Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KOK-PUBES
Ymir
Level 62
God Stats
2W - 1L
1,403 SR
Queue Stats
73W - 119L
1,395 Elo+
Party 1
Bakasura
Bakasura
MoochinToochin
Bakasura
Level 105
God Stats
5W - 4L
1,429 SR
Queue Stats
108W - 176L
1,373 Elo+
Party 1
Izanami
Izanami
ThatBoyJRRA
Izanami
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 11L
1,747 Elo+
Solo
Nike
Nike
ThermalAsp45
Nike
Level 109
God Stats
16W - 8L
1,580 SR
Queue Stats
65W - 74L
1,480 Elo+
Solo
Team Averages
Level 80
1,526 SR
1,499 Elo+

VS

Team Averages
Level 110
1,440 SR
1,413 Elo+
Merlin
Merlin
Blackflash25389
Merlin
Level 121
God Stats
0W - 3L
1,307 SR
Queue Stats
63W - 66L
1,445 Elo+
Solo
Charon
Charon
JBsmoove502
Charon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
492W - 448L
1,507 Elo+
Solo
Chang'e
Chang'e
Jediwing01
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,312 Elo+
Solo
Jing Wei
Jing Wei
Primstone
Jing Wei
Level 136
God Stats
4W - 2L
1,673 SR
Queue Stats
321W - 299L
1,442 Elo+
Solo
Ra
Ra
o2R6JFK
Ra
Level 82
God Stats
1W - 2L
1,220 SR
Queue Stats
127W - 135L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 0 / 0
4,098
683
1,018
1,887
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
6
1 / 0 / 0
3,522
587
1,739
4,295
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
7
0 / 0 / 2
4,105
684
993
4,980
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ThatBoyJRRA
Izanami
6
0 / 0 / 1
3,604
601
1,888
2,296
688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,319
720
1,773
5,414
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,643
441
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
7
1 / 1 / 0
3,890
648
3,217
2,970
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
Jediwing01
Chang'e
6
0 / 1 / 0
3,665
611
1,964
4,352
1,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
Primstone
Jing Wei
6
0 / 0 / 0
3,561
594
2,168
2,830
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
3,934
656
723
3,628
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
0
1
L
0
0
0
0
L
Charon
1
1
0
1
L
Chang'e
Jediwing01
Chang'e
0
1
0
0
W
Ymir
1
0
0
1
W
Bakasura
0
0
2
1
L
Jing Wei
Primstone
Jing Wei
0
0
0
0
W
Izanami
ThatBoyJRRA
Izanami
0
0
1
0.5
W
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,411
Damage
8,072
18,872
Taken
13,780
7,872
Mitigated
4,092
5,212
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,018
0
0
965
1,887
998
0
589
1,298
19,967
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
3,217
609
0
500
2,970
1,193
0
0
2,970
18,094
0
L
Chang'e
Jediwing01
Chang'e
1,964
536
1,283
1,757
4,352
1,089
0
1,153
3,008
11,914
0
W
Ymir
1,739
713
183
743
4,295
1,806
0
1,423
2,872
10,515
0
W
Bakasura
993
676
0
1,832
4,980
1,901
0
178
4,802
0
17,479
L
Jing Wei
Primstone
Jing Wei
2,168
1,667
0
442
2,830
698
0
368
2,368
0
18,406
W
Izanami
ThatBoyJRRA
Izanami
1,888
1,652
0
299
2,296
688
0
541
1,755
0
18,126
W
1,773
173
0
1,190
5,414
2,479
0
3,217
2,197
0
26,163
L
723
94
0
641
3,628
1,112
0
856
2,590
22,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,648
Gold Earned
17,693
165
Minions Killed
130
0
Camps Cleared
0
570,657
Distance Traveled
471,567
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,098
683
38
6
0
114,657
0
L
Merlin
2,643
441
0
0
0
7,501
0
L
Charon
3,890
648
31
5
0
121,509
0
L
Chang'e
3,665
611
19
3
0
113,064
1
W
Ymir
3,522
587
18
3
0
114,141
0
W
Bakasura
4,105
684
44
7
0
119,731
0
L
Jing Wei
3,561
594
36
6
0
107,717
2
W
Izanami
3,604
601
30
5
0
120,803
2
W
Nike
4,319
720
35
6
0
101,325
0
L
Ra
3,934
656
44
7
0
121,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role