Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DarkoFreak
Hachiman
Level 129
God Stats
19W - 17L
1,719 SR
Queue Stats
77W - 56L
1,527 Elo+
Solo
Thor
Thor
ItzPeachyToT
Thor
Level 117
God Stats
2W - 0L
1,758 SR
Queue Stats
68W - 63L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Lil_RickyX2
Ah Puch
Level 124
God Stats
47W - 32L
1,510 SR
Queue Stats
445W - 416L
1,538 Elo+
Solo
Team Averages
Level 134
1,597 SR
1,502 Elo+

VS

Team Averages
Level 160
1,393 SR
1,478 Elo+
Charon
Charon
Acetomitofen
Charon
Level 126
God Stats
22W - 28L
1,324 SR
Queue Stats
169W - 176L
1,506 Elo+
Solo
Heimdallr
Heimdallr
Escudero_Joe
Heimdallr
Level 212
God Stats
28W - 25L
1,545 SR
Queue Stats
742W - 724L
1,460 Elo+
Solo
Loki
Loki
SAMURAIKANJI
Loki
Level 142
God Stats
9W - 3L
1,581 SR
Queue Stats
70W - 64L
1,518 Elo+
Solo
Aphrodite
Aphrodite
george_adriano
Aphrodite
Level 222
God Stats
5W - 8L
1,321 SR
Queue Stats
361W - 357L
1,466 Elo+
Solo
Ares
Ares
vvs drxco
Ares
Level 98
God Stats
1W - 2L
1,191 SR
Queue Stats
175W - 193L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 0 / 2
8,697
621
6,331
12,380
6,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
 
Charon
11
1 / 1 / 6
7,461
533
3,981
10,674
6,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
DarkoFreak
Hachiman
13
1 / 1 / 1
8,079
577
6,522
7,215
2,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 0 / 5
9,792
699
5,165
11,587
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Lil_RickyX2
Ah Puch
14
10 / 1 / 5
9,488
678
14,779
7,367
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 4 / 1
7,776
555
8,672
13,543
7,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Escudero_Joe
Heimdallr
11
1 / 1 / 1
6,706
479
4,801
7,955
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 4 / 0
5,722
409
2,219
7,204
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
george_adriano
Aphrodite
12
2 / 7 / 0
7,056
504
3,227
13,120
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
6
0 / 2 / 1
5,705
408
4,492
9,786
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
3
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
2
3
W
Charon
 
Charon
1
1
6
4
L
Charon
0
4
1
0.13
W
Hachiman
DarkoFreak
Hachiman
1
1
1
1.5
L
Heimdallr
Escudero_Joe
Heimdallr
1
1
1
1.5
W
4
0
5
6.5
W
Ah Puch
Lil_RickyX2
Ah Puch
10
1
5
12.5
L
0
4
0
0
L
Aphrodite
george_adriano
Aphrodite
2
7
0
0.29
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
23,411
49,223
Taken
51,608
23,255
Mitigated
24,607
20,695
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,331
891
200
6,124
12,380
6,165
612
6,134
5,733
68,306
0
W
Charon
 
Charon
3,981
570
1,902
4,071
10,674
6,312
207
3,006
7,622
17,227
0
L
Charon
8,672
1,722
0
2,964
13,543
7,488
0
7,440
6,103
59,542
0
W
Hachiman
DarkoFreak
Hachiman
6,522
3,550
0
3,995
7,215
2,594
1,857
881
6,294
0
60,069
L
Heimdallr
Escudero_Joe
Heimdallr
4,801
1,578
101
4,020
7,955
3,149
0
1,884
6,071
0
43,669
W
5,165
1,389
0
1,730
11,587
5,164
520
2,260
9,150
0
91,858
W
Ah Puch
Lil_RickyX2
Ah Puch
14,779
732
0
2,673
7,367
3,020
945
3,271
3,843
74,980
0
L
2,219
118
0
1,060
7,204
2,570
0
3,533
3,550
0
27,190
L
Aphrodite
george_adriano
Aphrodite
3,227
47
481
3,043
13,120
5,304
0
9,031
4,065
20,093
0
L
Ares
4,492
386
0
2,526
9,786
6,096
0
3,107
6,679
13,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
32,965
475
Minions Killed
313
0
Camps Cleared
0
1,413,234
Distance Traveled
1,048,187
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,697
621
102
7
0
236,599
0
W
Charon
7,461
533
15
1
0
307,737
2
L
Charon
7,776
555
115
8
0
224,375
0
W
Hachiman
8,079
577
100
7
0
281,989
0
L
Heimdallr
6,706
479
76
5
0
227,202
0
W
Thor
9,792
699
137
10
0
310,502
0
W
Ah Puch
9,488
678
121
9
0
276,407
0
L
Loki
5,722
409
52
4
0
157,179
0
L
Aphrodite
7,056
504
56
4
0
259,198
2
L
Ares
5,705
408
14
1
0
180,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role