Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gorlokthedestror
Chernobog
Level 129
God Stats
1W - 3L
1,408 SR
Queue Stats
195W - 193L
1,460 Elo+
Solo
Maui
Maui
mojtabadelkash
Maui
Level 49
God Stats
3W - 12L
1,680 SR
Queue Stats
37W - 58L
1,382 Elo+
Solo
Lancelot
Lancelot
nikola123atanaso
Lancelot
Level 126
God Stats
0W - 2L
1,227 SR
Queue Stats
175W - 176L
1,495 Elo+
Solo
Team Averages
Level 129
1,463 SR
1,467 Elo+

VS

Team Averages
Level 118
1,424 SR
1,481 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Lukke-C-A
Vamana
Level 64
God Stats
12W - 7L
1,665 SR
Queue Stats
252W - 281L
1,458 Elo+
Solo
Charon
Charon
ShadowMonarch7
Charon
Level 143
God Stats
27W - 23L
1,453 SR
Queue Stats
682W - 688L
1,430 Elo+
Solo
Charybdis
Charybdis
tzolai
Charybdis
Level 155
God Stats
1W - 4L
1,169 SR
Queue Stats
119W - 117L
1,498 Elo+
Solo
Raijin
Raijin
victoriacrew
Raijin
Level 124
God Stats
3W - 2L
1,333 SR
Queue Stats
287W - 262L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 0
7,147
596
4,489
6,817
3,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
 
Fenrir
11
1 / 2 / 0
7,109
592
4,104
8,583
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
11
2 / 2 / 1
6,750
563
5,371
8,679
3,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 4
6,370
531
2,258
6,524
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 5 / 2
5,855
488
4,715
10,587
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 0 / 5
6,867
572
8,312
5,837
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
Lukke-C-A
Vamana
10
0 / 3 / 1
6,068
506
2,437
7,914
4,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 4
5,821
485
2,767
8,473
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
tzolai
Charybdis
10
0 / 2 / 0
6,065
505
2,933
9,070
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
13
6 / 1 / 2
7,931
661
6,800
5,777
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
11
11
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
0
1
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Lancelot
 
Lancelot
4
0
5
6.5
L
Chernobog
2
2
1
1.25
W
Vamana
Lukke-C-A
Vamana
0
3
1
0.17
W
1
2
4
1.5
L
0
0
4
2
L
2
5
2
0.6
W
Charybdis
tzolai
Charybdis
0
2
0
0
W
Raijin
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
23,249
41,190
Taken
37,071
18,925
Mitigated
15,205
9,416
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,489
115
0
2,935
6,817
3,419
0
3,593
3,012
55,533
0
L
Fenrir
 
Fenrir
4,104
1,266
0
1,072
8,583
3,877
515
576
7,967
0
46,213
W
Lancelot
 
Lancelot
8,312
2,419
0
740
5,837
2,319
0
639
5,198
0
30,543
L
Chernobog
5,371
3,396
0
3,155
8,679
3,034
142
773
7,874
0
56,881
W
Vamana
Lukke-C-A
Vamana
2,437
820
0
109
7,914
4,342
0
133
7,717
0
38,781
W
2,767
355
82
215
8,473
3,698
0
2,962
5,511
21,065
0
L
2,258
413
0
1,282
6,524
4,854
0
1,995
4,483
14,968
0
L
4,715
1,011
0
972
10,587
3,741
0
2,194
8,189
0
33,354
W
Charybdis
tzolai
Charybdis
2,933
1,187
0
4,241
9,070
2,927
1,016
1,124
7,946
0
41,511
W
Raijin
6,800
752
0
1,557
5,777
1,919
0
2,022
3,755
57,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
32,752
345
Minions Killed
310
0
Camps Cleared
0
1,228,460
Distance Traveled
1,205,964
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,147
596
93
8
0
235,079
4
L
Fenrir
7,109
592
86
7
0
229,291
1
W
Lancelot
6,867
572
43
4
0
327,700
0
L
Chernobog
6,750
563
94
8
0
228,145
0
W
Vamana
6,068
506
61
5
0
234,458
0
W
Charon
5,821
485
22
2
0
243,097
0
L
Maui
6,370
531
23
2
0
266,823
4
L
Lancelot
5,855
488
49
4
0
269,122
0
W
Charybdis
6,065
505
80
7
0
165,185
0
W
Raijin
7,931
661
104
9
0
235,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role