Player Matchup

Chiron
Chiron
Denzdebale
Chiron
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 205L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
GenitalOverload
Baron Samedi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,704 Elo+
Solo
Ne Zha
Ne Zha
SEALTeamTwo
Ne Zha
Level 170
God Stats
1W - 3L
1,257 SR
Queue Stats
62W - 82L
1,504 Elo+
Solo
Anubis
Anubis
SoulStealLOU
Anubis
Level 128
God Stats
25W - 18L
1,687 SR
Queue Stats
226W - 247L
1,496 Elo+
Solo
Serqet
Serqet
faunoxd
Serqet
Level 174
God Stats
3W - 0L
1,817 SR
Queue Stats
93W - 83L
1,553 Elo+
Solo
Team Averages
Level 154
1,552 SR
1,568 Elo+

VS

Team Averages
Level 93
1,582 SR
1,524 Elo+
Achilles
Achilles
DOOOOOOOOOOONSAH
Achilles
Level 45
God Stats
11W - 20L
1,320 SR
Queue Stats
398W - 387L
1,481 Elo+
Party 1
Martichoras
Martichoras
GBishounen
Martichoras
Level 86
God Stats
14W - 18L
1,506 SR
Queue Stats
512W - 475L
1,475 Elo+
Solo
Charon
Charon
Goiks
Charon
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
323W - 301L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
bibby1
Ao Kuang
Level 96
God Stats
1W - 2L
1,750 SR
Queue Stats
183W - 161L
1,616 Elo+
Party 1
Hera
Hera
spagdretti
Hera
Level 152
God Stats
5W - 1L
1,833 SR
Queue Stats
175W - 155L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Denzdebale
Chiron
13
2 / 1 / 2
7,454
573
7,321
5,587
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
GenitalOverload
Baron Samedi
12
2 / 3 / 7
7,598
584
7,513
11,142
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
1 / 1 / 6
7,535
580
5,763
11,423
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
14
7 / 3 / 0
9,337
718
8,847
6,943
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
faunoxd
Serqet
14
6 / 1 / 2
8,289
638
8,154
11,833
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,469
498
3,726
14,384
8,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
GBishounen
Martichoras
12
1 / 2 / 1
6,615
509
4,272
8,129
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
Goiks
Charon
11
1 / 1 / 3
6,866
528
7,255
10,238
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
bibby1
Ao Kuang
13
5 / 3 / 0
7,587
584
7,654
13,687
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
6,463
497
5,197
9,310
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
9
9
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Chiron
Denzdebale
Chiron
2
1
2
3
L
Martichoras
GBishounen
Martichoras
1
2
1
0.75
W
Baron Samedi
GenitalOverload
Baron Samedi
2
3
7
1.83
L
Charon
Goiks
Charon
1
1
3
2.5
W
Ne Zha
1
1
6
4
W
Anubis
7
3
0
2.33
L
Ao Kuang
bibby1
Ao Kuang
5
3
0
1.67
W
Serqet
faunoxd
Serqet
6
1
2
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,598
Damage
28,104
46,928
Taken
55,748
24,200
Mitigated
28,439
19,870
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,726
655
0
3,229
14,384
8,597
0
5,513
8,613
0
42,087
W
Chiron
Denzdebale
Chiron
7,321
2,811
296
1,715
5,587
2,274
364
1,531
4,056
0
61,520
L
Martichoras
GBishounen
Martichoras
4,272
1,420
0
1,570
8,129
3,033
0
0
7,889
0
47,599
W
Baron Samedi
GenitalOverload
Baron Samedi
7,513
413
767
4,320
11,142
5,260
147
6,884
4,258
53,284
0
L
Charon
Goiks
Charon
7,255
1,649
0
3,007
10,238
8,958
0
1,705
8,006
24,935
0
W
Ne Zha
5,763
1,217
0
3,892
11,423
8,450
316
5,524
5,899
0
21,651
W
Anubis
8,847
468
0
1,836
6,943
3,278
565
2,491
4,452
63,780
0
L
Ao Kuang
bibby1
Ao Kuang
7,654
2,210
0
1,961
13,687
4,470
0
4,286
8,856
51,843
0
W
Serqet
faunoxd
Serqet
8,154
2,172
0
7,044
11,833
4,938
0
3,741
8,092
0
65,971
L
5,197
1,640
0
1,472
9,310
3,381
0
4,022
4,865
50,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
34,000
456
Minions Killed
336
0
Camps Cleared
0
1,300,754
Distance Traveled
1,311,483
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,469
498
50
4
0
241,657
4
W
Chiron
7,454
573
106
8
0
236,945
0
L
Martichoras
6,615
509
101
8
0
263,801
0
W
Baron Samedi
7,598
584
90
7
0
242,167
2
L
Charon
6,866
528
17
1
0
267,868
4
W
Ne Zha
7,535
580
23
2
0
284,994
0
W
Anubis
9,337
718
126
10
0
222,211
0
L
Ao Kuang
7,587
584
80
6
0
291,209
5
W
Serqet
8,289
638
111
9
0
314,437
0
L
Hera
6,463
497
88
7
0
246,948
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role