Player Matchup

Charon
Charon
Agito3232
Charon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,479 Elo+
Party 2
Cerberus
Cerberus
DaddiiCthulhu
Cerberus
Level 7
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ScarletEyeKing
Ah Muzen Cab
Level 165
God Stats
0W - 1L
1,196 SR
Queue Stats
16W - 11L
1,597 Elo+
Party 2
Team Averages
Level 98
1,346 SR
1,407 Elo+

VS

Team Averages
Level 99
1,604 SR
1,420 Elo+
Charon
Charon
BlizzardDraco5YT
Charon
Level 107
God Stats
27W - 19L
1,663 SR
Queue Stats
503W - 493L
1,441 Elo+
Party 1
Cerberus
Cerberus
Savini_Sm0nk
Cerberus
Level 59
God Stats
6W - 5L
1,624 SR
Queue Stats
280W - 288L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
TrafalgarDWL
Danzaburou
Level 131
God Stats
2W - 0L
1,524 SR
Queue Stats
41W - 45L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Agito3232
Charon
14
0 / 6 / 5
12,425
654
12,798
20,458
11,682
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
DaddiiCthulhu
Cerberus
14
1 / 8 / 4
12,448
655
7,814
26,587
34,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
ScarletEyeKing
Ah Muzen Cab
17
6 / 5 / 1
13,923
733
18,299
20,164
10,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
15,332
807
23,886
18,520
13,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Savini_Sm0nk
Cerberus
15
3 / 5 / 12
13,677
720
15,126
22,935
19,495
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
TrafalgarDWL
Danzaburou
19
8 / 1 / 6
15,856
835
19,016
12,545
5,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
19
19
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charon
Agito3232
Charon
0
6
5
0.42
W
8
2
10
6.5
L
Cerberus
DaddiiCthulhu
Cerberus
1
8
4
0.38
W
Cerberus
Savini_Sm0nk
Cerberus
3
5
12
1.8
L
Ah Muzen Cab
ScarletEyeKing
Ah Muzen Cab
6
5
1
1.3
W
Danzaburou
TrafalgarDWL
Danzaburou
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,911
Damage
58,028
67,209
Taken
54,000
56,664
Mitigated
38,763
4,645
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Agito3232
Charon
12,798
2,326
235
1,286
20,458
11,682
495
13,149
7,159
40,409
0
W
23,886
1,624
0
5,255
18,520
13,879
182
7,720
10,313
55,941
0
L
Cerberus
DaddiiCthulhu
Cerberus
7,814
1,183
0
1,769
26,587
34,928
522
13,153
13,098
29,620
649
W
Cerberus
Savini_Sm0nk
Cerberus
15,126
959
0
2,823
22,935
19,495
131
8,182
14,432
42,689
687
L
Ah Muzen Cab
ScarletEyeKing
Ah Muzen Cab
18,299
7,700
0
1,355
20,164
10,054
0
11,991
8,153
0
65,724
W
Danzaburou
TrafalgarDWL
Danzaburou
19,016
6,896
0
3,191
12,545
5,389
3,345
4,730
7,815
0
99,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
44,865
183
Minions Killed
299
0
Camps Cleared
0
956,137
Distance Traveled
1,093,026
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
12,425
654
41
2
0
334,490
0
W
Charon
15,332
807
56
3
0
383,333
0
L
Cerberus
12,448
655
60
3
0
322,421
0
W
Cerberus
13,677
720
102
5
0
354,409
0
L
Ah Muzen Cab
13,923
733
82
4
0
299,226
2
W
Danzaburou
15,856
835
141
7
0
355,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role