Player Matchup

Nu Wa
Nu Wa
DragonX_YT
Nu Wa
Level 59
God Stats
4W - 1L
1,850 SR
Queue Stats
241W - 242L
1,504 Elo+
Solo
Hades
Hades
MadMagician01
Hades
Level 122
God Stats
2W - 2L
1,755 SR
Queue Stats
207W - 192L
1,455 Elo+
Party 1
Ymir
Ymir
MisterMario19
Ymir
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 130L
1,438 Elo+
Party 1
Hachiman
Hachiman
Wub533
Hachiman
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 91L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
king02tutt
Guan Yu
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 96L
1,389 Elo+
Solo
Team Averages
Level 84
1,621 SR
1,445 Elo+

VS

Team Averages
Level 102
1,668 SR
1,520 Elo+
Lancelot
Lancelot
AgonyCity
Lancelot
Level 143
God Stats
2W - 0L
1,706 SR
Queue Stats
82W - 81L
1,472 Elo+
Solo
Apollo
Apollo
CodeNameSoda471
Apollo
Level 60
God Stats
5W - 2L
1,907 SR
Queue Stats
11W - 13L
1,543 Elo+
Party 2
Athena
Athena
CodeNameSora
Athena
Level 38
God Stats
1W - 5L
1,190 SR
Queue Stats
16W - 17L
1,543 Elo+
Party 2
Hades
Hades
Neo456823
Hades
Level 180
God Stats
5W - 7L
1,891 SR
Queue Stats
512W - 482L
1,515 Elo+
Solo
Nemesis
Nemesis
WhoisPhil_
Nemesis
Level 91
God Stats
5W - 2L
1,645 SR
Queue Stats
72W - 56L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
1
0 / 0 / 0
4,269
285
0
0
0
13
4 / 2 / 0
7,813
521
9,328
11,917
9,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 3
6,961
464
5,655
11,968
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Wub533
Hachiman
11
3 / 2 / 1
7,092
473
7,662
10,253
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
king02tutt
Guan Yu
11
1 / 2 / 2
6,788
453
1,794
9,006
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AgonyCity
Lancelot
12
0 / 2 / 0
7,237
482
4,761
8,410
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 1 / 2
7,916
528
9,226
11,369
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
2 / 3 / 3
6,402
427
5,809
13,354
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Neo456823
Hades
13
1 / 3 / 2
7,593
506
5,429
9,008
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
WhoisPhil_
Nemesis
12
2 / 0 / 2
7,324
488
5,178
8,848
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
8
8
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AgonyCity
Lancelot
0
2
0
0
W
3
1
2
4
W
Athena
2
3
3
1.17
L
Nu Wa
0
0
0
0
L
4
2
0
2
L
1
2
3
1.25
W
Hades
Neo456823
Hades
1
3
2
0.67
W
Nemesis
WhoisPhil_
Nemesis
2
0
2
3
L
Hachiman
Wub533
Hachiman
3
2
1
1.75
L
Guan Yu
king02tutt
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,439
Damage
30,403
43,144
Taken
50,989
30,210
Mitigated
26,985
13,442
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AgonyCity
Lancelot
4,761
665
0
786
8,410
5,502
0
3,430
4,980
0
44,898
W
9,226
7,053
311
6,716
11,369
4,235
1,504
1,171
10,198
0
57,529
W
Athena
5,809
1,595
98
1,186
13,354
9,817
312
3,633
9,721
19,589
363
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
9,328
770
769
5,647
11,917
9,710
0
2,107
9,564
60,206
0
L
5,655
1,183
0
1,426
11,968
11,593
0
3,764
7,599
22,324
0
W
Hades
Neo456823
Hades
5,429
513
658
3,596
9,008
4,176
22
3,373
5,527
51,128
0
W
Nemesis
WhoisPhil_
Nemesis
5,178
2,693
0
977
8,848
3,255
0
3,383
5,465
0
55,288
L
Hachiman
Wub533
Hachiman
7,662
3,628
0
3,290
10,253
3,691
0
2,044
7,870
0
49,103
L
Guan Yu
king02tutt
Guan Yu
1,794
249
74
2,236
9,006
5,216
0
1,665
7,137
0
38,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
36,472
271
Minions Killed
401
0
Camps Cleared
0
1,074,597
Distance Traveled
1,416,577
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,237
482
84
6
0
275,337
0
W
Apollo
7,916
528
93
6
0
256,353
0
W
Athena
6,402
427
25
2
0
301,695
0
L
Nu Wa
4,269
285
0
0
0
0
0
L
Hades
7,813
521
100
7
0
271,874
0
L
Ymir
6,961
464
25
2
0
278,566
0
W
Hades
7,593
506
108
7
0
258,463
0
W
Nemesis
7,324
488
91
6
0
324,729
0
L
Hachiman
7,092
473
75
5
0
276,910
0
L
Guan Yu
6,788
453
71
5
0
247,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role