Player Matchup

Chang'e
Chang'e
BaIab
Chang'e
Level 181
God Stats
1W - 0L
1,756 SR
Queue Stats
21W - 13L
1,651 Elo+
Party 1
Mercury
Mercury
KalEL308
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,317 Elo+
Party 1
Jing Wei
Jing Wei
MenaceNY
Jing Wei
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 1
Chiron
Chiron
Teeixery
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,565 Elo+
Party 1
Bacchus
Bacchus
funnyblackberry
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,506 Elo+
Party 1
Team Averages
Level 123
1,551 SR
1,508 Elo+

VS

Team Averages
Level 144
1,513 SR
1,492 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EwokQueen
Tiamat
Level 147
God Stats
5W - 2L
1,707 SR
Queue Stats
333W - 326L
1,530 Elo+
Solo
Sylvanus
Sylvanus
degree488
Sylvanus
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
249W - 260L
1,462 Elo+
Solo
Chaac
Chaac
time2changelater
Chaac
Level 157
God Stats
9W - 13L
1,356 SR
Queue Stats
765W - 846L
1,476 Elo+
Solo
Medusa
Medusa
xRipSaitama
Medusa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaIab
Chang'e
15
6 / 4 / 7
9,481
948
20,838
13,630
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
KalEL308
Mercury
15
1 / 2 / 9
8,360
836
5,644
7,560
3,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
MenaceNY
Jing Wei
13
2 / 4 / 8
7,844
784
6,637
8,330
3,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Teeixery
Chiron
16
6 / 2 / 8
9,373
937
13,405
10,265
4,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 12
9,587
959
7,625
13,511
18,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 5 / 10
6,946
695
8,292
10,421
4,965
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
EwokQueen
Tiamat
15
5 / 2 / 6
8,087
809
14,586
11,818
9,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
degree488
Sylvanus
13
1 / 3 / 9
7,197
720
3,564
13,088
11,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 1 / 8
8,181
818
6,807
11,285
10,564
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
13
4 / 6 / 5
7,731
773
9,686
11,884
5,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
17
Kills
14
14
Deaths
17
44
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
10
1
W
Chang'e
BaIab
Chang'e
6
4
7
2.38
L
Tiamat
EwokQueen
Tiamat
5
2
6
4
W
Mercury
KalEL308
Mercury
1
2
9
2.75
W
Jing Wei
MenaceNY
Jing Wei
2
4
8
1.5
W
Chiron
Teeixery
Chiron
6
2
8
5
L
Sylvanus
degree488
Sylvanus
1
3
9
1.83
W
2
2
12
4
L
4
1
8
8
L
Medusa
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
42,935
53,296
Taken
58,496
35,666
Mitigated
42,186
23,879
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,292
1,699
1,330
580
10,421
4,965
0
4,380
5,703
0
18,656
W
Chang'e
BaIab
Chang'e
20,838
792
8,973
6,119
13,630
5,728
1,048
5,296
7,898
33,265
0
L
Tiamat
EwokQueen
Tiamat
14,586
1,246
513
1,480
11,818
9,339
0
5,107
6,092
26,082
0
W
Mercury
KalEL308
Mercury
5,644
194
500
168
7,560
3,232
854
2,418
5,058
0
8,280
W
Jing Wei
MenaceNY
Jing Wei
6,637
4,224
378
1,033
8,330
3,252
1,597
1,952
6,108
0
16,831
W
Chiron
Teeixery
Chiron
13,405
5,063
2,046
3,410
10,265
4,862
195
3,002
6,856
0
21,668
L
Sylvanus
degree488
Sylvanus
3,564
981
3,918
2,348
13,088
11,933
0
5,873
6,779
6,762
0
W
7,625
519
277
975
13,511
18,592
444
4,118
8,615
15,165
0
L
6,807
760
258
2,691
11,285
10,564
0
5,411
4,888
0
15,123
L
Medusa
9,686
3,923
539
1,044
11,884
5,385
0
6,245
5,341
0
20,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,645
Gold Earned
38,142
108
Minions Killed
103
0
Camps Cleared
0
1,034,320
Distance Traveled
887,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,946
695
30
3
0
152,247
0
W
Chang'e
9,481
948
39
4
0
189,557
0
L
Tiamat
8,087
809
20
2
0
206,467
0
W
Mercury
8,360
836
13
1
0
240,560
0
W
Jing Wei
7,844
784
19
2
0
173,022
0
W
Chiron
9,373
937
25
3
0
223,959
0
L
Sylvanus
7,197
720
4
0
0
164,786
0
W
Bacchus
9,587
959
12
1
0
207,222
0
L
Chaac
8,181
818
15
2
0
202,541
0
L
Medusa
7,731
773
34
3
0
161,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role