Player Matchup

Rama
Rama
Jorburgo
Rama
Level 160
God Stats
6W - 5L
1,508 SR
Queue Stats
202W - 210L
1,559 Elo+
Solo
Achilles
Achilles
Rxse_Xei_
Achilles
Level 110
God Stats
1W - 1L
1,266 SR
Queue Stats
44W - 44L
1,487 Elo+
Solo
Bastet
Bastet
TROYAMAN_
Bastet
Level 126
God Stats
8W - 8L
1,492 SR
Queue Stats
342W - 343L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
alexk42rus
Baba Yaga
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,508 Elo+
Solo
Charon
Charon
surgeon4booty
Charon
Level 137
God Stats
7W - 4L
1,264 SR
Queue Stats
78W - 77L
1,423 Elo+
Solo
Team Averages
Level 119
1,406 SR
1,496 Elo+

VS

Team Averages
Level 93
1,447 SR
1,435 Elo+
Arachne
Arachne
ChaoticxKing
Arachne
Level 140
God Stats
2W - 4L
1,424 SR
Queue Stats
241W - 235L
1,452 Elo+
Solo
Charon
Charon
LILJayAmir
Charon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 160L
1,456 Elo+
Solo
Scylla
Scylla
Silence2KillU
Scylla
Level 108
God Stats
11W - 5L
1,500 SR
Queue Stats
164W - 154L
1,292 Elo+
Solo
Chronos
Chronos
mocro_kamhi
Chronos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,554 Elo+
Solo
Hercules
Hercules
realestninja9
Hercules
Level 67
God Stats
41W - 35L
1,313 SR
Queue Stats
346W - 365L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 0 / 2
9,697
570
9,410
9,700
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Rxse_Xei_
Achilles
15
3 / 1 / 3
9,266
545
12,955
14,492
17,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
TROYAMAN_
Bastet
15
4 / 1 / 3
9,186
540
12,481
9,983
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
alexk42rus
Baba Yaga
13
1 / 0 / 2
8,027
472
7,707
8,234
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 0 / 3
8,522
501
3,659
8,044
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChaoticxKing
Arachne
12
1 / 2 / 0
7,304
430
4,528
13,877
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
LILJayAmir
Charon
12
0 / 2 / 0
7,380
434
5,128
13,032
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 1 / 0
7,233
425
3,352
8,457
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
mocro_kamhi
Chronos
13
0 / 3 / 0
7,727
455
5,022
11,985
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
realestninja9
Hercules
13
0 / 3 / 1
7,379
434
6,994
16,170
15,621
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChaoticxKing
Arachne
1
2
0
0.5
W
Rama
2
0
2
3
L
Charon
LILJayAmir
Charon
0
2
0
0
W
Achilles
Rxse_Xei_
Achilles
3
1
3
4.5
L
0
1
0
0
W
Bastet
TROYAMAN_
Bastet
4
1
3
5.5
W
Baba Yaga
alexk42rus
Baba Yaga
1
0
2
2
L
Chronos
mocro_kamhi
Chronos
0
3
0
0
L
Hercules
realestninja9
Hercules
0
3
1
0.17
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
25,024
50,453
Taken
63,521
37,720
Mitigated
39,801
14,315
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChaoticxKing
Arachne
4,528
3,478
331
7,214
13,877
5,367
0
895
12,880
0
43,280
W
Rama
9,410
8,176
0
4,618
9,700
4,411
806
4,023
5,677
0
101,925
L
Charon
LILJayAmir
Charon
5,128
937
0
4,009
13,032
10,895
0
4,843
7,950
32,296
0
W
Achilles
Rxse_Xei_
Achilles
12,955
1,767
0
2,746
14,492
17,674
0
2,678
11,681
2,778
62,538
L
3,352
172
0
1,224
8,457
2,860
51
3,803
4,462
49,588
0
W
Bastet
TROYAMAN_
Bastet
12,481
1,835
0
2,715
9,983
3,678
1,035
1,741
8,242
0
76,770
W
Baba Yaga
alexk42rus
Baba Yaga
7,707
476
0
1,765
8,234
3,365
0
3,691
4,543
49,959
0
L
Chronos
mocro_kamhi
Chronos
5,022
1,689
0
3,581
11,985
5,058
0
1,699
10,263
67,891
0
L
Hercules
realestninja9
Hercules
6,994
2,002
0
6,507
16,170
15,621
0
1,428
14,706
3,672
40,919
W
3,659
469
326
2,145
8,044
8,592
174
2,566
5,478
40,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,698
Gold Earned
37,023
518
Minions Killed
428
0
Camps Cleared
0
1,723,606
Distance Traveled
1,615,729
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,304
430
79
5
0
365,421
4
W
Rama
9,697
570
166
10
0
321,609
2
L
Charon
7,380
434
45
3
0
319,478
0
W
Achilles
9,266
545
92
5
0
323,383
0
L
Scylla
7,233
425
89
5
0
330,602
7
W
Bastet
9,186
540
103
6
0
403,572
1
W
Baba Yaga
8,027
472
95
6
0
352,302
0
L
Chronos
7,727
455
133
8
0
300,280
2
L
Hercules
7,379
434
82
5
0
299,948
0
W
Charon
8,522
501
62
4
0
322,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role