Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KaisMan
Chaac
Level 174
God Stats
6W - 3L
1,593 SR
Queue Stats
163W - 148L
1,671 Elo+
Solo
Charon
Charon
Mαly
Charon
Level 149
God Stats
28W - 32L
1,360 SR
Queue Stats
70W - 63L
1,549 Elo+
Party 1
Lancelot
Lancelot
SIRBABYDINOSAUR
Lancelot
Level 159
God Stats
1W - 0L
1,553 SR
Queue Stats
14W - 11L
1,526 Elo+
Party 1
Raijin
Raijin
malfiest
Raijin
Level 157
God Stats
3W - 0L
1,483 SR
Queue Stats
554W - 212L
1,775 Elo+
Solo
Team Averages
Level 157
1,498 SR
1,604 Elo+

VS

Team Averages
Level 103
1,563 SR
1,548 Elo+
Persephone
Persephone
SrPiccione15
Persephone
Level 104
God Stats
5W - 4L
1,780 SR
Queue Stats
273W - 251L
1,516 Elo+
Solo
Amaterasu
Amaterasu
StygianKiss
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charon
Charon
UberGauss
Charon
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,619 Elo+
Solo
Raijin
Raijin
XGhettoxJesusX
Raijin
Level 50
God Stats
5W - 7L
1,534 SR
Queue Stats
126W - 101L
1,643 Elo+
Solo
Cernunnos
Cernunnos
zax111
Cernunnos
Level 100
God Stats
85W - 94L
1,502 SR
Queue Stats
86W - 94L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
4 / 0 / 6
6,756
1,351
5,499
2,582
1,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
KaisMan
Chaac
12
3 / 0 / 8
7,364
1,473
8,130
8,320
8,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Mαly
Charon
12
1 / 0 / 8
7,154
1,431
3,512
2,855
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
11
2 / 0 / 8
6,700
1,340
8,726
4,405
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
malfiest
Raijin
11
1 / 0 / 5
6,378
1,276
4,686
3,362
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

391

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SrPiccione15
Persephone
10
0 / 1 / 0
5,747
1,149
5,815
5,601
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
StygianKiss
Amaterasu
10
0 / 3 / 0
5,433
1,087
1,321
4,580
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charon
UberGauss
Charon
10
0 / 1 / 0
6,351
1,270
3,734
7,215
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,665
1,133
3,700
5,452
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
zax111
Cernunnos
10
0 / 5 / 0
5,612
1,122
3,571
10,038
4,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
11
Kills
0
0
Deaths
11
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
6
7
W
Chaac
KaisMan
Chaac
3
0
8
7
W
Charon
Mαly
Charon
1
0
8
5
W
Lancelot
2
0
8
6
L
Persephone
SrPiccione15
Persephone
0
1
0
0
L
Amaterasu
StygianKiss
Amaterasu
0
3
0
0
L
Charon
UberGauss
Charon
0
1
0
0
L
0
1
0
0
W
Raijin
malfiest
Raijin
1
0
5
3.5
L
Cernunnos
zax111
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,553
Damage
18,141
21,524
Taken
32,886
16,631
Mitigated
16,984
4,517
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,499
4,277
0
127
2,582
1,246
0
1,872
646
0
17,134
W
Chaac
KaisMan
Chaac
8,130
1,384
0
1,918
8,320
8,867
0
5,161
2,886
459
12,716
W
Charon
Mαly
Charon
3,512
864
0
1,053
2,855
3,052
0
2,007
784
8,606
0
W
Lancelot
8,726
1,265
0
1,419
4,405
2,131
0
1,959
2,285
0
17,914
L
Persephone
SrPiccione15
Persephone
5,815
719
0
963
5,601
2,074
0
1,244
4,355
13,357
0
L
Amaterasu
StygianKiss
Amaterasu
1,321
773
0
477
4,580
2,488
0
1,633
2,947
0
3,101
L
Charon
UberGauss
Charon
3,734
865
0
670
7,215
6,113
0
2,876
4,339
8,754
0
L
3,700
852
0
0
5,452
2,055
0
919
4,533
17,494
0
W
Raijin
malfiest
Raijin
4,686
413
0
0
3,362
1,335
0
1,897
1,333
23,581
0
L
Cernunnos
zax111
Cernunnos
3,571
2,192
0
958
10,038
4,254
0
2,053
7,985
0
16,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
28,808
122
Minions Killed
105
7
Camps Cleared
3
607,526
Distance Traveled
452,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,756
1,351
32
6
2
119,386
0
W
Chaac
7,364
1,473
7
1
0
129,744
0
W
Charon
7,154
1,431
11
2
0
106,322
0
W
Lancelot
6,700
1,340
16
3
4
139,273
0
L
Persephone
5,747
1,149
15
3
1
106,127
0
L
Amaterasu
5,433
1,087
3
1
0
57,382
0
L
Charon
6,351
1,270
4
1
0
101,938
0
L
Raijin
5,665
1,133
47
9
0
96,095
0
W
Raijin
6,378
1,276
56
11
1
112,801
0
L
Cernunnos
5,612
1,122
36
7
2
91,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role