Player Matchup

Hun Batz
Hun Batz
DeadmanMu
Hun Batz
Level 128
God Stats
4W - 7L
1,369 SR
Queue Stats
310W - 302L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
DorkyDelian
Amaterasu
Level 135
God Stats
3W - 1L
1,765 SR
Queue Stats
382W - 344L
1,557 Elo+
Solo
Charon
Charon
GGnarly
Charon
Level 151
God Stats
6W - 4L
1,732 SR
Queue Stats
86W - 69L
1,591 Elo+
Solo
Charybdis
Charybdis
Lilly_Pad_
Charybdis
Level 155
God Stats
2W - 5L
1,426 SR
Queue Stats
449W - 435L
1,506 Elo+
Party 2
Scylla
Scylla
WarBeast092
Scylla
Level 123
God Stats
6W - 7L
1,186 SR
Queue Stats
43W - 49L
1,508 Elo+
Solo
Team Averages
Level 138
1,495 SR
1,525 Elo+

VS

Team Averages
Level 143
1,544 SR
1,542 Elo+
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BaglMan
Mulan
Level 109
God Stats
4W - 4L
1,760 SR
Queue Stats
270W - 253L
1,570 Elo+
Party 1
Ishtar
Ishtar
BurgerGuy
Ishtar
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
556W - 502L
1,599 Elo+
Party 1
Ix Chel
Ix Chel
Dino651
Ix Chel
Level 199
God Stats
0W - 7L
1,326 SR
Queue Stats
346W - 304L
1,560 Elo+
Solo
Awilix
Awilix
eggyolkyum
Awilix
Level 103
God Stats
4W - 4L
1,633 SR
Queue Stats
40W - 50L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeadmanMu
Hun Batz
12
2 / 3 / 6
7,034
541
5,526
11,110
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
DorkyDelian
Amaterasu
13
4 / 2 / 2
7,809
601
9,438
13,653
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
GGnarly
Charon
12
6 / 0 / 7
8,308
639
9,305
10,189
5,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Lilly_Pad_
Charybdis
12
2 / 1 / 4
7,210
555
5,984
6,018
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
13
3 / 0 / 4
7,395
569
7,197
6,070
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 2 / 0
5,746
442
5,125
10,485
8,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
BaglMan
Mulan
12
2 / 3 / 1
7,137
549
7,423
12,158
10,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
BurgerGuy
Ishtar
10
1 / 5 / 0
5,811
447
5,081
11,152
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Dino651
Ix Chel
12
1 / 3 / 0
6,885
530
5,690
8,679
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
eggyolkyum
Awilix
10
2 / 4 / 2
6,423
494
5,176
12,418
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
6
6
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
L
Mulan
BaglMan
Mulan
2
3
1
0.83
L
Ishtar
BurgerGuy
Ishtar
1
5
0
0.2
W
Hun Batz
DeadmanMu
Hun Batz
2
3
6
1.67
L
Ix Chel
Dino651
Ix Chel
1
3
0
0.33
W
Amaterasu
DorkyDelian
Amaterasu
4
2
2
2.5
W
Charon
GGnarly
Charon
6
0
7
9.5
W
Charybdis
Lilly_Pad_
Charybdis
2
1
4
4
W
Scylla
3
0
4
5
L
Awilix
eggyolkyum
Awilix
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
28,495
47,040
Taken
54,892
22,924
Mitigated
32,093
13,132
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,125
1,440
0
1,792
10,485
8,232
0
5,517
4,776
17,944
0
L
Mulan
BaglMan
Mulan
7,423
2,428
0
1,596
12,158
10,813
0
565
11,593
0
45,913
L
Ishtar
BurgerGuy
Ishtar
5,081
2,897
0
3,732
11,152
4,801
0
2,683
8,439
0
39,363
W
Hun Batz
DeadmanMu
Hun Batz
5,526
1,601
0
1,336
11,110
4,313
0
2,606
8,504
0
52,204
L
Ix Chel
Dino651
Ix Chel
5,690
472
924
2,235
8,679
3,843
140
4,448
3,907
56,673
0
W
Amaterasu
DorkyDelian
Amaterasu
9,438
4,944
0
6,364
13,653
8,545
0
480
13,173
0
51,428
W
Charon
GGnarly
Charon
9,305
2,156
0
2,138
10,189
5,988
455
3,852
6,269
34,395
0
W
Charybdis
Lilly_Pad_
Charybdis
5,984
3,651
0
1,141
6,018
2,152
1,674
481
5,537
0
48,136
W
Scylla
7,197
600
0
2,153
6,070
1,926
440
3,379
2,691
48,352
0
L
Awilix
eggyolkyum
Awilix
5,176
2,301
0
750
12,418
4,404
0
2,647
9,648
0
38,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
32,002
410
Minions Killed
325
0
Camps Cleared
0
1,298,546
Distance Traveled
1,200,344
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,746
442
15
1
0
244,076
4
L
Mulan
7,137
549
82
6
0
216,853
1
L
Ishtar
5,811
447
62
5
0
217,079
0
W
Hun Batz
7,034
541
80
6
0
289,267
2
L
Ix Chel
6,885
530
110
8
0
221,764
1
W
Amaterasu
7,809
601
97
7
0
276,293
3
W
Charon
8,308
639
32
2
0
236,240
6
W
Charybdis
7,210
555
107
8
0
244,693
2
W
Scylla
7,395
569
94
7
0
252,053
6
L
Awilix
6,423
494
56
4
0
300,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role