Player Matchup

Charon
Charon
 
Charon
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DarkarosDiabolos
Serqet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,123 Elo+
Party 1
Achilles
Achilles
HelloHR
Achilles
Level 48
God Stats
8W - 15L
1,432 SR
Queue Stats
123W - 151L
1,494 Elo+
Party 4
Hachiman
Hachiman
Over_DADDY
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 1
Chang'e
Chang'e
jcb582
Chang'e
Level 51
God Stats
7W - 4L
1,738 SR
Queue Stats
99W - 114L
1,431 Elo+
Party 4
Team Averages
Level 65
1,534 SR
1,348 Elo+

VS

Team Averages
Level 89
1,557 SR
1,465 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
HeatingWheel8
Charon
Level 115
God Stats
8W - 6L
1,500 SR
Queue Stats
365W - 343L
1,460 Elo+
Party 3
Baba Yaga
Baba Yaga
Khan57
Baba Yaga
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
Srmaquieira18
Tsukuyomi
Level 48
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
relaxzeni
Izanami
Level 108
God Stats
35W - 27L
1,569 SR
Queue Stats
348W - 325L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 4 / 0
6,401
400
3,301
13,445
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 0
7,464
467
4,255
11,796
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
HelloHR
Achilles
12
1 / 3 / 0
7,251
453
5,329
13,363
10,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Over_DADDY
Hachiman
10
0 / 4 / 0
6,004
375
3,719
11,042
3,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
jcb582
Chang'e
12
1 / 4 / 1
7,587
474
7,082
13,167
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 4 / 4
8,846
553
10,297
10,500
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 0 / 9
8,556
535
7,450
12,153
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
Khan57
Baba Yaga
15
6 / 2 / 5
8,968
561
12,300
8,805
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Srmaquieira18
Tsukuyomi
13
2 / 1 / 3
8,228
514
5,855
12,601
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
relaxzeni
Izanami
15
5 / 0 / 3
9,027
564
5,701
6,587
2,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
6
Kills
17
17
Deaths
7
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
0
0
W
Baron Samedi
 
Baron Samedi
3
4
4
1.25
L
4
2
0
2
W
1
0
9
5.5
L
Achilles
HelloHR
Achilles
1
3
0
0.33
W
Baba Yaga
Khan57
Baba Yaga
6
2
5
4.25
L
Hachiman
Over_DADDY
Hachiman
0
4
0
0
W
Tsukuyomi
Srmaquieira18
Tsukuyomi
2
1
3
3.5
L
Chang'e
jcb582
Chang'e
1
4
1
0.38
W
Izanami
relaxzeni
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
41,603
62,813
Taken
50,646
34,112
Mitigated
28,403
12,806
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,301
305
0
2,114
13,445
10,154
0
3,687
9,600
30,834
0
W
Baron Samedi
 
Baron Samedi
10,297
1,050
912
3,350
10,500
5,449
490
1,363
8,873
49,777
0
L
4,255
308
0
887
11,796
4,320
0
4,230
7,404
0
31,735
W
7,450
895
0
3,080
12,153
11,830
572
3,182
8,841
24,789
0
L
Achilles
HelloHR
Achilles
5,329
309
0
1,772
13,363
10,573
0
7,141
5,664
0
42,987
W
Baba Yaga
Khan57
Baba Yaga
12,300
635
0
3,390
8,805
3,495
227
3,405
5,400
56,766
0
L
Hachiman
Over_DADDY
Hachiman
3,719
1,184
0
2,888
11,042
3,952
0
5,316
5,582
0
35,730
W
Tsukuyomi
Srmaquieira18
Tsukuyomi
5,855
876
0
7,388
12,601
4,685
0
1,206
11,227
0
62,427
L
Chang'e
jcb582
Chang'e
7,082
621
255
4,890
13,167
5,113
0
8,200
4,440
48,648
0
W
Izanami
relaxzeni
Izanami
5,701
3,681
0
2,733
6,587
2,944
4,108
1,357
5,230
0
68,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
43,625
299
Minions Killed
405
0
Camps Cleared
0
1,540,779
Distance Traveled
1,536,184
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,401
400
28
2
0
273,559
2
W
Baron Samedi
8,846
553
93
6
0
241,220
0
L
Serqet
7,464
467
42
3
0
357,874
0
W
Charon
8,556
535
22
1
0
337,179
4
L
Achilles
7,251
453
64
4
0
299,083
0
W
Baba Yaga
8,968
561
86
5
0
303,220
0
L
Hachiman
6,004
375
62
4
0
304,644
0
W
Tsukuyomi
8,228
514
87
5
0
364,479
0
L
Chang'e
7,587
474
103
6
0
305,619
2
W
Izanami
9,027
564
117
7
0
290,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role