Player Matchup

Tyr
Tyr
Kjettl
Tyr
Level 69
God Stats
15W - 18L
1,182 SR
Queue Stats
272W - 265L
1,404 Elo+
Party 1
Set
Set
SteveJJ
Set
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 146L
1,594 Elo+
Solo
Scylla
Scylla
TIQOnotsmart
Scylla
Level 68
God Stats
3W - 1L
1,845 SR
Queue Stats
137W - 121L
1,522 Elo+
Party 1
Charybdis
Charybdis
Walle555556
Charybdis
Level 107
God Stats
11W - 8L
1,807 SR
Queue Stats
67W - 69L
1,489 Elo+
Party 3
Charon
Charon
juli19sebold1
Charon
Level 167
God Stats
9W - 3L
1,500 SR
Queue Stats
98W - 89L
1,506 Elo+
Party 3
Team Averages
Level 100
1,567 SR
1,503 Elo+

VS

Team Averages
Level 102
1,571 SR
1,503 Elo+
Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Rotowser
Terra
Level 75
God Stats
9W - 4L
1,867 SR
Queue Stats
28W - 30L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
SzyMEN96
Ne Zha
Level 129
God Stats
6W - 12L
1,486 SR
Queue Stats
166W - 149L
1,555 Elo+
Solo
Charon
Charon
facundo6161
Charon
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
425W - 445L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Kjettl
Tyr
9
1 / 0 / 0
5,161
737
2,393
6,584
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Set
7
0 / 1 / 0
4,089
584
458
4,633
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
9
0 / 1 / 0
4,518
645
1,526
3,366
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Walle555556
Charybdis
8
3 / 1 / 2
5,268
753
5,718
5,670
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 2
5,017
717
2,743
5,503
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 0
5,183
740
2,114
3,126
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
 
Artemis
4
0 / 3 / 0
3,166
452
1,859
4,299
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Rotowser
Terra
6
0 / 0 / 0
3,839
548
1,185
4,783
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
SzyMEN96
Ne Zha
8
3 / 3 / 0
4,560
651
3,017
7,810
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
7
0 / 0 / 0
4,235
605
3,333
4,217
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
4
4
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
L
Artemis
 
Artemis
0
3
0
0
W
Tyr
Kjettl
Tyr
1
0
0
1
L
Terra
Rotowser
Terra
0
0
0
0
W
Set
0
1
0
0
L
Ne Zha
SzyMEN96
Ne Zha
3
3
0
1
W
Scylla
0
1
0
0
W
Charybdis
Walle555556
Charybdis
3
1
2
4
L
Charon
0
0
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,838
Damage
11,508
25,756
Taken
24,235
10,099
Mitigated
10,929
9,615
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,114
260
227
2,011
3,126
1,179
0
1,649
1,477
40,554
0
L
Artemis
 
Artemis
1,859
877
0
968
4,299
1,347
0
1,530
2,769
0
10,322
W
Tyr
Kjettl
Tyr
2,393
439
0
3,530
6,584
3,360
0
2,822
3,348
115
31,674
L
Terra
Rotowser
Terra
1,185
134
142
2,112
4,783
2,953
0
914
3,869
8,023
0
W
Set
458
116
0
250
4,633
1,314
0
96
4,535
0
21,018
L
Ne Zha
SzyMEN96
Ne Zha
3,017
1,239
0
2,042
7,810
2,716
0
301
7,509
0
24,890
W
Scylla
1,526
197
0
940
3,366
1,018
0
1,573
1,793
33,188
0
W
Charybdis
Walle555556
Charybdis
5,718
3,121
0
3,033
5,670
1,740
71
377
5,271
0
32,266
L
Charon
3,333
969
0
625
4,217
2,734
0
60
4,157
20,454
286
W
2,743
769
0
1,862
5,503
2,667
247
993
4,456
14,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,053
Gold Earned
20,983
224
Minions Killed
181
0
Camps Cleared
0
743,875
Distance Traveled
695,884
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,183
740
75
11
0
152,766
0
L
Artemis
3,166
452
13
2
0
87,580
0
W
Tyr
5,161
737
64
9
0
174,545
2
L
Terra
3,839
548
12
2
0
155,784
0
W
Set
4,089
584
34
5
0
165,005
0
L
Ne Zha
4,560
651
38
5
0
159,523
0
W
Scylla
4,518
645
56
8
0
145,012
0
W
Charybdis
5,268
753
51
7
0
125,597
0
L
Charon
4,235
605
43
6
0
140,231
0
W
Charon
5,017
717
19
3
0
133,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role