Player Matchup

Charon
Charon
 
Charon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BlondeHades
Loki
Level 159
God Stats
3W - 10L
1,197 SR
Queue Stats
432W - 469L
1,527 Elo+
Party 3
Lancelot
Lancelot
FedoraUchiha
Lancelot
Level 168
God Stats
11W - 10L
1,367 SR
Queue Stats
154W - 159L
1,589 Elo+
Party 3
Kukulkan
Kukulkan
JamalofJaCrispy
Kukulkan
Level 152
God Stats
3W - 4L
1,873 SR
Queue Stats
394W - 416L
1,563 Elo+
Party 3
Skadi
Skadi
Rasputin1917192
Skadi
Level 102
God Stats
2W - 3L
1,661 SR
Queue Stats
119W - 124L
1,511 Elo+
Party 2
Team Averages
Level 144
1,520 SR
1,538 Elo+

VS

Team Averages
Level 151
1,529 SR
1,493 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Butts2Nutz
Thor
Level 156
God Stats
28W - 21L
1,531 SR
Queue Stats
639W - 619L
1,524 Elo+
Solo
Charon
Charon
DesOneShot
Charon
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 90L
1,494 Elo+
Party 1
Anubis
Anubis
RoyalEclipse_
Anubis
Level 201
God Stats
21W - 22L
1,612 SR
Queue Stats
432W - 472L
1,449 Elo+
Party 1
Hachiman
Hachiman
WarBeast092
Hachiman
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 1
5,158
516
3,059
5,784
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,370
537
2,836
8,175
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
FedoraUchiha
Lancelot
9
0 / 4 / 0
4,629
463
2,958
10,309
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
10
1 / 0 / 0
5,471
547
2,981
1,771
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,080
508
4,428
5,791
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 0
6,062
606
1,068
2,773
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 1 / 0
5,033
503
1,443
6,382
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
DesOneShot
Charon
8
1 / 0 / 1
5,621
562
2,384
5,560
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 0 / 0
7,652
765
10,100
7,563
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
WarBeast092
Hachiman
8
0 / 0 / 2
4,981
498
4,689
7,504
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
8
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
1
0.5
W
Janus
 
Janus
0
0
0
0
L
0
2
0
0
W
1
1
0
1
W
Charon
DesOneShot
Charon
1
0
1
1.5
L
Lancelot
FedoraUchiha
Lancelot
0
4
0
0
L
Kukulkan
1
0
0
1
L
0
2
0
0
W
6
0
0
6
W
Hachiman
WarBeast092
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
19,684
31,830
Taken
29,782
11,635
Mitigated
12,609
7,184
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,059
505
0
1,973
5,784
3,838
0
2,044
3,698
20,706
0
W
Janus
 
Janus
1,068
0
0
857
2,773
1,114
0
613
2,160
59,269
0
L
2,836
487
0
1,910
8,175
2,462
0
2,914
5,261
0
46,594
W
1,443
510
0
974
6,382
2,306
0
2,043
4,339
0
28,035
W
Charon
DesOneShot
Charon
2,384
291
0
1,186
5,560
3,563
0
2,061
3,499
16,179
0
L
Lancelot
FedoraUchiha
Lancelot
2,958
557
0
2,002
10,309
2,581
0
7,276
3,033
0
31,015
L
Kukulkan
2,981
301
0
478
1,771
575
0
355
1,350
39,417
0
L
4,428
1,404
0
821
5,791
2,179
0
864
4,927
0
38,641
W
10,100
277
0
5,777
7,563
3,248
370
43
7,520
61,786
0
W
Hachiman
WarBeast092
Hachiman
4,689
2,190
0
3,718
7,504
2,378
0
1,323
6,181
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
29,349
316
Minions Killed
313
0
Camps Cleared
0
1,009,749
Distance Traveled
967,546
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,158
516
33
3
0
210,831
2
W
Janus
6,062
606
111
11
0
209,973
0
L
Loki
5,370
537
78
8
0
218,386
0
W
Thor
5,033
503
48
5
0
178,786
0
W
Charon
5,621
562
12
1
0
206,232
0
L
Lancelot
4,629
463
51
5
0
198,310
0
L
Kukulkan
5,471
547
91
9
0
199,704
0
L
Skadi
5,080
508
63
6
0
182,518
0
W
Anubis
7,652
765
93
9
0
185,436
0
W
Hachiman
4,981
498
49
5
0
187,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role