Player Matchup

Chaac
Chaac
Beruu53412
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 72L
1,502 Elo+
Party 1
Hachiman
Hachiman
CpyNinjaKakashi
Hachiman
Level 157
God Stats
13W - 7L
1,581 SR
Queue Stats
291W - 285L
1,535 Elo+
Party 1
Poseidon
Poseidon
Heimerdinge
Poseidon
Level 39
God Stats
2W - 1L
1,695 SR
Queue Stats
22W - 25L
1,475 Elo+
Solo
Nu Wa
Nu Wa
mcnabo21
Nu Wa
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 31L
1,074 Elo+
Solo
Charon
Charon
o2ax
Charon
Level 46
God Stats
1W - 0L
1,728 SR
Queue Stats
35W - 38L
1,363 Elo+
Solo
Team Averages
Level 58
1,601 SR
1,390 Elo+

VS

Team Averages
Level 109
1,547 SR
1,497 Elo+
Thanatos
Thanatos
BLeprechaun98
Thanatos
Level 133
God Stats
1W - 1L
1,734 SR
Queue Stats
100W - 87L
1,517 Elo+
Solo
Anubis
Anubis
DoONs2063
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,500 Elo+
Party 2
Anhur
Anhur
Keylops
Anhur
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,469 Elo+
Party 2
Osiris
Osiris
esp rewy
Osiris
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Charon
Charon
scyτher
Charon
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
7 / 0 / 7
9,359
1,337
9,056
5,402
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hachiman
14
4 / 0 / 9
8,718
1,245
9,108
4,653
1,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Heimerdinge
Poseidon
14
3 / 3 / 8
8,775
1,254
8,060
6,224
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
mcnabo21
Nu Wa
14
0 / 0 / 9
7,915
1,131
11,389
2,587
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
o2ax
Charon
13
0 / 2 / 7
8,255
1,179
3,525
4,839
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

337

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLeprechaun98
Thanatos
12
1 / 6 / 4
7,644
1,092
5,717
12,379
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
DoONs2063
Anubis
13
1 / 4 / 2
7,592
1,085
3,918
7,844
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Keylops
Anhur
13
2 / 1 / 3
8,069
1,153
5,503
10,318
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
esp rewy
Osiris
12
0 / 1 / 3
6,893
985
1,213
5,137
3,069
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
scyτher
Charon
13
1 / 2 / 3
7,518
1,074
5,428
8,539
8,575
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
14
Kills
5
5
Deaths
14
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BLeprechaun98
Thanatos
1
6
4
0.5
W
Chaac
7
0
7
10.5
W
Hachiman
4
0
9
8.5
L
Anubis
DoONs2063
Anubis
1
4
2
0.5
W
Poseidon
Heimerdinge
Poseidon
3
3
8
2.33
L
Anhur
Keylops
Anhur
2
1
3
3.5
L
Osiris
esp rewy
Osiris
0
1
3
1.5
W
Nu Wa
mcnabo21
Nu Wa
0
0
9
4.5
W
Charon
o2ax
Charon
0
2
7
1.75
L
Charon
scyτher
Charon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
21,779
23,705
Taken
44,217
12,839
Mitigated
24,585
3,947
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BLeprechaun98
Thanatos
5,717
1,338
0
1,963
12,379
5,337
0
5,332
6,837
0
18,300
W
Chaac
9,056
584
0
1,890
5,402
5,777
0
1,567
3,835
0
14,550
W
Hachiman
9,108
5,660
0
983
4,653
1,573
0
2,552
2,097
0
19,368
L
Anubis
DoONs2063
Anubis
3,918
168
0
1,664
7,844
3,793
0
3,827
4,017
21,418
0
W
Poseidon
Heimerdinge
Poseidon
8,060
1,305
161
193
6,224
1,473
0
1,938
4,242
25,290
0
L
Anhur
Keylops
Anhur
5,503
2,456
0
1,785
10,318
3,811
0
6,897
3,162
0
34,016
L
Osiris
esp rewy
Osiris
1,213
352
0
0
5,137
3,069
0
2,581
2,469
0
3,818
W
Nu Wa
mcnabo21
Nu Wa
11,389
5,820
0
190
2,587
896
0
1,386
1,089
37,733
0
W
Charon
o2ax
Charon
3,525
292
0
530
4,839
3,120
0
1,727
2,986
11,951
0
L
Charon
scyτher
Charon
5,428
632
0
0
8,539
8,575
0
4,502
3,866
20,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
37,716
171
Minions Killed
158
9
Camps Cleared
3
686,920
Distance Traveled
611,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,644
1,092
12
2
2
145,209
0
W
Chaac
9,359
1,337
14
2
0
128,071
0
W
Hachiman
8,718
1,245
27
4
4
148,508
0
L
Anubis
7,592
1,085
42
6
0
128,612
0
W
Poseidon
8,775
1,254
44
6
5
132,583
0
L
Anhur
8,069
1,153
68
10
1
137,688
0
L
Osiris
6,893
985
9
1
0
75,959
0
W
Nu Wa
7,915
1,131
66
9
0
139,384
0
W
Charon
8,255
1,179
20
3
0
138,374
0
L
Charon
7,518
1,074
27
4
0
123,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role