Player Matchup

Skadi
Skadi
CruentusDeus
Skadi
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 183L
1,564 Elo+
Solo
Kukulkan
Kukulkan
DesKjetB
Kukulkan
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 287L
1,559 Elo+
Party 1
Ix Chel
Ix Chel
Dokuzovski
Ix Chel
Level 172
God Stats
77W - 68L
1,520 SR
Queue Stats
363W - 352L
1,487 Elo+
Solo
Osiris
Osiris
Maltazaard
Osiris
Level 158
God Stats
2W - 1L
1,854 SR
Queue Stats
245W - 230L
1,529 Elo+
Solo
Charon
Charon
Pétréa
Charon
Level 50
God Stats
3W - 8L
1,500 SR
Queue Stats
323W - 327L
1,613 Elo+
Party 1
Team Averages
Level 130
1,575 SR
1,551 Elo+

VS

Team Averages
Level 89
1,549 SR
1,532 Elo+
Charon
Charon
 
Charon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Bfrc
Hachiman
Level 67
God Stats
36W - 22L
1,648 SR
Queue Stats
91W - 91L
1,548 Elo+
Solo
Nemesis
Nemesis
Zayku7502
Nemesis
Level 25
God Stats
4W - 8L
1,413 SR
Queue Stats
61W - 69L
1,501 Elo+
Party 3
Sun Wukong
Sun Wukong
iiSnake
Sun Wukong
Level 106
God Stats
3W - 2L
1,686 SR
Queue Stats
839W - 476L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,815
977
6,903
11,613
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
DesKjetB
Kukulkan
13
0 / 3 / 2
8,174
1,022
15,161
8,596
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ix Chel
Dokuzovski
Ix Chel
13
1 / 3 / 1
8,235
1,029
8,281
10,932
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
Maltazaard
Osiris
13
0 / 1 / 1
7,452
932
2,256
4,725
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charon
Pétréa
Charon
14
1 / 0 / 1
9,346
1,168
5,201
9,445
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Team 1 Tickets

264

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
0 / 0 / 7
9,020
1,128
5,440
7,128
7,744
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
 
Aphrodite
14
3 / 1 / 3
9,014
1,127
6,228
9,553
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Bfrc
Hachiman
15
1 / 0 / 8
9,120
1,140
9,162
5,427
2,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Nemesis
Zayku7502
Nemesis
14
1 / 0 / 8
8,616
1,077
7,206
6,675
3,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
iiSnake
Sun Wukong
14
5 / 1 / 5
9,066
1,133
14,955
13,561
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
2
Kills
10
10
Deaths
2
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
7
3.5
W
Aphrodite
 
Aphrodite
3
1
3
4.5
W
Hachiman
Bfrc
Hachiman
1
0
8
5
L
0
3
1
0.17
L
Kukulkan
DesKjetB
Kukulkan
0
3
2
0.33
L
Ix Chel
Dokuzovski
Ix Chel
1
3
1
0.5
L
Osiris
Maltazaard
Osiris
0
1
1
0.5
L
Charon
Pétréa
Charon
1
0
1
1.5
W
Nemesis
Zayku7502
Nemesis
1
0
8
5
W
Sun Wukong
iiSnake
Sun Wukong
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,802
Damage
42,991
45,311
Taken
42,344
28,739
Mitigated
32,177
4,368
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,440
671
1,439
1,047
7,128
7,744
0
3,852
3,276
20,098
0
W
Aphrodite
 
Aphrodite
6,228
308
4,081
3,915
9,553
5,657
0
6,921
2,632
15,139
0
W
Hachiman
Bfrc
Hachiman
9,162
5,518
0
1,285
5,427
2,397
0
4,033
1,394
0
38,919
L
6,903
2,134
0
209
11,613
4,577
0
2,858
8,381
0
20,997
L
Kukulkan
DesKjetB
Kukulkan
15,161
1,723
0
351
8,596
4,084
0
1,861
6,519
35,725
0
L
Ix Chel
Dokuzovski
Ix Chel
8,281
1,497
1,077
1,095
10,932
4,901
0
2,172
8,578
31,144
0
L
Osiris
Maltazaard
Osiris
2,256
200
0
552
4,725
3,140
0
1,915
2,690
0
5,786
L
Charon
Pétréa
Charon
5,201
632
0
1,084
9,445
12,037
0
2,959
6,367
10,894
0
W
Nemesis
Zayku7502
Nemesis
7,206
1,912
0
1,312
6,675
3,655
0
4,223
2,452
0
25,381
W
Sun Wukong
iiSnake
Sun Wukong
14,955
1,892
0
1,446
13,561
12,724
0
9,698
3,863
0
19,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
44,836
170
Minions Killed
195
3
Camps Cleared
9
751,933
Distance Traveled
912,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,020
1,128
26
3
0
180,193
0
W
Aphrodite
9,014
1,127
24
3
0
180,358
0
W
Hachiman
9,120
1,140
80
10
3
148,771
0
L
Skadi
7,815
977
40
5
1
153,254
0
L
Kukulkan
8,174
1,022
66
8
0
156,845
0
L
Ix Chel
8,235
1,029
46
6
1
167,513
0
L
Osiris
7,452
932
8
1
1
86,543
0
L
Charon
9,346
1,168
10
1
0
187,778
0
W
Nemesis
8,616
1,077
47
6
5
200,561
0
W
Sun Wukong
9,066
1,133
18
2
1
202,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role