Player Matchup

Ra
Ra
Elimnater
Ra
Level 87
God Stats
3W - 0L
1,802 SR
Queue Stats
113W - 97L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
JAD-izzle
Cabrakan
Level 144
God Stats
9W - 4L
1,390 SR
Queue Stats
595W - 616L
1,411 Elo+
Solo
Thor
Thor
Panoramilk
Thor
Level 102
God Stats
4W - 0L
1,753 SR
Queue Stats
94W - 88L
1,382 Elo+
Solo
Danzaburou
Danzaburou
TemptingOcean23
Danzaburou
Level 154
God Stats
4W - 4L
1,371 SR
Queue Stats
405W - 410L
1,469 Elo+
Solo
Cernunnos
Cernunnos
jonababa
Cernunnos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 148L
1,461 Elo+
Party 1
Team Averages
Level 114
1,563 SR
1,443 Elo+

VS

Team Averages
Level 80
1,693 SR
1,458 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Celo_Brachial
Thor
Level 48
God Stats
4W - 1L
1,871 SR
Queue Stats
42W - 38L
1,496 Elo+
Party 2
He Bo
He Bo
DerBeweger
He Bo
Level 69
God Stats
3W - 1L
1,827 SR
Queue Stats
131W - 117L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
I3uckeye_
Guan Yu
Level 69
God Stats
2W - 1L
1,767 SR
Queue Stats
192W - 183L
1,426 Elo+
Solo
Freya
Freya
SkFy
Freya
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 154L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 11
9,784
815
9,063
8,230
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
JAD-izzle
Cabrakan
15
1 / 3 / 22
9,568
797
12,353
17,991
23,867
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
11 / 3 / 7
10,648
887
17,466
10,749
5,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
TemptingOcean23
Danzaburou
16
4 / 0 / 13
9,765
814
7,370
9,581
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
jonababa
Cernunnos
16
6 / 4 / 13
10,079
840
19,723
14,393
7,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 5 / 4
8,017
668
10,614
13,951
5,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 4
7,951
663
9,282
15,552
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
14
1 / 8 / 3
7,904
659
6,293
13,199
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
I3uckeye_
Guan Yu
14
1 / 3 / 4
8,229
686
3,011
17,102
11,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
SkFy
Freya
18
6 / 4 / 4
9,548
796
13,550
13,679
6,345
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
25
Kills
11
12
Deaths
25
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
5
4
0.8
L
1
5
4
0.6
L
He Bo
1
8
3
0.31
W
3
2
11
4.25
L
Guan Yu
I3uckeye_
Guan Yu
1
3
4
1
W
Cabrakan
JAD-izzle
Cabrakan
1
3
22
4
W
11
3
7
4.83
L
Freya
SkFy
Freya
6
4
4
2
W
Danzaburou
TemptingOcean23
Danzaburou
4
0
13
10.5
W
Cernunnos
jonababa
Cernunnos
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,975
Damage
42,750
60,944
Taken
73,483
46,341
Mitigated
35,320
27,246
Healing
28,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,614
4,159
1,077
2,188
13,951
5,717
207
2,303
11,648
0
26,250
L
9,282
777
1,004
2,724
15,552
7,051
0
5,677
9,799
0
21,088
L
He Bo
6,293
153
175
264
13,199
4,904
96
4,568
8,490
19,470
0
W
9,063
487
12,144
2,490
8,230
4,694
1,275
2,680
5,550
36,540
0
L
Guan Yu
I3uckeye_
Guan Yu
3,011
50
10,130
7,673
17,102
11,303
0
5,985
10,946
0
7,546
W
Cabrakan
JAD-izzle
Cabrakan
12,353
914
2,232
2,699
17,991
23,867
137
5,203
12,596
16,818
0
W
17,466
1,052
708
1,431
10,749
5,542
1,755
2,991
7,653
0
24,553
L
Freya
SkFy
Freya
13,550
3,252
468
2,828
13,679
6,345
0
2,555
11,066
21,872
0
W
Danzaburou
TemptingOcean23
Danzaburou
7,370
2,055
664
2,795
9,581
4,369
1,717
2,938
5,663
0
18,511
W
Cernunnos
jonababa
Cernunnos
19,723
8,299
759
1,324
14,393
7,869
2,505
5,956
8,329
0
35,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
41,649
122
Minions Killed
118
0
Camps Cleared
0
1,085,618
Distance Traveled
1,019,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,017
668
37
3
0
189,488
0
L
Thor
7,951
663
28
2
0
217,314
0
L
He Bo
7,904
659
17
1
0
186,661
0
W
Ra
9,784
815
42
4
0
213,480
0
L
Guan Yu
8,229
686
16
1
0
243,538
0
W
Cabrakan
9,568
797
12
1
0
209,350
0
W
Thor
10,648
887
11
1
0
225,654
0
L
Freya
9,548
796
20
2
0
182,376
0
W
Danzaburou
9,765
814
29
2
0
226,639
0
W
Cernunnos
10,079
840
28
2
0
210,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role