Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Leolert
Arachne
Level 156
God Stats
8W - 6L
1,588 SR
Queue Stats
86W - 111L
1,351 Elo+
Solo
Nike
Nike
SoloFiasco
Nike
Level 129
God Stats
0W - 2L
1,303 SR
Queue Stats
26W - 33L
1,413 Elo+
Party 2
Anubis
Anubis
TurtleTurk
Anubis
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
312W - 197L
1,729 Elo+
Solo
Team Averages
Level 107
1,478 SR
1,499 Elo+

VS

Team Averages
Level 39
1,502 SR
1,378 Elo+
Charybdis
Charybdis
ECKS_DEE-1120
Charybdis
Level 62
God Stats
4W - 2L
1,187 SR
Queue Stats
83W - 83L
1,421 Elo+
Party 1
Pele
Pele
HazeGMTA
Pele
Level 78
God Stats
10W - 3L
1,752 SR
Queue Stats
160W - 144L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
Hood-Baby-J
Kuzenbo
Level 25
God Stats
22W - 20L
1,568 SR
Queue Stats
80W - 83L
1,489 Elo+
Solo
Charon
Charon
Yuhuäng
Charon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Solo
Yu Huang
Yu Huang
iCramPus
Yu Huang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 0 / 0
4,619
924
3,088
2,910
1,035
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Charon
 
Charon
7
0 / 1 / 1
3,929
786
938
2,158
1,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Leolert
Arachne
5
0 / 0 / 0
2,275
455
0
0
0
9
0 / 0 / 1
4,055
811
2,490
3,450
1,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TurtleTurk
Anubis
10
0 / 0 / 0
4,691
938
2,953
2,933
1,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ECKS_DEE-1120
Charybdis
9
0 / 0 / 0
4,182
836
647
1,830
388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pele
9
0 / 0 / 0
4,233
847
2,220
3,301
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Hood-Baby-J
Kuzenbo
8
1 / 0 / 0
4,383
877
2,569
2,475
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
Yuhuäng
Charon
9
0 / 0 / 0
4,426
885
1,693
3,358
1,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
iCramPus
Yu Huang
10
0 / 1 / 0
4,433
887
2,468
2,894
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
0
1
L
Charon
 
Charon
0
1
1
0.5
W
Charybdis
ECKS_DEE-1120
Charybdis
0
0
0
0
W
Pele
0
0
0
0
W
Kuzenbo
Hood-Baby-J
Kuzenbo
1
0
0
1
L
Arachne
Leolert
Arachne
0
0
0
0
L
0
0
1
0.5
L
Anubis
TurtleTurk
Anubis
0
0
0
0
W
Charon
Yuhuäng
Charon
0
0
0
0
W
Yu Huang
iCramPus
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,469
Damage
9,597
11,451
Taken
13,858
5,408
Mitigated
6,162
2,883
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,088
1,181
0
500
2,910
1,035
0
1,150
1,608
0
14,093
L
Charon
 
Charon
938
203
0
104
2,158
1,499
0
1,705
411
1,047
0
W
Charybdis
ECKS_DEE-1120
Charybdis
647
143
0
519
1,830
388
786
617
1,213
0
7,467
W
Pele
2,220
335
0
754
3,301
1,002
0
797
2,426
0
12,325
W
Kuzenbo
Hood-Baby-J
Kuzenbo
2,569
885
0
287
2,475
2,120
12
261
2,173
3,141
0
L
Arachne
Leolert
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
2,490
231
77
530
3,450
1,634
0
1,761
1,532
0
6,039
L
Anubis
TurtleTurk
Anubis
2,953
104
0
1,672
2,933
1,240
0
1,640
1,170
19,543
0
W
Charon
Yuhuäng
Charon
1,693
297
0
912
3,358
1,686
21
469
2,889
8,139
0
W
Yu Huang
iCramPus
Yu Huang
2,468
252
0
380
2,894
966
0
1,551
1,266
15,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,569
Gold Earned
21,657
78
Minions Killed
96
0
Camps Cleared
0
404,870
Distance Traveled
583,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,619
924
22
4
0
119,374
0
L
Charon
3,929
786
3
1
0
63,742
0
W
Charybdis
4,182
836
19
4
0
96,119
0
W
Pele
4,233
847
27
5
0
124,561
0
W
Kuzenbo
4,383
877
4
1
0
125,677
0
L
Arachne
2,275
455
0
0
0
0
0
L
Nike
4,055
811
8
2
0
105,025
0
L
Anubis
4,691
938
45
9
0
116,729
0
W
Charon
4,426
885
10
2
0
125,818
0
W
Yu Huang
4,433
887
36
7
0
111,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role