Player Matchup

Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
NiluPainter1710
Janus
Gold IV
Level 149
God Stats
11W - 10L
1,655 SR
Queue Stats
128W - 141L
1,435 MMR
Party 1
Achilles
Achilles
Bronze III
RMickyy
Achilles
Bronze III
Level 108
God Stats
1W - 4L
1,178 SR
Queue Stats
50W - 58L
1,304 MMR
Party 2
Bacchus
Bacchus
Bronze III
SDJM
Bacchus
Bronze III
Level 102
God Stats
14W - 11L
1,613 SR
Queue Stats
23W - 35L
1,288 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
Thefury229143
Ix Chel
Gold IV
Level 119
God Stats
1W - 2L
1,612 SR
Queue Stats
59W - 67L
1,313 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,512 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,583 SR
1,392 MMR
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
EnderMaster07
Zhong Kui
Gold III
Level 117
God Stats
10W - 9L
1,562 SR
Queue Stats
290W - 302L
1,360 MMR
Solo
Horus
Horus
Gold IV
MoB-_bArLeY32
Horus
Gold IV
Level 148
God Stats
5W - 6L
1,505 SR
Queue Stats
161W - 164L
1,307 MMR
Solo
Chang'e
Chang'e
Gold V
Rikion
Chang'e
Gold V
Level 146
God Stats
6W - 1L
1,850 SR
Queue Stats
165W - 187L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 4 / 0
7,025
502
9,137
11,991
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
7,394
528
3,246
7,523
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RMickyy
Achilles
13
0 / 3 / 0
7,017
501
5,935
12,873
10,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bacchus
SDJM
Bacchus
8
0 / 1 / 1
5,359
383
3,638
8,488
7,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
10
0 / 2 / 1
6,131
438
8,126
10,290
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
RavanaThorHe BoAnubis

VS

Bans
AphroditeKaliMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
2 / 0 / 4
7,931
567
6,230
10,270
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
12
1 / 3 / 4
6,822
487
7,457
11,663
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
EnderMaster07
Zhong Kui
13
2 / 0 / 2
7,546
539
7,557
10,119
8,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 0 / 3
7,739
553
5,743
9,528
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Rikion
Chang'e
14
2 / 0 / 2
8,313
594
7,201
11,034
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
0
0.75
W
Susano
 
Susano
2
0
4
4
W
Medusa
 
Medusa
1
3
4
1
W
Zhong Kui
EnderMaster07
Zhong Kui
2
0
2
3
W
6
0
3
7.5
L
0
3
0
0
L
Achilles
RMickyy
Achilles
0
3
0
0
W
Chang'e
Rikion
Chang'e
2
0
2
3
L
Bacchus
SDJM
Bacchus
0
1
1
0.5
L
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
34,188
51,165
Taken
52,614
29,873
Mitigated
30,725
14,228
Healing
22,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,137
5,607
0
4,314
11,991
4,407
0
21
11,970
0
47,134
W
Susano
 
Susano
6,230
777
0
2,191
10,270
4,294
0
2,045
8,181
0
67,344
W
Medusa
 
Medusa
7,457
3,900
0
3,384
11,663
4,767
0
1,513
10,150
0
51,431
W
Zhong Kui
EnderMaster07
Zhong Kui
7,557
473
0
4,919
10,119
8,547
0
6,264
3,753
65,797
0
W
5,743
2,489
488
2,966
9,528
7,495
14
4,587
4,881
0
19,512
L
3,246
0
0
750
7,523
3,207
0
4,110
3,413
61,281
0
L
Achilles
RMickyy
Achilles
5,935
892
0
2,979
12,873
10,741
0
7,053
5,820
0
54,212
W
Chang'e
Rikion
Chang'e
7,201
532
904
7,602
11,034
5,622
451
451
10,583
66,217
0
L
Bacchus
SDJM
Bacchus
3,638
1,003
0
1,940
8,488
7,967
0
1,877
6,611
12,840
0
L
Ix Chel
8,126
1,307
245
4,000
10,290
3,551
0
1,833
8,457
51,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
38,351
383
Minions Killed
432
0
Camps Cleared
0
1,350,070
Distance Traveled
1,434,036
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,025
502
76
5
0
226,336
4
W
Susano
7,931
567
99
7
0
324,323
2
W
Medusa
6,822
487
70
5
0
267,516
1
W
Zhong Kui
7,546
539
120
9
0
263,130
3
W
Horus
7,739
553
19
1
0
301,499
3
L
Janus
7,394
528
131
9
0
295,307
0
L
Achilles
7,017
501
87
6
0
256,254
3
W
Chang'e
8,313
594
124
9
0
277,568
0
L
Bacchus
5,359
383
22
2
0
283,639
4
L
Ix Chel
6,131
438
67
5
0
288,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role