Player Matchup

Charon
Charon
BigSlas
Charon
Level 96
God Stats
6W - 5L
1,500 SR
Queue Stats
240W - 252L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
curlyky1e
Sun Wukong
Level 144
God Stats
1W - 0L
1,260 SR
Queue Stats
35W - 51L
1,458 Elo+
Party 1
Janus
Janus
ivanštimac
Janus
Level 147
God Stats
9W - 1L
1,730 SR
Queue Stats
294W - 33L
1,931 Elo+
Party 3
Bastet
Bastet
matija0352
Bastet
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 33L
1,931 Elo+
Party 3
Rama
Rama
themawiwowi
Rama
Level 157
God Stats
5W - 9L
1,487 SR
Queue Stats
106W - 103L
1,479 Elo+
Party 1
Team Averages
Level 138
1,495 SR
1,654 Elo+

VS

Team Averages
Level 103
1,552 SR
1,643 Elo+
Artemis
Artemis
Jokerlocco
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,787 Elo+
Party 2
Charon
Charon
NACHO3000M
Charon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,787 Elo+
Party 2
He Bo
He Bo
SempaiMine
He Bo
Level 155
God Stats
0W - 1L
1,477 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Surtr
Surtr
Walzardo908
Surtr
Level 24
God Stats
3W - 2L
1,764 SR
Queue Stats
5W - 7L
1,746 Elo+
Party 2
Rama
Rama
ZeZo97
Rama
Level 86
God Stats
0W - 6L
1,521 SR
Queue Stats
4W - 12L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BigSlas
Charon
13
1 / 0 / 10
7,374
737
5,543
5,151
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
curlyky1e
Sun Wukong
14
1 / 1 / 5
7,407
741
5,371
8,704
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
12 / 0 / 5
9,287
929
16,292
4,676
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
matija0352
Bastet
15
5 / 1 / 6
8,531
853
11,420
8,777
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 8
7,729
773
5,784
8,355
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jokerlocco
Artemis
13
0 / 3 / 2
6,924
692
5,456
8,466
3,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
NACHO3000M
Charon
13
0 / 5 / 2
7,057
706
5,032
14,795
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
15
5 / 5 / 0
8,124
812
9,309
9,600
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 6 / 0
6,203
620
2,871
10,607
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
ZeZo97
Rama
13
0 / 3 / 0
6,991
699
2,847
10,846
3,723
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
5
5
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
BigSlas
Charon
1
0
10
6
L
Artemis
Jokerlocco
Artemis
0
3
2
0.33
L
Charon
NACHO3000M
Charon
0
5
2
0.2
L
He Bo
5
5
0
1
L
0
6
0
0
L
Rama
ZeZo97
Rama
0
3
0
0
W
Sun Wukong
curlyky1e
Sun Wukong
1
1
5
3.5
W
12
0
5
14.5
W
Bastet
matija0352
Bastet
5
1
6
8
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,410
Damage
25,515
35,663
Taken
54,314
20,283
Mitigated
31,223
6,211
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BigSlas
Charon
5,543
423
0
479
5,151
4,216
263
878
4,194
14,653
0
L
Artemis
Jokerlocco
Artemis
5,456
3,222
0
1,631
8,466
3,585
650
2,681
5,493
0
21,055
L
Charon
NACHO3000M
Charon
5,032
550
0
854
14,795
11,418
0
7,235
6,768
17,335
0
L
He Bo
9,309
406
0
690
9,600
3,711
0
1,616
7,855
27,575
0
L
2,871
1,043
0
710
10,607
8,786
0
3,909
6,168
88
7,864
L
Rama
ZeZo97
Rama
2,847
2,280
0
2,045
10,846
3,723
1,644
4,427
6,024
0
20,326
W
Sun Wukong
curlyky1e
Sun Wukong
5,371
929
0
1,523
8,704
6,313
0
3,947
4,661
0
18,032
W
16,292
1,823
0
310
4,676
2,021
401
1,291
3,215
37,173
0
W
Bastet
matija0352
Bastet
11,420
2,503
0
1,835
8,777
3,988
75
3,327
5,403
0
33,217
W
5,784
4,634
0
2,064
8,355
3,745
1,483
5,057
3,256
0
21,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
35,299
207
Minions Killed
166
0
Camps Cleared
0
1,118,190
Distance Traveled
938,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,374
737
21
2
0
227,307
0
L
Artemis
6,924
692
50
5
0
172,719
0
L
Charon
7,057
706
13
1
0
202,013
0
L
He Bo
8,124
812
35
4
0
198,423
0
L
Surtr
6,203
620
14
1
0
164,882
0
L
Rama
6,991
699
54
5
0
200,535
0
W
Sun Wukong
7,407
741
26
3
0
203,898
0
W
Janus
9,287
929
71
7
0
244,852
0
W
Bastet
8,531
853
51
5
0
255,817
0
W
Rama
7,729
773
38
4
0
186,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role