Player Matchup

Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kiarekkami
Thanatos
Level 129
God Stats
3W - 5L
1,622 SR
Queue Stats
101W - 146L
1,466 Elo+
Solo
Kali
Kali
Victoris21
Kali
Level 105
God Stats
3W - 2L
1,202 SR
Queue Stats
112W - 92L
1,365 Elo+
Party 2
Poseidon
Poseidon
mightyzeus1999
Poseidon
Level 129
God Stats
0W - 3L
1,596 SR
Queue Stats
124W - 110L
1,351 Elo+
Solo
Cu Chulainn
Cu Chulainn
zainkitami
Cu Chulainn
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 154L
1,357 Elo+
Party 2
Team Averages
Level 128
1,484 SR
1,408 Elo+

VS

Team Averages
Level 108
1,504 SR
1,513 Elo+
Cthulhu
Cthulhu
Epic OgPanda
Cthulhu
Level 68
God Stats
1W - 0L
1,495 SR
Queue Stats
104W - 87L
1,500 Elo+
Solo
Cerberus
Cerberus
FlushTheDrugs
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,496 Elo+
Party 1
Hercules
Hercules
OSOKA WORLD
Hercules
Level 45
God Stats
1W - 0L
1,759 SR
Queue Stats
7W - 1L
1,691 Elo+
Party 1
Cernunnos
Cernunnos
chenlezhi
Cernunnos
Level 226
God Stats
3W - 3L
1,344 SR
Queue Stats
249W - 256L
1,505 Elo+
Solo
Medusa
Medusa
stephenzhu
Medusa
Level 115
God Stats
7W - 10L
1,422 SR
Queue Stats
817W - 868L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 7 / 5
8,431
602
4,394
10,370
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Kiarekkami
Thanatos
19
9 / 5 / 7
11,562
826
17,639
13,478
7,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 10 / 9
10,524
752
9,154
18,020
9,496
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
17
5 / 6 / 7
10,348
739
12,527
10,764
4,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
zainkitami
Cu Chulainn
17
3 / 10 / 7
10,212
729
15,610
23,327
30,096
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Epic OgPanda
Cthulhu
17
8 / 4 / 19
11,795
843
11,811
15,229
20,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
FlushTheDrugs
Cerberus
19
8 / 4 / 21
11,859
847
13,884
20,709
30,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
OSOKA WORLD
Hercules
19
6 / 2 / 24
12,361
883
6,593
15,437
20,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
chenlezhi
Cernunnos
19
7 / 5 / 13
11,786
842
18,277
16,739
9,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
stephenzhu
Medusa
17
9 / 7 / 14
11,755
840
15,052
13,838
8,500
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
129
20
Kills
38
38
Deaths
22
35
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
7
5
0.36
W
Cthulhu
Epic OgPanda
Cthulhu
8
4
19
4.38
W
Cerberus
FlushTheDrugs
Cerberus
8
4
21
4.63
L
Thanatos
Kiarekkami
Thanatos
9
5
7
2.5
W
Hercules
OSOKA WORLD
Hercules
6
2
24
9
L
3
10
9
0.75
W
Cernunnos
chenlezhi
Cernunnos
7
5
13
2.7
L
Poseidon
5
6
7
1.42
W
Medusa
stephenzhu
Medusa
9
7
14
2.29
L
Cu Chulainn
zainkitami
Cu Chulainn
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,324
Damage
65,617
75,959
Taken
81,952
56,081
Mitigated
89,027
14,905
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,394
452
0
164
10,370
4,173
0
3,689
6,442
10,083
0
W
Cthulhu
Epic OgPanda
Cthulhu
11,811
1,296
2,652
1,849
15,229
20,396
85
3,229
11,488
18,759
535
W
Cerberus
FlushTheDrugs
Cerberus
13,884
1,948
1,330
6,273
20,709
30,121
88
3,502
16,409
28,999
1,605
L
Thanatos
Kiarekkami
Thanatos
17,639
3,819
719
8,560
13,478
7,682
45
3,523
9,605
0
30,162
W
Hercules
OSOKA WORLD
Hercules
6,593
1,940
116
5,592
15,437
20,084
547
3,629
10,861
0
17,431
L
9,154
5,322
259
1,911
18,020
9,496
416
5,757
12,253
0
19,191
W
Cernunnos
chenlezhi
Cernunnos
18,277
8,745
692
4,576
16,739
9,926
5,591
4,899
11,296
0
37,747
L
Poseidon
12,527
1,485
795
932
10,764
4,634
246
3,053
7,589
22,408
0
W
Medusa
stephenzhu
Medusa
15,052
8,260
438
787
13,838
8,500
2,751
2,673
11,004
0
23,645
L
Cu Chulainn
zainkitami
Cu Chulainn
15,610
2,501
256
1,309
23,327
30,096
0
7,503
15,696
3,246
24,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,077
Gold Earned
59,556
119
Minions Killed
164
0
Camps Cleared
0
1,202,715
Distance Traveled
1,292,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,431
602
16
1
0
221,782
0
W
Cthulhu
11,795
843
11
1
0
258,514
0
W
Cerberus
11,859
847
50
4
0
259,810
0
L
Thanatos
11,562
826
33
2
0
304,725
0
W
Hercules
12,361
883
20
1
0
319,122
0
L
Kali
10,524
752
16
1
0
208,923
0
W
Cernunnos
11,786
842
50
4
0
247,796
0
L
Poseidon
10,348
739
28
2
0
262,141
0
W
Medusa
11,755
840
33
2
0
206,867
0
L
Cu Chulainn
10,212
729
26
2
0
205,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role