Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond III
Beastrro
Chiron
Diamond III
Level 187
God Stats
1W - 2L
1,670 SR
Queue Stats
220W - 167L
1,999 MMR
Solo
Ne Zha
Ne Zha
Gold III
RelaxedFacts
Ne Zha
Gold III
Level 38
God Stats
19W - 17L
1,572 SR
Queue Stats
122W - 108L
1,673 MMR
Solo
Artio
Artio
Gold III
Sir Azure5528
Artio
Gold III
Level 163
God Stats
9W - 10L
1,564 SR
Queue Stats
198W - 197L
1,466 MMR
Solo
Merlin
Merlin
Silver I
Yugen1
Merlin
Silver I
Level 84
God Stats
9W - 9L
1,665 SR
Queue Stats
80W - 94L
1,225 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,594 SR
1,573 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,526 SR
1,556 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond V
DreadedFlare
Charybdis
Diamond V
Level 78
God Stats
7W - 10L
1,504 SR
Queue Stats
228W - 220L
1,979 MMR
Solo
Ymir
Ymir
Silver II
Rigbyjvm02
Ymir
Silver II
Level 145
God Stats
20W - 22L
1,517 SR
Queue Stats
494W - 507L
897 MMR
Solo
Susano
Susano
Gold I
TechnicalOne55
Susano
Gold I
Level 152
God Stats
1W - 1L
1,336 SR
Queue Stats
154W - 141L
1,651 MMR
Solo
Hades
Hades
Platinum III
oosdja
Hades
Platinum III
Level 157
God Stats
72W - 51L
1,771 SR
Queue Stats
124W - 103L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 0 / 0
4,194
419
217
3,008
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Beastrro
Chiron
8
0 / 2 / 1
4,809
481
6,023
6,110
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
10
2 / 3 / 1
5,765
577
4,210
9,391
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
5,257
526
3,439
8,783
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
Yugen1
Merlin
9
0 / 1 / 0
5,448
545
639
3,680
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HelAtlasAo Kuang

VS

Bans
KaliThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 0 / 0
6,876
688
374
3,040
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
DreadedFlare
Charybdis
9
1 / 2 / 1
5,264
526
3,827
7,336
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 3
5,699
570
2,835
6,783
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
5,777
578
5,437
7,251
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
oosdja
Hades
14
2 / 0 / 0
7,210
721
3,482
5,663
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Tyr
 
Tyr
1
0
0
1
L
Chiron
Beastrro
Chiron
0
2
1
0.25
W
Charybdis
DreadedFlare
Charybdis
1
2
1
0.75
L
Ne Zha
2
3
1
0.83
W
1
0
3
2.5
L
1
1
1
1.5
W
2
1
1
2.5
L
Merlin
Yugen1
Merlin
0
1
0
0
W
Hades
oosdja
Hades
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
15,955
30,972
Taken
30,073
15,116
Mitigated
14,406
7,421
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
217
0
0
161
3,008
1,708
0
63
2,945
0
13,653
W
Tyr
 
Tyr
374
54
0
1,386
3,040
2,431
252
0
3,040
0
46,523
L
Chiron
Beastrro
Chiron
6,023
2,914
373
2,023
6,110
1,799
0
705
5,396
0
39,992
W
Charybdis
DreadedFlare
Charybdis
3,827
1,901
0
4,020
7,336
2,286
0
565
6,723
0
33,994
L
Ne Zha
4,210
1,303
0
1,588
9,391
4,442
0
1,132
8,115
0
44,341
W
2,835
385
0
1,544
6,783
4,347
0
1,989
4,025
14,349
0
L
3,439
713
435
2,341
8,783
5,960
0
2,095
6,467
12,720
0
W
5,437
1,531
0
760
7,251
2,815
0
431
6,820
0
44,283
L
Merlin
Yugen1
Merlin
639
369
0
500
3,680
1,207
0
2,306
1,374
38,642
0
W
Hades
oosdja
Hades
3,482
313
360
4,550
5,663
2,527
0
690
4,905
75,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
30,826
280
Minions Killed
376
0
Camps Cleared
0
835,595
Distance Traveled
970,219
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,194
419
21
2
0
66,380
0
W
Tyr
6,876
688
80
8
0
205,939
0
L
Chiron
4,809
481
65
7
0
179,249
1
W
Charybdis
5,264
526
78
8
0
132,106
0
L
Ne Zha
5,765
577
78
8
0
214,525
0
W
Ymir
5,699
570
13
1
0
187,552
2
L
Artio
5,257
526
25
3
0
196,047
0
W
Susano
5,777
578
65
7
0
229,620
0
L
Merlin
5,448
545
91
9
0
179,394
1
W
Hades
7,210
721
140
14
0
215,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role