Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
RIBBED4chef
Sun Wukong
Gold I
Level 118
God Stats
89W - 80L
1,502 SR
Queue Stats
794W - 788L
1,541 MMR
Party 2
Ymir
Ymir
Gold IV
SmooveJay
Ymir
Gold IV
Level 143
God Stats
43W - 36L
1,580 SR
Queue Stats
371W - 377L
1,368 MMR
Party 2
Ne Zha
Ne Zha
Gold III
slick0320
Ne Zha
Gold III
Level 129
God Stats
0W - 6L
1,556 SR
Queue Stats
78W - 89L
1,512 MMR
Party 3
Merlin
Merlin
Silver III
traceified
Merlin
Silver III
Level 148
God Stats
1W - 2L
1,596 SR
Queue Stats
83W - 85L
1,427 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,547 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,448 SR
1,479 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
AlanOnSwitch
Morgan Le Fay
Gold III
Level 197
God Stats
18W - 8L
1,857 SR
Queue Stats
276W - 261L
1,450 MMR
Solo
Nike
Nike
Gold IV
Hunter_RWBY
Nike
Gold IV
Level 151
God Stats
4W - 0L
1,653 SR
Queue Stats
88W - 91L
1,435 MMR
Solo
Aphrodite
Aphrodite
Gold IV
MajLraep
Aphrodite
Gold IV
Level 158
God Stats
1W - 3L
1,131 SR
Queue Stats
311W - 312L
1,448 MMR
Solo
Susano
Susano
Gold I
Zibze
Susano
Gold I
Level 97
God Stats
2W - 9L
1,099 SR
Queue Stats
211W - 229L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 2
5,164
516
2,744
7,806
3,087
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RIBBED4chef
Sun Wukong
9
0 / 3 / 1
5,589
559
4,804
10,395
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
8
0 / 5 / 1
5,167
517
2,119
11,894
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ne Zha
slick0320
Ne Zha
10
3 / 2 / 1
5,989
599
5,495
10,159
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Merlin
traceified
Merlin
9
0 / 3 / 2
5,281
528
2,864
6,155
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
IzanamiBakasuraThorShivaKali

VS

Bans
MartichorasBacchusAo KuangRavanaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 0 / 6
6,493
649
14,099
7,430
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
AlanOnSwitch
Morgan Le Fay
11
2 / 1 / 2
6,062
606
5,738
5,249
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 0
7,209
721
7,273
9,249
7,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Aphrodite
MajLraep
Aphrodite
9
0 / 2 / 10
5,957
596
2,107
5,578
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Susano
Zibze
Susano
12
5 / 0 / 0
6,484
648
2,234
7,571
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
15
15
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
W
Hachiman
 
Hachiman
5
0
6
8
W
Morgan Le Fay
AlanOnSwitch
Morgan Le Fay
2
1
2
3
W
3
1
0
3
W
Aphrodite
MajLraep
Aphrodite
0
2
10
2.5
L
Sun Wukong
RIBBED4chef
Sun Wukong
0
3
1
0.17
L
Ymir
0
5
1
0.1
W
Susano
Zibze
Susano
5
0
0
5
L
Ne Zha
slick0320
Ne Zha
3
2
1
1.75
L
Merlin
traceified
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,026
Damage
31,451
46,409
Taken
35,077
24,413
Mitigated
18,616
9,060
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,744
1,714
0
1,501
7,806
3,087
0
853
6,921
0
28,336
W
Hachiman
 
Hachiman
14,099
9,086
0
2,246
7,430
2,752
531
1,679
5,747
0
50,867
W
Morgan Le Fay
AlanOnSwitch
Morgan Le Fay
5,738
506
0
1,551
5,249
1,920
0
1,997
3,218
42,603
0
W
7,273
739
0
1,516
9,249
7,587
0
0
9,163
916
54,124
W
Aphrodite
MajLraep
Aphrodite
2,107
614
1,649
2,781
5,578
3,552
192
931
4,640
18,181
0
L
Sun Wukong
RIBBED4chef
Sun Wukong
4,804
961
0
2,035
10,395
6,488
0
510
9,885
0
39,974
L
Ymir
2,119
981
0
1,212
11,894
8,527
0
1,517
10,372
24,498
0
W
Susano
Zibze
Susano
2,234
759
0
500
7,571
2,805
0
331
7,240
0
45,214
L
Ne Zha
slick0320
Ne Zha
5,495
1,637
0
3,897
10,159
4,099
0
1,588
8,525
0
35,796
L
Merlin
traceified
Merlin
2,864
44
0
415
6,155
2,212
0
3,631
2,204
32,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
32,205
290
Minions Killed
347
0
Camps Cleared
0
1,073,698
Distance Traveled
1,034,782
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,164
516
50
5
0
234,663
4
W
Hachiman
6,493
649
74
7
0
207,314
0
W
Morgan Le Fay
6,062
606
73
7
0
202,866
4
W
Nike
7,209
721
100
10
0
189,140
4
W
Aphrodite
5,957
596
24
2
0
193,577
0
L
Sun Wukong
5,589
559
72
7
0
212,986
0
L
Ymir
5,167
517
31
3
0
180,404
0
W
Susano
6,484
648
76
8
0
241,885
0
L
Ne Zha
5,989
599
62
6
0
243,740
0
L
Merlin
5,281
528
75
8
0
201,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role