Player Matchup

Zeus
Zeus
Eli-Power
Zeus
Level 156
God Stats
2W - 0L
1,884 SR
Queue Stats
14W - 6L
1,733 Elo+
Party 1
Charon
Charon
IllRUSHERllI
Charon
Level 159
God Stats
17W - 6L
1,743 SR
Queue Stats
42W - 27L
1,655 Elo+
Party 1
Achilles
Achilles
mat94861
Achilles
Level 100
God Stats
1W - 0L
1,537 SR
Queue Stats
35W - 23L
1,610 Elo+
Party 1
Team Averages
Level 138
1,721 SR
1,666 Elo+

VS

Team Averages
Level 126
1,643 SR
1,531 Elo+
Charon
Charon
Doctor344544234
Charon
Level 137
God Stats
3W - 4L
1,590 SR
Queue Stats
43W - 42L
1,519 Elo+
Party 2
Merlin
Merlin
ProByDesign
Merlin
Level 155
God Stats
3W - 1L
1,841 SR
Queue Stats
67W - 52L
1,647 Elo+
Party 2
Bastet
Bastet
ProKermit
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 3 / 3
8,300
755
6,521
6,606
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
10
1 / 1 / 6
7,961
724
6,453
8,645
7,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
mat94861
Achilles
11
3 / 1 / 3
8,356
760
5,422
9,296
8,390
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
7,554
687
4,492
7,312
5,838
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
12
3 / 1 / 2
8,354
759
9,434
4,462
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
ProKermit
Bastet
11
2 / 4 / 2
8,303
755
5,464
10,717
4,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
5
5
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Zeus
3
3
3
1.5
W
Charon
1
1
6
4
L
Merlin
3
1
2
4
L
Bastet
ProKermit
Bastet
2
4
2
0.75
W
Achilles
mat94861
Achilles
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
19,390
24,547
Taken
22,491
18,358
Mitigated
12,095
2,112
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,492
1,225
0
1,375
7,312
5,838
0
4,742
2,570
15,277
0
W
Zeus
6,521
949
0
250
6,606
2,732
0
4,602
2,004
43,458
0
W
Charon
6,453
1,366
0
750
8,645
7,236
0
3,871
4,774
16,252
508
L
Merlin
9,434
677
0
964
4,462
1,934
0
2,352
2,110
45,340
0
L
Bastet
ProKermit
Bastet
5,464
1,390
0
2,656
10,717
4,323
35
5,968
4,749
0
26,197
W
Achilles
mat94861
Achilles
5,422
1,122
0
1,112
9,296
8,390
0
5,725
3,571
0
15,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
24,211
108
Minions Killed
121
0
Camps Cleared
0
566,457
Distance Traveled
571,489
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,554
687
29
3
0
163,259
0
W
Zeus
8,300
755
72
7
0
172,239
0
W
Charon
7,961
724
15
1
0
187,292
2
L
Merlin
8,354
759
55
5
0
188,512
0
L
Bastet
8,303
755
37
3
0
219,718
0
W
Achilles
8,356
760
21
2
0
206,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role