Player Matchup

Hachiman
Hachiman
S0GGYT0AST
Hachiman
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 33L
1,157 Elo+
Party 1
Bacchus
Bacchus
TwolfHunter
Bacchus
Level 33
God Stats
4W - 4L
1,371 SR
Queue Stats
19W - 13L
1,174 Elo+
Party 1
Zeus
Zeus
Xeonxifiaction
Zeus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,261 Elo+
Party 1
Team Averages
Level 50
1,457 SR
1,197 Elo+

VS

Team Averages
Level 83
1,433 SR
1,470 Elo+
Anubis
Anubis
Father_Xerxes
Anubis
Level 82
God Stats
1W - 0L
1,281 SR
Queue Stats
41W - 55L
1,317 Elo+
Party 2
Charon
Charon
RagingEducator
Charon
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,821 Elo+
Solo
Neith
Neith
vapegod42069420
Neith
Level 45
God Stats
11W - 8L
1,519 SR
Queue Stats
20W - 31L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
S0GGYT0AST
Hachiman
14
3 / 7 / 2
11,529
769
11,853
16,293
5,336
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
TwolfHunter
Bacchus
12
0 / 2 / 5
9,858
657
4,692
15,115
19,267
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 3
10,573
705
11,574
10,637
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
12,201
813
14,249
12,277
6,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 1 / 8
12,160
811
10,934
11,045
12,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 8
11,063
738
10,398
10,903
4,547
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
7
1
8
11
L
Hachiman
S0GGYT0AST
Hachiman
3
7
2
0.57
L
Bacchus
TwolfHunter
Bacchus
0
2
5
1.25
L
3
6
3
0.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
35,581
42,045
Taken
34,225
28,666
Mitigated
23,607
5,099
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,249
959
0
4,664
12,277
6,791
212
4,914
7,363
52,359
0
W
10,934
2,780
0
533
11,045
12,269
618
5,092
5,622
37,193
0
L
Hachiman
S0GGYT0AST
Hachiman
11,853
6,237
0
2,544
16,293
5,336
69
10,153
6,140
0
50,998
L
Bacchus
TwolfHunter
Bacchus
4,692
486
0
2,116
15,115
19,267
370
8,757
6,204
17,005
0
L
11,574
1,190
0
439
10,637
4,063
234
7,446
3,191
43,672
0
W
10,398
5,211
26
2,492
10,903
4,547
1,883
6,648
4,255
0
43,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
35,424
131
Minions Killed
155
0
Camps Cleared
0
698,421
Distance Traveled
757,611
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,201
813
56
4
0
251,732
0
W
Charon
12,160
811
30
2
0
247,746
1
L
Hachiman
11,529
769
53
4
0
235,607
0
L
Bacchus
9,858
657
15
1
0
246,949
0
L
Zeus
10,573
705
63
4
0
215,865
0
W
Neith
11,063
738
69
5
0
258,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role