Player Matchup

Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver III
CARL_WEST_AUKZ
Hun Batz
Silver III
Level 158
God Stats
12W - 13L
1,492 SR
Queue Stats
315W - 341L
883 MMR
Solo
Ares
Ares
Silver II
HMBAG
Ares
Silver II
Level 128
God Stats
4W - 5L
1,463 SR
Queue Stats
193W - 225L
1,013 MMR
Solo
Jormungandr
Jormungandr
Gold V
ToxicBones88
Jormungandr
Gold V
Level 127
God Stats
77W - 58L
1,541 SR
Queue Stats
179W - 199L
1,395 MMR
Solo
Nu Wa
Nu Wa
Gold IV
从此放下了离愁生生世世敬自由
Nu Wa
Gold IV
Level 230
God Stats
66W - 48L
1,531 SR
Queue Stats
1,077W - 1,096L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,505 SR
1,224 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,608 SR
1,252 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver V
FatherRahm
Hera
Silver V
Level 202
God Stats
3W - 2L
1,884 SR
Queue Stats
499W - 527L
544 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
GetShisuied
Ratatoskr
Bronze III
Level 45
God Stats
1W - 6L
1,575 SR
Queue Stats
26W - 50L
1,400 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Toadsage133
Cthulhu
Bronze III
Level 49
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
Wafflix
Ao Kuang
Gold V
Level 127
God Stats
3W - 1L
1,828 SR
Queue Stats
207W - 202L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 1 / 6
9,013
563
10,310
12,163
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
15
4 / 0 / 8
9,192
575
6,130
9,694
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
HMBAG
Ares
10
1 / 4 / 3
7,162
448
2,972
11,915
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
ToxicBones88
Jormungandr
15
5 / 0 / 6
9,958
622
10,459
13,755
9,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 0 / 7
10,034
627
12,622
7,020
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasRavanaSun WukongBellona

VS

Bans
SusanoAthenaMartichorasHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 3 / 4
7,864
492
6,928
9,977
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,347
459
7,585
7,010
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
GetShisuied
Ratatoskr
10
0 / 4 / 0
6,639
415
2,132
11,606
4,222
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Toadsage133
Cthulhu
9
2 / 6 / 0
6,282
393
6,693
16,077
10,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
Wafflix
Ao Kuang
13
2 / 6 / 1
7,444
465
7,766
19,588
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
21
Kills
5
5
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
6
8
L
Cernunnos
 
Cernunnos
1
3
4
1
W
Hun Batz
4
0
8
8
L
0
2
0
0
L
Ratatoskr
GetShisuied
Ratatoskr
0
4
0
0
W
Ares
HMBAG
Ares
1
4
3
0.63
L
Cthulhu
Toadsage133
Cthulhu
2
6
0
0.33
W
Jormungandr
ToxicBones88
Jormungandr
5
0
6
8
L
Ao Kuang
Wafflix
Ao Kuang
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,493
Damage
31,104
54,547
Taken
64,258
33,638
Mitigated
27,252
16,843
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,310
6,283
0
6,575
12,163
5,282
1,610
3,992
8,171
0
61,191
L
Cernunnos
 
Cernunnos
6,928
3,370
0
3,563
9,977
3,355
0
4,081
5,896
0
54,818
W
Hun Batz
6,130
974
0
4,920
9,694
4,328
0
1,795
7,899
0
79,703
L
7,585
2,425
0
1,413
7,010
2,201
216
2,770
4,240
74,730
0
L
Ratatoskr
GetShisuied
Ratatoskr
2,132
452
0
227
11,606
4,222
0
6,942
4,664
0
28,530
W
Ares
HMBAG
Ares
2,972
546
0
853
11,915
10,881
0
5,398
6,517
27,803
0
L
Cthulhu
Toadsage133
Cthulhu
6,693
1,388
71
1,390
16,077
10,148
0
6,617
9,460
22,607
0
W
Jormungandr
ToxicBones88
Jormungandr
10,459
3,731
0
3,285
13,755
9,999
499
7,590
6,165
79,077
0
L
Ao Kuang
Wafflix
Ao Kuang
7,766
2,034
0
7,318
19,588
7,326
0
5,671
13,917
63,713
0
W
12,622
2,926
0
1,210
7,020
3,148
58
3,965
3,055
94,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
35,576
504
Minions Killed
404
0
Camps Cleared
0
1,523,648
Distance Traveled
1,519,770
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,013
563
100
6
0
282,140
2
L
Cernunnos
7,864
492
83
5
0
295,236
4
W
Hun Batz
9,192
575
113
7
0
334,842
5
L
Hera
7,347
459
127
8
0
296,435
7
L
Ratatoskr
6,639
415
53
3
0
316,260
0
W
Ares
7,162
448
27
2
0
275,632
2
L
Cthulhu
6,282
393
48
3
0
290,559
0
W
Jormungandr
9,958
622
117
7
0
300,766
3
L
Ao Kuang
7,444
465
93
6
0
321,280
0
W
Nu Wa
10,034
627
147
9
0
330,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role