Player Matchup

Neith
Neith
CriminelJohnn59
Neith
Level 127
God Stats
7W - 5L
1,612 SR
Queue Stats
238W - 234L
1,494 Elo+
Party 1
Artemis
Artemis
Elehiar
Artemis
Level 154
God Stats
2W - 1L
1,635 SR
Queue Stats
194W - 148L
1,586 Elo+
Party 2
Mercury
Mercury
MajinSully
Mercury
Level 139
God Stats
2W - 3L
1,175 SR
Queue Stats
342W - 338L
1,515 Elo+
Party 1
Bastet
Bastet
Quoteros
Bastet
Level 144
God Stats
4W - 5L
1,386 SR
Queue Stats
374W - 349L
1,498 Elo+
Party 2
Achilles
Achilles
Sheribonbon
Achilles
Level 126
God Stats
3W - 4L
1,520 SR
Queue Stats
355W - 342L
1,496 Elo+
Party 2
Team Averages
Level 138
1,466 SR
1,518 Elo+

VS

Team Averages
Level 128
1,292 SR
1,585 Elo+
Ah Puch
Ah Puch
Asbestos3499
Ah Puch
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,736 Elo+
Solo
Susano
Susano
BossBolognese
Susano
Level 154
God Stats
0W - 1L
1,414 SR
Queue Stats
68W - 64L
1,551 Elo+
Solo
Awilix
Awilix
Clyde_Barrow_Jr
Awilix
Level 107
God Stats
0W - 5L
1,062 SR
Queue Stats
327W - 306L
1,586 Elo+
Solo
Nike
Nike
PapDieter
Nike
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,530 Elo+
Solo
Freya
Freya
l Donqe
Freya
Level 158
God Stats
0W - 10L
984 SR
Queue Stats
258W - 261L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 21
12,002
750
10,530
13,057
5,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Elehiar
Artemis
19
7 / 5 / 18
11,832
740
25,843
17,167
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
MajinSully
Mercury
19
3 / 4 / 12
11,125
695
10,916
11,198
5,915
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Quoteros
Bastet
20
7 / 2 / 19
12,200
763
21,184
14,882
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Sheribonbon
Achilles
20
7 / 3 / 14
11,590
724
12,189
18,400
25,564
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Asbestos3499
Ah Puch
15
1 / 3 / 11
9,577
599
9,083
9,784
4,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 11
9,970
623
17,371
21,780
29,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

19
3 / 4 / 10
10,601
663
13,723
20,229
25,241
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nike
19
4 / 6 / 12
12,215
763
15,050
24,143
28,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
l Donqe
Freya
18
9 / 6 / 5
11,232
702
9,791
18,906
10,672
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
27
Kills
18
18
Deaths
27
84
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Asbestos3499
Ah Puch
1
3
11
2.17
L
1
8
11
0.81
L
3
4
10
2
W
3
4
21
3.38
W
Artemis
Elehiar
Artemis
7
5
18
3.2
W
Mercury
MajinSully
Mercury
3
4
12
2.25
L
Nike
4
6
12
1.67
W
Bastet
Quoteros
Bastet
7
2
19
8.25
W
Achilles
Sheribonbon
Achilles
7
3
14
4.67
L
Freya
l Donqe
Freya
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,662
Damage
65,018
74,704
Taken
94,842
52,751
Mitigated
98,975
27,611
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Asbestos3499
Ah Puch
9,083
150
121
2,234
9,784
4,780
0
69
9,604
24,265
0
L
17,371
974
811
659
21,780
29,689
407
404
20,678
4,740
25,306
L
13,723
3,274
0
887
20,229
25,241
676
149
19,565
0
33,440
W
10,530
3,981
1,768
4,267
13,057
5,633
2,423
3,633
9,132
0
30,372
W
Artemis
Elehiar
Artemis
25,843
13,536
46
4,437
17,167
8,317
3,167
5,086
11,789
0
47,494
W
Mercury
MajinSully
Mercury
10,916
1,855
382
1,934
11,198
5,915
318
3,646
7,468
0
28,823
L
Nike
15,050
361
1,769
2,192
24,143
28,593
262
358
23,268
901
27,194
W
Bastet
Quoteros
Bastet
21,184
3,875
4,171
4,532
14,882
7,322
1,233
4,431
10,203
0
30,870
W
Achilles
Sheribonbon
Achilles
12,189
1,707
1,659
4,415
18,400
25,564
601
6,679
11,187
1,280
21,085
L
Freya
l Donqe
Freya
9,791
2,171
1,868
4,363
18,906
10,672
237
259
18,186
21,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,749
Gold Earned
53,595
173
Minions Killed
179
0
Camps Cleared
0
1,545,229
Distance Traveled
1,248,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,577
599
43
3
0
184,900
0
L
Susano
9,970
623
37
2
0
253,992
0
L
Awilix
10,601
663
39
2
0
300,836
0
W
Neith
12,002
750
43
3
0
290,579
0
W
Artemis
11,832
740
50
3
0
233,668
0
W
Mercury
11,125
695
33
2
0
355,643
0
L
Nike
12,215
763
22
1
0
257,316
0
W
Bastet
12,200
763
20
1
0
345,010
0
W
Achilles
11,590
724
27
2
0
320,329
0
L
Freya
11,232
702
38
2
0
251,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role