Player Matchup

Cerberus
Cerberus
DurtyHarry
Cerberus
Level 65
God Stats
35W - 31L
1,596 SR
Queue Stats
136W - 141L
1,425 Elo+
Party 1
Ishtar
Ishtar
HelBunnieXX
Ishtar
Level 87
God Stats
32W - 43L
1,338 SR
Queue Stats
120W - 134L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Ipsofacto78
Zhong Kui
Level 138
God Stats
59W - 61L
1,409 SR
Queue Stats
456W - 467L
1,397 Elo+
Party 1
Discordia
Discordia
SussyGirl
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Solo
Fenrir
Fenrir
dennisvallejo
Fenrir
Level 127
God Stats
1W - 6L
1,263 SR
Queue Stats
72W - 72L
1,530 Elo+
Solo
Team Averages
Level 105
1,421 SR
1,399 Elo+

VS

Team Averages
Level 94
1,469 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CERATO
Xbalanque
Level 64
God Stats
22W - 12L
1,653 SR
Queue Stats
169W - 198L
1,442 Elo+
Solo
Charon
Charon
DeadpoolDalek
Charon
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
139W - 116L
1,410 Elo+
Solo
Atlas
Atlas
DeathReaper28Z
Atlas
Level 147
God Stats
1W - 0L
1,368 SR
Queue Stats
87W - 88L
1,482 Elo+
Solo
Ares
Ares
copperridge20
Ares
Level 109
God Stats
2W - 3L
1,326 SR
Queue Stats
161W - 208L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DurtyHarry
Cerberus
12
1 / 0 / 1
7,643
955
1,339
3,463
3,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
14
0 / 3 / 2
8,641
1,080
9,212
11,353
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
Ipsofacto78
Zhong Kui
12
1 / 0 / 1
7,504
938
1,772
2,086
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
SussyGirl
Discordia
13
0 / 0 / 2
7,752
969
8,102
2,520
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 2
8,059
1,007
6,037
8,262
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

285

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 3
8,410
1,051
6,781
4,581
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
CERATO
Xbalanque
14
1 / 0 / 3
8,566
1,071
6,794
5,036
2,360
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 2
8,351
1,044
5,881
6,964
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 1 / 3
8,648
1,081
5,080
10,073
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 2
7,972
997
260
3,649
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
3
Kills
4
4
Deaths
3
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Xbalanque
CERATO
Xbalanque
1
0
3
2.5
W
1
2
2
1
W
0
1
3
1.5
L
Cerberus
DurtyHarry
Cerberus
1
0
1
1.5
L
Ishtar
0
3
2
0.33
L
Zhong Kui
Ipsofacto78
Zhong Kui
1
0
1
1.5
L
Discordia
SussyGirl
Discordia
0
0
2
1
W
1
0
2
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
24,796
27,684
Taken
30,303
14,460
Mitigated
19,823
2,460
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,781
1,814
0
0
4,581
1,794
0
1,736
2,845
21,373
0
W
Xbalanque
CERATO
Xbalanque
6,794
3,690
0
575
5,036
2,360
0
1,840
3,196
0
33,093
W
5,881
1,009
0
1,321
6,964
4,317
0
2,115
4,849
17,637
0
W
5,080
1,885
0
3,730
10,073
8,745
0
3,092
6,981
16,535
0
L
Cerberus
DurtyHarry
Cerberus
1,339
195
50
421
3,463
3,101
0
2,039
1,383
4,900
0
L
Ishtar
9,212
4,524
0
1,786
11,353
4,919
0
5,915
5,231
0
42,613
L
Zhong Kui
Ipsofacto78
Zhong Kui
1,772
186
0
0
2,086
1,591
0
1,572
473
3,448
144
L
Discordia
SussyGirl
Discordia
8,102
36
0
0
2,520
1,009
0
2,161
359
23,192
0
W
260
38
0
1,095
3,649
2,607
0
2,508
1,141
546
0
L
6,037
1,328
0
203
8,262
3,840
0
5,553
2,236
0
16,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
41,947
155
Minions Killed
163
4
Camps Cleared
8
541,926
Distance Traveled
737,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,410
1,051
43
5
0
140,583
0
W
Xbalanque
8,566
1,071
63
8
4
152,523
0
W
Charon
8,351
1,044
40
5
0
149,060
0
W
Atlas
8,648
1,081
16
2
3
160,807
0
L
Cerberus
7,643
955
12
2
0
41,394
0
L
Ishtar
8,641
1,080
86
11
2
125,772
0
L
Zhong Kui
7,504
938
6
1
0
57,555
0
L
Discordia
7,752
969
28
4
0
147,838
0
W
Ares
7,972
997
1
0
1
134,292
0
L
Fenrir
8,059
1,007
23
3
2
169,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role