Player Matchup

Atlas
Atlas
LudwigSlizer
Atlas
Level 11
God Stats
36W - 3L
1,892 SR
Queue Stats
41W - 5L
1,781 Elo+
Party 1
Cthulhu
Cthulhu
Scheming-Sami
Cthulhu
Level 7
God Stats
12W - 14L
1,818 SR
Queue Stats
12W - 14L
1,795 Elo+
Solo
Martichoras
Martichoras
TimReggadGysta
Martichoras
Level 12
God Stats
8W - 0L
1,946 SR
Queue Stats
44W - 7L
1,781 Elo+
Party 1
Janus
Janus
VaroGLZ
Janus
Level 146
God Stats
20W - 16L
1,573 SR
Queue Stats
121W - 112L
1,519 Elo+
Solo
Fenrir
Fenrir
pe4enka228
Fenrir
Level 110
God Stats
4W - 2L
1,707 SR
Queue Stats
290W - 299L
1,526 Elo+
Solo
Team Averages
Level 57
1,787 SR
1,680 Elo+

VS

Team Averages
Level 89
1,513 SR
1,449 Elo+
Ne Zha
Ne Zha
GafaO
Ne Zha
Level 68
God Stats
5W - 3L
1,527 SR
Queue Stats
105W - 91L
1,468 Elo+
Solo
Ymir
Ymir
Justin_Case3
Ymir
Level 62
God Stats
2W - 4L
1,664 SR
Queue Stats
87W - 158L
1,375 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Palua
Morgan Le Fay
Level 118
God Stats
1W - 2L
1,617 SR
Queue Stats
26W - 19L
1,515 Elo+
Solo
Chaac
Chaac
maxut9
Chaac
Level 170
God Stats
0W - 1L
1,258 SR
Queue Stats
98W - 42L
1,667 Elo+
Solo
Freya
Freya
xFafneRxRUS
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
5,640
940
3,542
5,109
3,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
9
0 / 2 / 5
4,722
787
3,078
4,684
3,541
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Martichoras
TimReggadGysta
Martichoras
12
4 / 0 / 6
5,805
968
8,617
5,733
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
VaroGLZ
Janus
12
1 / 1 / 5
5,998
1,000
4,836
4,014
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
pe4enka228
Fenrir
11
6 / 1 / 4
5,686
948
4,255
4,800
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GafaO
Ne Zha
10
1 / 2 / 2
5,023
837
5,382
5,677
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 4 / 1
4,772
795
2,525
7,583
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Palua
Morgan Le Fay
11
0 / 4 / 2
5,092
849
5,562
6,451
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
maxut9
Chaac
10
1 / 0 / 1
5,032
839
5,920
4,374
4,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 3
4,372
729
1,847
3,561
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
13
Kills
4
4
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
GafaO
Ne Zha
1
2
2
1
L
2
4
1
0.63
W
2
0
5
4.5
L
Morgan Le Fay
Palua
Morgan Le Fay
0
4
2
0.25
W
Cthulhu
0
2
5
1.25
W
Martichoras
TimReggadGysta
Martichoras
4
0
6
7
W
Janus
VaroGLZ
Janus
1
1
5
3.5
L
Chaac
maxut9
Chaac
1
0
1
1.5
W
Fenrir
pe4enka228
Fenrir
6
1
4
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,328
Damage
21,236
24,340
Taken
27,646
13,346
Mitigated
15,846
5,681
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
GafaO
Ne Zha
5,382
1,049
0
439
5,677
2,122
0
1,957
3,530
0
16,648
L
2,525
1,059
0
148
7,583
6,021
0
2,276
4,981
4,913
0
W
3,542
1,296
111
2,440
5,109
3,785
0
2,133
2,669
12,302
0
L
Morgan Le Fay
Palua
Morgan Le Fay
5,562
328
0
318
6,451
2,347
0
3,591
2,494
19,051
0
W
Cthulhu
3,078
437
154
177
4,684
3,541
0
1,304
3,164
6,248
0
W
Martichoras
TimReggadGysta
Martichoras
8,617
3,934
0
949
5,733
2,204
0
1,575
3,914
0
21,419
W
Janus
VaroGLZ
Janus
4,836
189
0
720
4,014
1,423
0
2,335
1,487
27,705
0
L
Chaac
maxut9
Chaac
5,920
769
0
1,490
4,374
4,135
0
1,206
3,062
0
14,512
W
Fenrir
pe4enka228
Fenrir
4,255
795
0
1,130
4,800
2,393
0
1,725
2,939
30
7,109
L
1,847
620
0
359
3,561
1,221
0
1,959
1,511
3,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
24,291
135
Minions Killed
104
0
Camps Cleared
0
696,987
Distance Traveled
625,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,023
837
22
4
0
145,048
0
L
Ymir
4,772
795
4
1
0
108,593
0
W
Atlas
5,640
940
14
2
0
124,186
0
L
Morgan Le Fay
5,092
849
35
6
0
139,483
0
W
Cthulhu
4,722
787
11
2
0
132,950
0
W
Martichoras
5,805
968
39
7
0
136,785
0
W
Janus
5,998
1,000
63
11
0
145,259
0
L
Chaac
5,032
839
34
6
0
143,172
0
W
Fenrir
5,686
948
8
1
0
157,807
0
L
Freya
4,372
729
9
2
0
89,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role