,604
9,785
8,542
84
6,481
3,219
26,195
0
L
Baron Samedi
DevoGord14
Baron Samedi
5,101
552
2,074
2,100
8,811
4,513
0
5,355
3,456
24,631
0
L
Ishtar
12,905
7,798
0
0
8,253
3,381
0
5,437
2,816
0
42,118
W
Anhur
NahBoring
Anhur
5,423
1,975
0
1,270
9,054
3,911
0
5,160
3,894
0
25,449
W
9,671
2,057
0
2,758
13,042
11,749
0
4,774
8,166
24,963
0
W
Chang'e
7,228
361
4,881
6,422
12,369
5,006
0
5,436
6,781
31,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,008
Gold Earned
23,868
107
Minions Killed
110
0
Camps Cleared
0
546,517
Distance Traveled
608,381
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,308
831
17
2
0
199,259
2
L
Baron Samedi
7,112
711
22
2
0
175,416
1
L
Ishtar
7,588
759
68
7
0
171,842
0
W
Anhur
8,344
834
33
3
0
199,406
0
W
Charon
7,872
787
16
2
0
203,974
0
W
Chang'e
7,652
765
61
6
0
205,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role