Player Matchup

Ymir
Ymir
Diamond III
Drsugma
Ymir
Diamond III
Level 124
God Stats
5W - 4L
1,630 SR
Queue Stats
83W - 73L
2,383 MMR
Party 1
Scylla
Scylla
Masters
seepetti
Scylla
Masters
Level 113
God Stats
27W - 28L
1,638 SR
Queue Stats
94W - 82L
2,662 MMR
Party 1
Martichoras
Martichoras
Diamond I
speygooti
Martichoras
Diamond I
Level 102
God Stats
5W - 1L
2,066 SR
Queue Stats
28W - 7L
2,883 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,778 SR
2,643 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,626 SR
2,077 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
IuvStitch
Hachiman
Diamond III
Level 158
God Stats
5W - 10L
1,728 SR
Queue Stats
185W - 188L
2,231 MMR
Solo
Thoth
Thoth
Diamond IV
gerty234
Thoth
Diamond IV
Level 103
God Stats
11W - 7L
1,651 SR
Queue Stats
52W - 47L
2,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Drsugma
Ymir
10
1 / 2 / 1
7,167
717
2,406
10,591
9,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
seepetti
Scylla
9
0 / 3 / 2
6,848
685
4,139
6,639
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
speygooti
Martichoras
10
1 / 3 / 1
7,417
742
4,504
8,965
3,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ne ZhaBacchusHorusGaneshaKuzenbo

VS

Bans
NoxKumbhakarnaSobekCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 0 / 5
7,805
781
2,964
7,195
6,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
IuvStitch
Hachiman
11
5 / 1 / 2
8,265
827
8,860
5,723
2,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
gerty234
Thoth
11
2 / 1 / 2
7,775
778
10,153
5,957
2,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
8
8
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
5
3.5
L
Ymir
Drsugma
Ymir
1
2
1
0.75
W
Hachiman
IuvStitch
Hachiman
5
1
2
6
W
Thoth
gerty234
Thoth
2
1
2
3
L
Scylla
seepetti
Scylla
0
3
2
0.33
L
Martichoras
speygooti
Martichoras
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,049
Damage
21,977
26,195
Taken
18,875
15,597
Mitigated
10,584
2,638
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,964
1,350
0
1,613
7,195
6,215
0
2,248
4,947
0
14,958
L
Ymir
Drsugma
Ymir
2,406
727
0
750
10,591
9,687
0
2,674
7,917
6,775
0
W
Hachiman
IuvStitch
Hachiman
8,860
4,099
0
390
5,723
2,335
390
2,534
3,189
0
31,726
W
Thoth
gerty234
Thoth
10,153
216
0
296
5,957
2,034
0
2,181
3,776
48,158
0
L
Scylla
seepetti
Scylla
4,139
502
0
375
6,639
2,324
0
3,232
3,407
24,405
0
L
Martichoras
speygooti
Martichoras
4,504
1,745
0
1,513
8,965
3,586
114
4,600
4,365
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,432
Gold Earned
23,845
94
Minions Killed
138
0
Camps Cleared
0
541,558
Distance Traveled
569,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,805
781
27
3
0
199,069
0
L
Ymir
7,167
717
7
1
0
192,004
0
W
Hachiman
8,265
827
53
5
0
181,593
0
W
Thoth
7,775
778
58
6
0
188,662
0
L
Scylla
6,848
685
38
4
0
163,652
0
L
Martichoras
7,417
742
49
5
0
185,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role