Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
KDYER124
Charon
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 243L
1,467 Elo+
Party 2
Medusa
Medusa
Marche_183
Medusa
Level 119
God Stats
1W - 0L
1,447 SR
Queue Stats
27W - 25L
1,443 Elo+
Party 2
Ravana
Ravana
Mrlin27
Ravana
Level 126
God Stats
5W - 8L
1,507 SR
Queue Stats
99W - 102L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Roses-n-Envy
Ao Kuang
Level 102
God Stats
5W - 8L
1,311 SR
Queue Stats
262W - 310L
1,464 Elo+
Party 2
Team Averages
Level 131
1,453 SR
1,473 Elo+

VS

Team Averages
Level 146
1,433 SR
1,506 Elo+
Susano
Susano
BlondeHades
Susano
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 469L
1,516 Elo+
Party 1
Charon
Charon
FedoraUchiha
Charon
Level 168
God Stats
7W - 7L
1,500 SR
Queue Stats
154W - 159L
1,577 Elo+
Party 1
Loki
Loki
JamalofJaCrispy
Loki
Level 152
God Stats
4W - 7L
1,401 SR
Queue Stats
394W - 416L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
TinyArmy
Heimdallr
Level 129
God Stats
50W - 43L
1,482 SR
Queue Stats
247W - 290L
1,378 Elo+
Solo
Scylla
Scylla
WarBeast092
Scylla
Level 123
God Stats
6W - 7L
1,281 SR
Queue Stats
43W - 49L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 4
6,358
578
3,892
2,608
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
KDYER124
Charon
10
0 / 0 / 4
6,070
552
3,466
6,366
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Marche_183
Medusa
11
4 / 0 / 0
6,305
573
6,191
4,454
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ravana
Mrlin27
Ravana
11
0 / 1 / 0
6,622
602
3,775
3,693
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Roses-n-Envy
Ao Kuang
12
3 / 0 / 3
7,071
643
5,020
8,009
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 1 / 1
5,420
493
3,788
8,477
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
8
0 / 1 / 1
5,226
475
4,111
5,799
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 0
6,829
621
1,164
8,413
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
TinyArmy
Heimdallr
9
0 / 3 / 0
5,079
462
3,368
9,094
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
0 / 1 / 0
5,422
493
724
5,402
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
4
2
L
Susano
0
1
1
0.5
L
Charon
0
1
1
0.5
L
1
1
0
1
W
Charon
KDYER124
Charon
0
0
4
2
W
Medusa
Marche_183
Medusa
4
0
0
4
W
Ravana
Mrlin27
Ravana
0
1
0
0
W
Ao Kuang
Roses-n-Envy
Ao Kuang
3
0
3
4.5
L
Heimdallr
TinyArmy
Heimdallr
0
3
0
0
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
13,155
25,130
Taken
37,185
12,060
Mitigated
15,341
10,193
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,892
316
0
289
2,608
891
0
350
2,236
51,352
0
L
Susano
3,788
1,304
0
1,882
8,477
2,867
0
3,706
4,631
0
36,272
L
Charon
4,111
688
0
1,208
5,799
3,986
0
2,221
3,546
17,243
0
L
1,164
374
0
1,551
8,413
3,431
145
713
7,670
0
47,219
W
Charon
KDYER124
Charon
3,466
581
0
2,287
6,366
4,543
148
1,808
4,558
21,940
0
W
Medusa
Marche_183
Medusa
6,191
2,730
0
3,172
4,454
1,599
243
804
3,650
0
44,773
W
Ravana
Mrlin27
Ravana
3,775
622
0
842
3,693
2,092
0
339
3,354
0
49,087
W
Ao Kuang
Roses-n-Envy
Ao Kuang
5,020
1,717
0
3,603
8,009
2,935
0
1,563
6,424
60,425
0
L
Heimdallr
TinyArmy
Heimdallr
3,368
1,802
0
2,372
9,094
3,256
0
2,725
6,369
0
35,959
L
Scylla
724
132
0
1,047
5,402
1,801
0
2,694
2,536
33,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,426
Gold Earned
27,976
369
Minions Killed
319
0
Camps Cleared
0
1,177,659
Distance Traveled
1,183,290
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,358
578
79
7
0
241,728
0
L
Susano
5,420
493
69
6
0
252,678
0
L
Charon
5,226
475
21
2
0
233,901
0
L
Loki
6,829
621
97
9
0
230,599
2
W
Charon
6,070
552
26
2
0
230,005
0
W
Medusa
6,305
573
81
7
0
214,404
0
W
Ravana
6,622
602
86
8
0
220,154
0
W
Ao Kuang
7,071
643
97
9
0
271,368
0
L
Heimdallr
5,079
462
66
6
0
233,873
6
L
Scylla
5,422
493
66
6
0
232,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role