Player Matchup

Atlas
Atlas
PotratoPerfido
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,464 Elo+
Party 1
Charon
Charon
WolfSkirata
Charon
Level 129
God Stats
12W - 6L
1,500 SR
Queue Stats
67W - 79L
1,486 Elo+
Party 3
Ymir
Ymir
o0MrJoe0o
Ymir
Level 91
God Stats
18W - 16L
1,512 SR
Queue Stats
129W - 133L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
padrisimo
Danzaburou
Level 87
God Stats
4W - 3L
1,716 SR
Queue Stats
131W - 127L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
Макуте
Jing Wei
Level 181
God Stats
4W - 10L
1,827 SR
Queue Stats
986W - 940L
1,526 Elo+
Solo
Team Averages
Level 115
1,611 SR
1,472 Elo+

VS

Team Averages
Level 74
1,560 SR
1,430 Elo+
Shiva
Shiva
Darkryoshii
Shiva
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 11L
1,386 Elo+
Party 4
Chang'e
Chang'e
DlFECT
Chang'e
Level 57
God Stats
0W - 1L
1,576 SR
Queue Stats
9W - 13L
1,359 Elo+
Party 2
Mercury
Mercury
IrohFisherman
Mercury
Level 126
God Stats
2W - 3L
1,698 SR
Queue Stats
157W - 132L
1,572 Elo+
Solo
Chronos
Chronos
L3adab
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 218L
1,475 Elo+
Party 4
Ishtar
Ishtar
YorneSs
Ishtar
Level 102
God Stats
0W - 1L
1,321 SR
Queue Stats
9W - 13L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 11
11,460
521
12,304
27,524
31,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon
16
1 / 2 / 8
10,306
468
10,472
17,875
14,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
20
6 / 3 / 6
12,314
560
10,851
17,884
12,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Danzaburou
padrisimo
Danzaburou
16
8 / 2 / 8
12,108
550
16,155
14,889
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Макуте
Jing Wei
18
2 / 2 / 7
11,410
519
16,667
15,722
7,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
9,167
417
12,448
27,571
17,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
DlFECT
Chang'e
3
0 / 4 / 0
6,163
280
747
4,841
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
18
6 / 4 / 3
11,024
501
17,081
26,114
12,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
L3adab
Chronos
16
1 / 7 / 9
9,640
438
11,424
21,127
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
YorneSs
Ishtar
4
0 / 2 / 0
6,176
281
478
3,509
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
22
Kills
11
13
Deaths
22
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
Chang'e
DlFECT
Chang'e
0
4
0
0
L
Mercury
6
4
3
1.88
L
Chronos
L3adab
Chronos
1
7
9
0.79
W
5
4
11
2.63
W
Charon
1
2
8
2.5
L
Ishtar
YorneSs
Ishtar
0
2
0
0
W
Ymir
6
3
6
3
W
Danzaburou
padrisimo
Danzaburou
8
2
8
6
W
Jing Wei
Макуте
Jing Wei
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,449
Damage
42,178
93,894
Taken
83,162
72,655
Mitigated
40,650
22,223
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,448
1,796
56
3,125
27,571
17,507
0
12,350
14,265
110
43,878
L
Chang'e
DlFECT
Chang'e
747
29
0
410
4,841
887
0
1,254
3,540
4,526
0
L
Mercury
17,081
9,511
0
2,091
26,114
12,881
643
8,402
17,598
34
107,633
L
Chronos
L3adab
Chronos
11,424
2,848
0
4,422
21,127
8,632
1,016
7,865
13,063
60,575
0
W
12,304
3,388
0
6,442
27,524
31,043
1,487
3,028
23,371
32,918
1,247
W
Charon
10,472
1,100
0
4,151
17,875
14,253
0
1,940
14,633
62,451
0
L
Ishtar
YorneSs
Ishtar
478
341
0
558
3,509
743
0
1,133
2,225
0
4,510
W
Ymir
10,851
2,537
0
2,810
17,884
12,045
422
2,249
15,635
107,527
0
W
Danzaburou
padrisimo
Danzaburou
16,155
6,934
0
3,737
14,889
7,693
9,711
1,735
13,154
0
80,471
W
Jing Wei
Макуте
Jing Wei
16,667
13,652
0
5,083
15,722
7,621
4,585
3,501
12,025
0
103,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,598
Gold Earned
42,170
511
Minions Killed
338
0
Camps Cleared
0
2,100,143
Distance Traveled
1,477,938
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,167
417
55
3
0
430,576
0
L
Chang'e
6,163
280
3
0
0
50,351
0
L
Mercury
11,024
501
162
7
0
540,473
0
L
Chronos
9,640
438
104
5
0
420,281
0
W
Atlas
11,460
521
25
1
0
455,600
0
W
Charon
10,306
468
73
3
0
355,811
3
L
Ishtar
6,176
281
14
1
0
36,257
0
W
Ymir
12,314
560
142
6
0
468,028
4
W
Danzaburou
12,108
550
123
6
0
408,556
0
W
Jing Wei
11,410
519
148
7
0
412,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role