Player Matchup

Martichoras
Martichoras
P0XZY
Martichoras
Level 110
God Stats
4W - 2L
1,500 SR
Queue Stats
511W - 470L
1,482 Elo+
Solo
Charon
Charon
Sum-airu
Charon
Level 40
God Stats
4W - 1L
1,753 SR
Queue Stats
59W - 59L
1,472 Elo+
Solo
Nu Wa
Nu Wa
TrustThePlan
Nu Wa
Level 125
God Stats
79W - 77L
1,525 SR
Queue Stats
677W - 692L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Urgancel
Sun Wukong
Level 64
God Stats
51W - 39L
1,564 SR
Queue Stats
239W - 252L
1,491 Elo+
Solo
Artio
Artio
young_pina38
Artio
Level 125
God Stats
5W - 4L
1,656 SR
Queue Stats
34W - 47L
1,469 Elo+
Solo
Team Averages
Level 93
1,600 SR
1,470 Elo+

VS

Team Averages
Level 92
1,550 SR
1,483 Elo+
Poseidon
Poseidon
Penguinplayer11
Poseidon
Level 67
God Stats
9W - 13L
1,372 SR
Queue Stats
71W - 73L
1,448 Elo+
Solo
Izanami
Izanami
RizziZM
Izanami
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,255 Elo+
Solo
Cthulhu
Cthulhu
Scheming-Sami
Cthulhu
Level 7
God Stats
12W - 14L
1,877 SR
Queue Stats
12W - 14L
1,843 Elo+
Solo
He Bo
He Bo
istvan198213
He Bo
Level 97
God Stats
2W - 8L
1,450 SR
Queue Stats
115W - 119L
1,436 Elo+
Solo
Surtr
Surtr
jnw93
Surtr
Level 149
God Stats
0W - 1L
1,549 SR
Queue Stats
10W - 13L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
P0XZY
Martichoras
16
4 / 0 / 7
8,851
805
5,975
2,913
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Sum-airu
Charon
16
3 / 0 / 8
8,599
782
12,455
7,210
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 2 / 7
9,177
834
17,554
5,343
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Urgancel
Sun Wukong
14
3 / 0 / 10
7,996
727
11,317
8,021
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 9
7,513
683
3,276
11,321
9,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 8 / 1
7,114
647
4,441
11,444
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
RizziZM
Izanami
14
0 / 3 / 1
7,355
669
5,586
9,758
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
12
0 / 3 / 1
6,807
619
4,422
13,811
10,798
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 1 / 2
6,741
613
2,080
8,080
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
jnw93
Surtr
13
3 / 4 / 0
8,009
728
4,311
16,247
12,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
19
Kills
4
4
Deaths
19
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Martichoras
P0XZY
Martichoras
4
0
7
7.5
L
Poseidon
1
8
1
0.19
L
Izanami
RizziZM
Izanami
0
3
1
0.17
L
Cthulhu
0
3
1
0.17
W
Charon
Sum-airu
Charon
3
0
8
7
W
8
2
7
5.75
W
Sun Wukong
Urgancel
Sun Wukong
3
0
10
8
L
0
1
2
1
L
Surtr
jnw93
Surtr
3
4
0
0.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,577
Damage
20,840
34,808
Taken
59,340
29,729
Mitigated
33,714
6,869
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
P0XZY
Martichoras
5,975
927
0
1,457
2,913
1,457
1,114
729
2,140
0
39,186
L
Poseidon
4,441
356
0
0
11,444
3,701
0
5,703
5,073
21,071
0
L
Izanami
RizziZM
Izanami
5,586
1,979
0
0
9,758
3,951
0
5,572
2,981
0
34,391
L
Cthulhu
4,422
110
775
216
13,811
10,798
0
6,779
5,749
24,141
525
W
Charon
Sum-airu
Charon
12,455
1,566
0
1,412
7,210
7,923
458
1,603
5,607
36,775
0
W
17,554
4,453
0
250
5,343
2,233
1,347
2,150
3,048
41,992
0
W
Sun Wukong
Urgancel
Sun Wukong
11,317
1,114
0
831
8,021
8,285
261
2,688
5,065
923
23,183
L
2,080
363
0
250
8,080
3,160
0
3,934
3,717
15,179
0
L
Surtr
jnw93
Surtr
4,311
1,167
1,185
3,606
16,247
12,104
0
7,577
7,343
212
13,496
W
3,276
0
543
2,376
11,321
9,831
0
3,021
8,115
12,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
36,026
262
Minions Killed
174
0
Camps Cleared
0
1,085,149
Distance Traveled
1,010,560
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,851
805
72
7
0
185,099
0
L
Poseidon
7,114
647
39
4
0
175,884
0
L
Izanami
7,355
669
62
6
0
197,338
0
L
Cthulhu
6,807
619
36
3
0
195,307
0
W
Charon
8,599
782
57
5
0
214,462
0
W
Nu Wa
9,177
834
67
6
0
223,899
1
W
Sun Wukong
7,996
727
43
4
0
246,091
0
L
He Bo
6,741
613
22
2
0
228,058
0
L
Surtr
8,009
728
15
1
0
213,973
4
W
Artio
7,513
683
23
2
0
215,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role