Player Matchup

Charon
Charon
Blood Lord
Charon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,488 Elo+
Solo
Surtr
Surtr
CreasedSword
Surtr
Level 135
God Stats
15W - 7L
1,582 SR
Queue Stats
142W - 142L
1,468 Elo+
Party 1
Chronos
Chronos
TheInkdHammer
Chronos
Level 128
God Stats
10W - 9L
1,614 SR
Queue Stats
234W - 225L
1,464 Elo+
Party 1
Neith
Neith
VVednesd4y
Neith
Level 126
God Stats
3W - 3L
1,562 SR
Queue Stats
80W - 72L
1,410 Elo+
Solo
Thanatos
Thanatos
Wyzinard
Thanatos
Level 84
God Stats
33W - 28L
1,602 SR
Queue Stats
144W - 120L
1,524 Elo+
Solo
Team Averages
Level 124
1,572 SR
1,471 Elo+

VS

Team Averages
Level 119
1,497 SR
1,456 Elo+
Anhur
Anhur
BradySoul
Anhur
Level 121
God Stats
19W - 12L
1,722 SR
Queue Stats
80W - 69L
1,538 Elo+
Party 2
Bakasura
Bakasura
PakMcCollum
Bakasura
Level 125
God Stats
2W - 4L
1,422 SR
Queue Stats
46W - 50L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
RTB801
Kukulkan
Level 129
God Stats
11W - 24L
1,253 SR
Queue Stats
125W - 165L
1,314 Elo+
Solo
King Arthur
King Arthur
StashMan
King Arthur
Level 86
God Stats
1W - 3L
1,535 SR
Queue Stats
11W - 11L
1,479 Elo+
Solo
Fafnir
Fafnir
Vileway
Fafnir
Level 135
God Stats
14W - 12L
1,551 SR
Queue Stats
224W - 207L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Blood Lord
Charon
10
2 / 0 / 1
4,716
943
2,685
3,398
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 2
4,806
961
2,615
5,315
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
9
0 / 0 / 2
4,495
899
2,486
1,847
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
10
1 / 0 / 1
4,823
965
2,101
3,141
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Wyzinard
Thanatos
10
0 / 0 / 4
4,534
907
3,776
2,007
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BradySoul
Anhur
11
1 / 0 / 0
4,639
928
2,238
4,093
1,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
PakMcCollum
Bakasura
9
0 / 2 / 0
4,376
875
2,466
4,367
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
RTB801
Kukulkan
7
0 / 0 / 0
3,852
770
0
0
0
King Arthur
StashMan
King Arthur
10
0 / 2 / 0
4,509
902
3,572
6,049
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Vileway
Fafnir
9
0 / 0 / 0
4,283
857
1,287
4,468
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
4
Kills
1
1
Deaths
4
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
Blood Lord
Charon
2
0
1
2.5
L
Anhur
BradySoul
Anhur
1
0
0
1
W
1
1
2
2
L
Bakasura
PakMcCollum
Bakasura
0
2
0
0
L
Kukulkan
RTB801
Kukulkan
0
0
0
0
L
King Arthur
StashMan
King Arthur
0
2
0
0
W
Chronos
0
0
2
1
W
Neith
1
0
1
1.5
L
Fafnir
Vileway
Fafnir
0
0
0
0
W
Thanatos
Wyzinard
Thanatos
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,663
Damage
9,563
15,708
Taken
18,977
7,735
Mitigated
9,724
6,878
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Blood Lord
Charon
2,685
645
0
854
3,398
2,400
56
548
2,695
12,384
0
L
Anhur
BradySoul
Anhur
2,238
1,478
0
1,698
4,093
1,470
0
1,148
2,900
0
16,681
W
2,615
825
0
1,334
5,315
2,975
626
207
4,716
118
10,571
L
Bakasura
PakMcCollum
Bakasura
2,466
1,816
0
494
4,367
2,258
0
1,085
3,247
0
7,377
L
Kukulkan
RTB801
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
StashMan
King Arthur
3,572
383
0
500
6,049
3,132
0
1,721
3,970
0
15,798
W
Chronos
2,486
605
0
683
1,847
568
88
89
1,758
13,841
0
W
Neith
2,101
892
0
1,064
3,141
1,083
0
338
2,803
0
16,178
L
Fafnir
Vileway
Fafnir
1,287
50
0
973
4,468
2,864
0
773
3,456
6,178
0
W
Thanatos
Wyzinard
Thanatos
3,776
714
0
2,943
2,007
709
0
143
1,839
0
10,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,374
Gold Earned
21,659
129
Minions Killed
108
0
Camps Cleared
0
587,100
Distance Traveled
479,688
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,716
943
10
2
0
112,955
0
L
Anhur
4,639
928
37
7
0
110,528
0
W
Surtr
4,806
961
30
6
0
119,278
0
L
Bakasura
4,376
875
27
5
0
124,475
0
L
Kukulkan
3,852
770
0
0
0
0
0
L
King Arthur
4,509
902
33
7
0
123,805
0
W
Chronos
4,495
899
24
5
0
118,644
3
W
Neith
4,823
965
40
8
0
106,798
0
L
Fafnir
4,283
857
11
2
0
120,880
0
W
Thanatos
4,534
907
25
5
0
129,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role