Player Matchup

Xbalanque
Xbalanque
Silver I
MaHDi-23
Xbalanque
Silver I
Level 149
God Stats
104W - 70L
1,717 SR
Queue Stats
199W - 209L
1,349 MMR
Party 1
Chaac
Chaac
Silver IV
ReznALdo
Chaac
Silver IV
Level 122
God Stats
11W - 8L
1,750 SR
Queue Stats
61W - 78L
895 MMR
Party 1
Discordia
Discordia
Gold II
Todestrakt-68
Discordia
Gold II
Level 108
God Stats
31W - 26L
1,571 SR
Queue Stats
36W - 35L
1,723 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,679 SR
1,323 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,538 SR
865 MMR
Gilgamesh
Gilgamesh
Silver II
HayesTTG
Gilgamesh
Silver II
Level 187
God Stats
49W - 37L
1,584 SR
Queue Stats
252W - 254L
1,034 MMR
Party 2
Aphrodite
Aphrodite
Silver IV
melaneyrose
Aphrodite
Silver IV
Level 171
God Stats
48W - 58L
1,486 SR
Queue Stats
598W - 685L
784 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
nicopas
Danzaburou
Silver IV
Level 100
God Stats
20W - 19L
1,543 SR
Queue Stats
217W - 251L
777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MaHDi-23
Xbalanque
18
7 / 0 / 11
15,483
815
29,218
13,951
6,371
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
ReznALdo
Chaac
17
3 / 0 / 16
14,573
767
10,617
18,316
24,432
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Todestrakt-68
Discordia
18
9 / 3 / 10
16,066
846
31,424
12,567
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasMorgan Le FayKuzenboHorusHercules

VS

Bans
Ne ZhaAh Muzen CabBacchusMartichorasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HayesTTG
Gilgamesh
15
0 / 4 / 3
12,227
644
12,178
34,316
27,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
melaneyrose
Aphrodite
16
2 / 9 / 1
13,350
703
11,621
22,796
10,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
nicopas
Danzaburou
13
1 / 6 / 2
12,601
663
12,332
23,587
9,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
19
Kills
3
3
Deaths
19
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HayesTTG
Gilgamesh
0
4
3
0.38
W
Xbalanque
MaHDi-23
Xbalanque
7
0
11
12.5
W
Chaac
ReznALdo
Chaac
3
0
16
11
W
Discordia
Todestrakt-68
Discordia
9
3
10
4.67
L
Aphrodite
melaneyrose
Aphrodite
2
9
1
0.28
L
Danzaburou
nicopas
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,259
Damage
36,131
44,834
Taken
80,699
36,014
Mitigated
47,062
16,665
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HayesTTG
Gilgamesh
12,178
1,722
453
5,885
34,316
27,528
206
10,588
23,490
0
42,202
W
Xbalanque
MaHDi-23
Xbalanque
29,218
14,878
0
6,959
13,951
6,371
3,018
2,875
11,076
0
106,557
W
Chaac
ReznALdo
Chaac
10,617
615
0
7,644
18,316
24,432
0
4,923
13,393
2,493
36,388
W
Discordia
Todestrakt-68
Discordia
31,424
1,299
0
2,062
12,567
5,211
463
4,402
8,165
89,579
0
L
Aphrodite
melaneyrose
Aphrodite
11,621
166
5,805
6,973
22,796
10,078
64
12,327
10,399
57,550
0
L
Danzaburou
nicopas
Danzaburou
12,332
3,819
0
4,699
23,587
9,456
450
11,248
12,307
0
54,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,122
Gold Earned
38,178
255
Minions Killed
186
0
Camps Cleared
0
1,129,041
Distance Traveled
1,024,656
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,227
644
44
2
0
369,261
5
W
Xbalanque
15,483
815
115
6
0
361,873
8
W
Chaac
14,573
767
42
2
0
400,446
2
W
Discordia
16,066
846
98
5
0
366,722
3
L
Aphrodite
13,350
703
71
4
0
313,326
0
L
Danzaburou
12,601
663
71
4
0
342,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role