Player Matchup

Thoth
Thoth
CheeseMeistar
Thoth
Level 133
God Stats
4W - 4L
1,393 SR
Queue Stats
415W - 391L
1,537 Elo+
Solo
Charon
Charon
Krismoris69
Charon
Level 128
God Stats
1W - 0L
1,750 SR
Queue Stats
59W - 49L
1,508 Elo+
Party 1
Shiva
Shiva
Sw1shs
Shiva
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,600 Elo+
Party 1
Ullr
Ullr
josh5576
Ullr
Level 157
God Stats
70W - 56L
1,678 SR
Queue Stats
311W - 290L
1,556 Elo+
Solo
Anubis
Anubis
namechanged9888
Anubis
Level 83
God Stats
2W - 1L
1,521 SR
Queue Stats
30W - 28L
1,516 Elo+
Party 1
Team Averages
Level 121
1,569 SR
1,543 Elo+

VS

Team Averages
Level 138
1,498 SR
1,520 Elo+
Ix Chel
Ix Chel
LagMann
Ix Chel
Level 144
God Stats
13W - 9L
1,748 SR
Queue Stats
151W - 156L
1,523 Elo+
Solo
Mercury
Mercury
MoonlightKiana
Mercury
Level 151
God Stats
2W - 6L
1,413 SR
Queue Stats
203W - 183L
1,498 Elo+
Solo
Amaterasu
Amaterasu
MrNiklauss
Amaterasu
Level 145
God Stats
4W - 7L
1,469 SR
Queue Stats
722W - 707L
1,497 Elo+
Solo
Ishtar
Ishtar
RockShowz
Ishtar
Level 152
God Stats
3W - 9L
1,360 SR
Queue Stats
450W - 442L
1,464 Elo+
Solo
Charon
Charon
lrman
Charon
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 119L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,124
594
8,227
5,349
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
12
2 / 0 / 0
6,635
553
7,390
8,860
7,440
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Sw1shs
Shiva
9
3 / 1 / 3
5,560
463
6,849
8,534
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
2 / 1 / 3
7,416
618
5,891
8,151
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 5
7,338
612
8,483
7,618
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LagMann
Ix Chel
12
1 / 4 / 3
6,455
538
3,688
7,834
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 3
6,371
531
3,346
8,665
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
MrNiklauss
Amaterasu
12
0 / 2 / 0
6,826
569
6,196
14,525
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
RockShowz
Ishtar
11
1 / 4 / 0
6,377
531
3,216
9,546
3,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
lrman
Charon
10
2 / 1 / 1
6,520
543
4,824
10,676
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
5
5
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Charon
2
0
0
2
L
Ix Chel
LagMann
Ix Chel
1
4
3
0.63
L
1
3
3
0.83
L
Amaterasu
MrNiklauss
Amaterasu
0
2
0
0
L
Ishtar
RockShowz
Ishtar
1
4
0
0.25
W
Shiva
Sw1shs
Shiva
3
1
3
4.5
W
Ullr
2
1
3
3.5
L
Charon
lrman
Charon
2
1
1
2.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
21,270
38,512
Taken
51,246
22,424
Mitigated
23,955
9,209
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,227
425
0
500
5,349
2,055
276
2,577
2,772
49,112
0
W
Charon
7,390
1,331
0
2,659
8,860
7,440
0
0
8,860
48,011
1,571
L
Ix Chel
LagMann
Ix Chel
3,688
1,000
471
1,628
7,834
2,100
0
5,252
2,455
49,585
0
L
3,346
1,196
0
620
8,665
2,825
0
3,186
5,396
0
46,110
L
Amaterasu
MrNiklauss
Amaterasu
6,196
2,444
0
6,108
14,525
8,565
0
8,412
6,037
0
55,338
L
Ishtar
RockShowz
Ishtar
3,216
2,293
0
2,409
9,546
3,700
0
433
8,987
0
42,327
W
Shiva
Sw1shs
Shiva
6,849
1,366
165
1,433
8,534
6,085
114
3,423
5,111
169
20,004
W
Ullr
5,891
2,229
0
1,522
8,151
3,422
0
1,237
6,914
0
60,699
L
Charon
lrman
Charon
4,824
1,394
0
3,209
10,676
6,765
0
5,469
4,902
16,289
0
W
8,483
562
0
2,930
7,618
3,422
0
1,357
6,261
57,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
32,549
379
Minions Killed
376
0
Camps Cleared
0
1,184,127
Distance Traveled
1,201,395
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,124
594
87
7
0
226,748
0
W
Charon
6,635
553
69
6
0
222,122
0
L
Ix Chel
6,455
538
98
8
0
236,797
0
L
Mercury
6,371
531
73
6
0
278,683
0
L
Amaterasu
6,826
569
100
8
0
241,198
1
L
Ishtar
6,377
531
85
7
0
211,653
0
W
Shiva
5,560
463
27
2
0
253,203
0
W
Ullr
7,416
618
117
10
0
212,700
3
L
Charon
6,520
543
20
2
0
233,064
5
W
Anubis
7,338
612
79
7
0
269,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role